PKHeX/PKHeX.Core/Game/GameStrings/GameStrings.cs
Kurt 9f1a8d1da1 Split memory text string resources
Much easier to maintain and reference now
2021-08-23 23:06:51 -07:00

547 lines
21 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary>
/// Repository of localized game strings for a given <see cref="LanguageID"/>.
/// </summary>
public sealed class GameStrings : IBasicStrings
{
// PKM Info
public readonly string[] specieslist, movelist, itemlist, abilitylist, types, natures, forms,
memories, genloc, feeling, intensity,
trainingbags, trainingstage, characteristics,
groundtiletypes, balllist, gamelist, pokeblocks, ribbons;
private readonly string[] g4items, g3coloitems, g3xditems, g3items, g2items, g1items;
// Met Locations
public readonly string[] metGSC_00000, metRSEFRLG_00000, metCXD_00000;
public readonly string[] metHGSS_00000, metHGSS_02000, metHGSS_03000;
public readonly string[] metBW2_00000, metBW2_30000, metBW2_40000, metBW2_60000;
public readonly string[] metXY_00000, metXY_30000, metXY_40000, metXY_60000;
public readonly string[] metSM_00000, metSM_30000, metSM_40000, metSM_60000;
public readonly string[] metGG_00000, metGG_30000, metGG_40000, metGG_60000;
public readonly string[] metSWSH_00000, metSWSH_30000, metSWSH_40000, metSWSH_60000;
// Misc
public readonly string[] wallpapernames, puffs, walkercourses;
public readonly string[] uggoods, ugspheres, ugtraps, ugtreasures;
private readonly string lang;
private readonly int LanguageIndex;
public string EggName { get; }
public IReadOnlyList<string> Species => specieslist;
public IReadOnlyList<string> Item => itemlist;
public IReadOnlyList<string> Move => movelist;
public IReadOnlyList<string> Ability => abilitylist;
public IReadOnlyList<string> Types => types;
public IReadOnlyList<string> Natures => natures;
private string[] Get(string ident) => GameLanguage.GetStrings(ident, lang);
private const string NPC = "NPC";
/// <summary>
/// Item IDs that correspond to the <see cref="Ball"/> value.
/// </summary>
private static readonly ushort[] Items_Ball =
{
000, 001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012,
013, 014, 015, 016, 492, 493, 494, 495, 496, 497, 498, 499, 576,
851,
};
public GameStrings(string l)
{
lang = l;
LanguageIndex = GameLanguage.GetLanguageIndex(l);
ribbons = Get("ribbons");
// Past Generation strings
g3items = Get("ItemsG3");
g3coloitems = GetG3CXD(g3items, "ItemsG3Colosseum");
g3xditems = GetG3CXD(g3items, "ItemsG3XD");
g2items = Get("ItemsG2");
g1items = Get("ItemsG1");
metRSEFRLG_00000 = Get("rsefrlg_00000");
metGSC_00000 = Get("gsc_00000");
metCXD_00000 = Get("cxd_00000");
SanitizeMetStringsCXD(metCXD_00000);
// Current Generation strings
natures = Util.GetNaturesList(l);
types = Get("types");
abilitylist = Get("abilities");
movelist = Get("moves");
string[] ps = { "P", "S" }; // Distinguish Physical/Special
for (int i = 622; i < 658; i++)
movelist[i] += $" ({ps[i % 2]})";
itemlist = Get("items");
characteristics = Get("character");
specieslist = Get("species");
wallpapernames = Get("wallpaper");
groundtiletypes = Get("groundtile");
gamelist = Get("games");
balllist = new string[Items_Ball.Length];
for (int i = 0; i < balllist.Length; i++)
balllist[i] = itemlist[Items_Ball[i]];
pokeblocks = Get("pokeblock");
forms = Get("forms");
memories = Get("memories");
feeling = Get("feeling");
intensity = Get("intensity");
genloc = Get("genloc");
trainingbags = Get("trainingbag");
trainingstage = Get("supertraining");
puffs = Get("puff");
walkercourses = Get("hgss_walkercourses");
