mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-30 14:23:12 +00:00
9166d0eb64
Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
190 lines
6.7 KiB
C#
190 lines
6.7 KiB
C#
using System;
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using System.Diagnostics.CodeAnalysis;
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using static PKHeX.Core.LearnMethod;
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using static PKHeX.Core.LearnEnvironment;
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using static PKHeX.Core.LearnSource5;
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namespace PKHeX.Core;
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public sealed class LearnSource5B2W2 : ILearnSource, IEggSource
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{
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public static readonly LearnSource5B2W2 Instance = new();
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private static readonly PersonalTable5B2W2 Personal = PersonalTable.B2W2;
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private static readonly Learnset[] Learnsets = Legal.LevelUpB2W2;
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private static readonly EggMoves6[] EggMoves = Legal.EggMovesBW; // same
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private const int MaxSpecies = Legal.MaxSpeciesID_5;
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private const LearnEnvironment Game = B2W2;
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public Learnset GetLearnset(int species, int form) => Learnsets[Personal.GetFormIndex(species, form)];
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public bool TryGetPersonal(int species, int form, [NotNullWhen(true)] out PersonalInfo? pi)
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{
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pi = null;
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if ((uint)species > MaxSpecies)
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return false;
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pi = Personal[species];
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return true;
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}
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public bool GetIsEggMove(int species, int form, int move)
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{
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if ((uint)species > MaxSpecies)
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return false;
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var moves = EggMoves[species];
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return moves.GetHasEggMove(move);
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}
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public ReadOnlySpan<int> GetEggMoves(int species, int form)
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{
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if ((uint)species > MaxSpecies)
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return ReadOnlySpan<int>.Empty;
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return EggMoves[species].Moves;
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}
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public MoveLearnInfo GetCanLearn(PKM pk, PersonalInfo pi, EvoCriteria evo, int move, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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if (types.HasFlagFast(MoveSourceType.LevelUp))
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{
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var learn = GetLearnset(evo.Species, evo.Form);
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var level = learn.GetLevelLearnMove(move);
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if (level != -1 && level <= evo.LevelMax)
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return new(LevelUp, Game, (byte)level);
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}
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if (types.HasFlagFast(MoveSourceType.Machine) && GetIsTM(pi, move))
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return new(TMHM, Game);
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if (types.HasFlagFast(MoveSourceType.TypeTutor) && GetIsTypeTutor(pi, move))
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return new(Tutor, Game);
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if (types.HasFlagFast(MoveSourceType.SpecialTutor) && GetIsSpecialTutor(pi, move))
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return new(Tutor, Game);
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if (types.HasFlagFast(MoveSourceType.EnhancedTutor) && GetIsEnhancedTutor(evo, pk, move, option))
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return new(Tutor, Game);
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return default;
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}
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private static bool GetIsSpecialTutor(PersonalInfo pi, int move)
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{
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var tutors = Tutors_B2W2;
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for (int i = 0; i < tutors.Length; i++)
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{
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var tutor = Array.IndexOf(tutors[i], move);
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if (tutor == -1)
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continue;
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if (pi.SpecialTutors[i][tutor])
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return true;
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break;
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}
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return false;
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}
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private static bool GetIsEnhancedTutor(EvoCriteria evo, ISpeciesForm current, int move, LearnOption option) => evo.Species switch
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{
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(int)Species.Keldeo => move is (int)Move.SecretSword,
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(int)Species.Meloetta => move is (int)Move.RelicSong,
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(int)Species.Rotom => move switch
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{
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(int)Move.Overheat => option == LearnOption.AtAnyTime || current.Form == 1,
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(int)Move.HydroPump => option == LearnOption.AtAnyTime || current.Form == 2,
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(int)Move.Blizzard => option == LearnOption.AtAnyTime || current.Form == 3,
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(int)Move.AirSlash => option == LearnOption.AtAnyTime || current.Form == 4,
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(int)Move.LeafStorm => option == LearnOption.AtAnyTime || current.Form == 5,
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_ => false,
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},
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_ => false,
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};
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private static bool GetIsTypeTutor(PersonalInfo pi, int move)
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{
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var index = Array.IndexOf(TypeTutor567, move);
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if (index == -1)
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return false;
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return pi.TypeTutors[index];
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}
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private static bool GetIsTM(PersonalInfo info, int move)
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{
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var index = Array.IndexOf(TMHM_BW, move);
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if (index == -1)
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return false;
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return info.TMHM[index];
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}
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public void GetAllMoves(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types = MoveSourceType.All)
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{
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if (!TryGetPersonal(evo.Species, evo.Form, out var pi))
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return;
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if (types.HasFlagFast(MoveSourceType.LevelUp))
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{
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var learn = GetLearnset(evo.Species, evo.Form);
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(bool hasMoves, int start, int end) = learn.GetMoveRange(evo.LevelMax);
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if (hasMoves)
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{
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var moves = learn.Moves;
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for (int i = end; i >= start; i--)
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result[moves[i]] = true;
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}
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}
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if (types.HasFlagFast(MoveSourceType.Machine))
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{
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var flags = pi.TMHM;
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var moves = TMHM_BW;
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for (int i = 0; i < moves.Length; i++)
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{
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if (flags[i])
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result[moves[i]] = true;
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}
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}
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if (types.HasFlagFast(MoveSourceType.TypeTutor))
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{
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var flags = pi.TypeTutors;
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var moves = TypeTutor567;
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for (int i = 0; i < moves.Length; i++)
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{
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if (flags[i])
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result[moves[i]] = true;
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}
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}
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if (types.HasFlagFast(MoveSourceType.SpecialTutor))
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{
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// B2W2 Tutors
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var tutors = Tutors_B2W2;
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for (int i = 0; i < tutors.Length; i++)
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{
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var flags = pi.SpecialTutors[i];
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var moves = tutors[i];
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for (int m = 0; m < moves.Length; m++)
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{
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if (flags[m])
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result[moves[m]] = true;
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}
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}
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}
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if (types.HasFlagFast(MoveSourceType.EnhancedTutor))
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{
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var species = evo.Species;
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if (species is (int)Species.Rotom && evo.Form is not 0)
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result[MoveTutor.GetRotomFormMove(evo.Form)] = true;
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else if (species is (int)Species.Keldeo)
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result[(int)Move.SecretSword] = true;
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else if (species is (int)Species.Meloetta)
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result[(int)Move.RelicSong] = true;
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}
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}
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internal static readonly int[][] Tutors_B2W2 =
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{
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new[] { 450, 343, 162, 530, 324, 442, 402, 529, 340, 067, 441, 253, 009, 007, 008 }, // Driftveil City
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new[] { 277, 335, 414, 492, 356, 393, 334, 387, 276, 527, 196, 401, 399, 428, 406, 304, 231 }, // Lentimas Town
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new[] { 020, 173, 282, 235, 257, 272, 215, 366, 143, 220, 202, 409, 355 }, // Humilau City
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new[] { 380, 388, 180, 495, 270, 271, 478, 472, 283, 200, 278, 289, 446, 214, 285 }, // Nacrene City
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};
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}
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