uggoods = Get("dppt_uggoods");
ugspheres = Get("dppt_ugspheres");
ugtraps = Get("dppt_ugtraps");
ugtreasures = Get("dppt_ugtreasures");
EggName = specieslist[0];
metHGSS_00000 = Get("hgss_00000");
metHGSS_02000 = Get("hgss_02000");
metHGSS_03000 = Get("hgss_03000");
metBW2_00000 = Get("bw2_00000");
metBW2_30000 = Get("bw2_30000");
metBW2_40000 = Get("bw2_40000");
metBW2_60000 = Get("bw2_60000");
metXY_00000 = Get("xy_00000");
metXY_30000 = Get("xy_30000");
metXY_40000 = Get("xy_40000");
metXY_60000 = Get("xy_60000");
metSM_00000 = Get("sm_00000");
metSM_30000 = Get("sm_30000");
metSM_40000 = Get("sm_40000");
metSM_60000 = Get("sm_60000");
metGG_00000 = Get("gg_00000");
metGG_30000 = metSM_30000;
metGG_40000 = Get("gg_40000");
metGG_60000 = metSM_60000;
metSWSH_00000 = Get("swsh_00000");
metSWSH_30000 = Get("swsh_30000");
metSWSH_40000 = Get("swsh_40000");
metSWSH_60000 = Get("swsh_60000");
Sanitize();
g4items = (string[])itemlist.Clone();
Get("mail4").CopyTo(g4items, 137);
}
private string[] GetG3CXD(string[] arr, string fileName)
{
string[] item500 = Get(fileName);
var result = new string[500 + item500.Length];
for (int i = arr.Length; i < result.Length; i++)
result[i] = $"UNUSED {i}";
arr.CopyTo(result, 0);
item500.CopyTo(result, 500);
return result;
}
private static void SanitizeMetStringsCXD(string[] cxd)
{
// Less than 10% of met location values are unique.
// Just mark them with the ID if they aren't empty.
for (int i = 0; i < 227; i++)
{
var str = cxd[i];
if (str.Length != 0)
cxd[i] = $"{str} [{i:000}]";
}
}
private void Sanitize()
{
SanitizeItemNames();
SanitizeMetLocations();
// De-duplicate the Calyrex ability names
abilitylist[(int)Core.Ability.AsOneI] += $" ({specieslist[(int)Core.Species.Glastrier]})";
abilitylist[(int)Core.Ability.AsOneG] += $" ({specieslist[(int)Core.Species.Spectrier]})";
// Replace the Egg Name with ---; egg name already stored to eggname
specieslist[0] = "---";
// Fix (None) tags
var none = $"({itemlist[0]})";
abilitylist[0] = itemlist[0] = movelist[0] = metXY_00000[0] = metBW2_00000[0] = metHGSS_00000[0] = metCXD_00000[0] = puffs[0] = none;
}
private void SanitizeItemNames()
{
// Fix Item Names (Duplicate entries)
var HM06 = itemlist[425];
var HM0 = HM06[..^1]; // language ambiguous!
itemlist[426] = $"{HM0}7 (G4)";
itemlist[427] = $"{HM0}8 (G4)";
itemlist[456] += " (HG/SS)"; // S.S. Ticket
itemlist[736] += " (OR/AS)"; // S.S. Ticket
itemlist[463] += " (DPPt)"; // Storage Key
itemlist[734] += " (OR/AS)"; // Storage Key
itemlist[476] += " (HG/SS)"; // Basement Key
itemlist[723] += " (OR/AS)"; // Basement Key
itemlist[621] += " (M)"; // Xtransceiver
itemlist[626] += " (F)"; // Xtransceiver
itemlist[629] += " (2)"; // DNA Splicers
itemlist[637] += " (2)"; // Dropped Item
itemlist[707] += " (2)"; // Travel Trunk
itemlist[713] += " (2)"; // Alt Bike
itemlist[714] += " (2)"; // Holo Caster
itemlist[729] += " (1)"; // Meteorite
itemlist[740] += " (2)"; // Contest Costume
itemlist[751] += " (2)"; // Meteorite
itemlist[771] += " (3)"; // Meteorite
itemlist[772] += " (4)"; // Meteorite
itemlist[842] += " (SM)"; // Fishing Rod
itemlist[945] += " (2)"; // Used Solarizer
itemlist[946] += " (2)"; // Used Lunarizer
itemlist[873] += " (GP/GE)"; // S.S. Ticket
itemlist[459] += " (HG/SS)"; // Parcel
itemlist[467] += " (Pt)"; // Secret Key
itemlist[475] += " (HG/SS)"; // Card Key
itemlist[894] += " (GP)"; // Leaf Letter
itemlist[895] += " (GE)"; // Leaf Letter
// some languages have same names for other items!
itemlist[878] += " (GP/GE)"; // Lift Key (Elevator Key=700)
itemlist[479] += " (HG/SS)"; // Lost Item (Dropped Item=636)
// Append Z-Crystal flagging
foreach (var i in Legal.Pouch_ZCrystal_USUM)
itemlist[i] += " [Z]";
itemlist[0121] += " (1)"; // Pokémon Box Link
itemlist[1075] += " (2)"; // Pokémon Box Link
itemlist[1080] += " (SW/SH)"; // Fishing Rod
itemlist[1081] += " (1)"; // Rotom Bike
itemlist[1266] += " (2)"; // Rotom Bike
itemlist[1585] += " (3)"; // Rotom Bike
itemlist[1586] += " (4)"; // Rotom Bike
itemlist[1590] += " (1)"; // Reins of Unity
itemlist[1591] += " (2)"; // Reins of Unity
itemlist[1607] += " (3)"; // Reins of Unity
for (int i = 12; i <= 29; i++) // Differentiate DNA Samples
g3coloitems[500 + i] += $" ({i - 11:00})";
// differentiate G3 Card Key from Colo
g3coloitems[500 + 10] += " (COLO)";
}
private void SanitizeMetLocations()
{
// Fix up some of the Location strings to make them more descriptive
SanitizeMetG4HGSS();
SanitizeMetG5BW();
SanitizeMetG6XY();
SanitizeMetG7SM();
SanitizeMetG8SWSH();
if (lang is "es" or "it")
{
// Campeonato Mundial duplicates
for (int i = 27; i < 34; i++)
metXY_40000[i] += " (-)";
// Evento de Videojuegos -- first as duplicate
metXY_40000[34] += " (-)";
metSM_40000[37] += " (-)";
metGG_40000[26] += " (-)";
}
if (lang == "ko")
{
// Pokémon Ranger duplicate (should be Ranger Union)
metBW2_40000[70] += " (-)";
}
}
private void SanitizeMetG4HGSS()
{
metHGSS_00000[054] += " (DP/Pt)"; // Victory Road
metHGSS_00000[221] += " (HG/SS)"; // Victory Road
// German language duplicate; handle for all since it can be confused.
metHGSS_00000[104] += " (DP/Pt)"; // Vista Lighthouse
metHGSS_00000[212] += " (HG/SS)"; // Lighthouse
metHGSS_02000[1] += $" ({NPC})"; // Anything from an NPC
metHGSS_02000[2] += $" ({EggName})"; // Egg From Link Trade
}
private void SanitizeMetG5BW()
{
metBW2_00000[36] = $"{metBW2_00000[84]}/{metBW2_00000[36]}"; // Cold Storage in BW = PWT in BW2
metBW2_00000[40] += " (B/W)"; // Victory Road in BW
metBW2_00000[134] += " (B2/W2)"; // Victory Road in B2W2
// BW2 Entries from 76 to 105 are for Entralink in BW
for (int i = 76; i < 106; i++)
metBW2_00000[i] += "●";
// Collision between 40002 (legal) and 00002 (illegal) "Faraway place"
if (metBW2_00000[2] == metBW2_40000[2 - 1])
metBW2_00000[2] += " (2)";
for (int i = 96; i < 108; i++)
metBW2_40000[i] += $" ({i - 96})";
// Localize the Poketransfer to the language (30001)
metBW2_30000[1 - 1] = GameLanguage.GetTransporterName(LanguageIndex);
metBW2_30000[2 - 1] += $" ({NPC})"; // Anything from an NPC
metBW2_30000[3 - 1] += $" ({EggName})"; // Link Trade (Egg)
// Zorua/Zoroark events
metBW2_30000[10 - 1] = $"{specieslist[251]} ({specieslist[570]} 1)"; // Celebi's Zorua Event
metBW2_30000[11 - 1] = $"{specieslist[251]} ({specieslist[570]} 2)"; // Celebi's Zorua Event
metBW2_30000[12 - 1] = $"{specieslist[571]} (1)"; // Zoroark
metBW2_30000[13 - 1] = $"{specieslist[571]} (2)"; // Zoroark
metBW2_60000[3 - 1] += $" ({EggName})"; // Egg Treasure Hunter/Breeder, whatever...
}
private void SanitizeMetG6XY()
{
metXY_00000[104] += " (X/Y)"; // Victory Road
metXY_00000[106] += " (X/Y)"; // Pokémon League
metXY_00000[202] += " (OR/AS)"; // Pokémon League
metXY_00000[298] += " (OR/AS)"; // Victory Road
metXY_30000[0] += $" ({NPC})"; // Anything from an NPC
metXY_30000[1] += $" ({EggName})"; // Egg From Link Trade
for (int i = 62; i < 69; i++)
metXY_40000[i] += $" ({i - 61})";
}
private void SanitizeMetG7SM()
{
// Sun/Moon duplicates -- elaborate!
for (int i = 6; i < metSM_00000.Length; i += 2)
{
if (i is >= 194 and < 198)
continue; // Skip Island Names (unused)
var nextLoc = metSM_00000[i + 1];
if (nextLoc.Length == 0)
continue;
metSM_00000[i + 1] = string.Empty;
metSM_00000[i] += $" ({nextLoc})";
}
metSM_00000[32] += " (2)";
metSM_00000[102] += " (2)";
metSM_30000[0] += $" ({NPC})"; // Anything from an NPC
metSM_30000[1] += $" ({EggName})"; // Egg From Link Trade
for (int i = 2; i <= 5; i++) // distinguish first set of regions (unused) from second (used)
metSM_30000[i] += " (-)";
for (int i = 58; i < 65; i++) // distinguish Event year duplicates
metSM_40000[i] += " (-)";
for (int i = 47; i < 54; i++) // distinguish Event year duplicates
metGG_40000[i] += " (-)";
}
private void SanitizeMetG8SWSH()
{
// SW/SH duplicates -- elaborate!
for (int i = 88; i < metSWSH_00000.Length; i += 2)
{
var nextLoc = metSWSH_00000[i + 1];
if (nextLoc.Length == 0)
continue;
metSWSH_00000[i + 1] = string.Empty;
metSWSH_00000[i] += $" ({nextLoc})";
}
metSWSH_30000[0] += $" ({NPC})"; // Anything from an NPC
metSWSH_30000[1] += $" ({EggName})"; // Egg From Link Trade
for (int i = 2; i <= 5; i++) // distinguish first set of regions (unused) from second (used)
metSWSH_30000[i] += " (-)";
metSWSH_30000[18] += " (?)"; // Kanto for the third time
for (int i = 54; i < 60; i++) // distinguish Event year duplicates
metSWSH_40000[i] += " (-)";
metSWSH_40000[29] += " (-)"; // a Video game Event (in spanish etc) -- duplicate with line 39
metSWSH_40000[52] += " (-)"; // a Pokémon event -- duplicate with line 37
metSWSH_40000[80] += " (-)"; // Pokémon GO -- duplicate with 30000's entry
metSWSH_40000[85] += " (-)"; // Pokémon HOME -- duplicate with 30000's entry
// metSWSH_30000[11] += " (-)"; // Pokémon GO -- duplicate with 40000's entry
// metSWSH_30000[17] += " (-)"; // Pokémon HOME -- duplicate with 40000's entry
}
public string[] GetItemStrings(int generation, GameVersion game = GameVersion.Any) => generation switch
{
0 => Array.Empty<string>(),
1 => g1items,
2 => g2items,
3 => GetItemStrings3(game),
4 => g4items, // mail names changed 4->5
_ => itemlist,
};
private string[] GetItemStrings3(GameVersion game)
{
switch (game)
{
case GameVersion.COLO:
return g3coloitems;
case GameVersion.XD:
return g3xditems;
default:
if (EReaderBerrySettings.IsEnigma)
return g3items;
var g3ItemsWithEBerry = (string[])g3items.Clone();
g3ItemsWithEBerry[175] = EReaderBerrySettings.DisplayName;
return g3ItemsWithEBerry;
}
}
/// <summary>
/// Gets the location name for the specified parameters.
/// </summary>
/// <param name="isEggLocation">Location is from the <see cref="PKM.Egg_Location"/></param>
/// <param name="location">Location value</param>
/// <param name="format">Current <see cref="PKM.Format"/></param>
/// <param name="generation"><see cref="PKM.Generation"/> of origin</param>
/// <param name="version">Current GameVersion (only applicable for <see cref="GameVersion.Gen7b"/> differentiation)</param>
/// <returns>Location name. May be an empty string if no location name is known for that location value.</returns>
public string GetLocationName(bool isEggLocation, int location, int format, int generation, GameVersion version)
{
int gen = -1;
int bankID = 0;
if (format == 1)
{
if (location == 0)
return string.Empty;
format = 3; // Legality binaries have Location IDs that were manually remapped to Gen3 location IDs.
}
if (format == 2)
{
gen = 2;
}
else if (format == 3)
{
gen = 3;
}
else if (generation == 4 && (isEggLocation || format == 4)) // 4
{
const int size = 1000;
bankID = location / size;
gen = 4;
location %= size;
}
else // 5-7+
{
const int size = 10000;
bankID = location / size;
int g = generation;
if (g >= 5)
gen = g;
else if (format >= 5)
gen = format;
location %= size;
if (bankID >= 3) // 30000 and onwards don't use 0th index, shift down 1
location--;
}
var bank = GetLocationNames(gen, version, bankID);
if ((uint)location >= bank.Count)
return string.Empty;
return bank[location];
}
/// <summary>
/// Gets the location names array for a specified generation.
/// </summary>
/// <param name="gen">Generation to get location names for.</param>
/// <param name="version">Version of origin</param>
/// <param name="bankID">BankID used to choose the text bank.</param>
/// <returns>List of location names.</returns>
public IReadOnlyList<string> GetLocationNames(int gen, GameVersion version, int bankID = 0) => gen switch
{
2 => metGSC_00000,
3 => GameVersion.CXD.Contains(version) ? metCXD_00000 : metRSEFRLG_00000,
4 => GetLocationNames4(bankID),
5 => GetLocationNames5(bankID),
6 => GetLocationNames6(bankID),
7 => GameVersion.Gen7b.Contains(version) ? GetLocationNames7GG(bankID) : GetLocationNames7(bankID),
8 => GetLocationNames8(bankID),
_ => Array.Empty<string>(),
};
private IReadOnlyList<string> GetLocationNames4(int bankID) => bankID switch
{
0 => metHGSS_00000,
2 => metHGSS_02000,
3 => metHGSS_03000,
_ => Array.Empty<string>(),
};
public IReadOnlyList<string> GetLocationNames5(int bankID) => bankID switch
{
0 => metBW2_00000,
3 => metBW2_30000,
4 => metBW2_40000,
6 => metBW2_60000,
_ => Array.Empty<string>(),
};
public IReadOnlyList<string> GetLocationNames6(int bankID) => bankID switch
{
0 => metXY_00000,
3 => metXY_30000,
4 => metXY_40000,
6 => metXY_60000,
_ => Array.Empty<string>(),
};
public IReadOnlyList<string> GetLocationNames7(int bankID) => bankID switch
{
0 => metSM_00000,
3 => metSM_30000,
4 => metSM_40000,
6 => metSM_60000,
_ => Array.Empty<string>(),
};
public IReadOnlyList<string> GetLocationNames7GG(int bankID) => bankID switch
{
0 => metGG_00000,
3 => metGG_30000,
4 => metGG_40000,
6 => metGG_60000,
_ => Array.Empty<string>(),
};
public IReadOnlyList<string> GetLocationNames8(int bankID) => bankID switch
{
0 => metSWSH_00000,
3 => metSWSH_30000,
4 => metSWSH_40000,
6 => metSWSH_60000,
_ => Array.Empty<string>(),
};
}
}