mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-16 00:58:01 +00:00
99005d8fc0
more discards & simplifications
50 lines
No EOL
1.2 KiB
C#
50 lines
No EOL
1.2 KiB
C#
namespace PKHeX.Core
|
|
{
|
|
/// <summary>
|
|
/// <see cref="GameVersion.CXD"/> Game Language IDs
|
|
/// </summary>
|
|
public enum LanguageGC : byte
|
|
{
|
|
/// <summary>
|
|
/// Undefined Language ID, usually indicative of a value not being set.
|
|
/// </summary>
|
|
/// <remarks>Gen5 Japanese In-game Trades happen to not have their Language value set, and express Language=0.</remarks>
|
|
Hacked = 0,
|
|
|
|
/// <summary>
|
|
/// Japanese (日本語)
|
|
/// </summary>
|
|
Japanese = 1,
|
|
|
|
/// <summary>
|
|
/// English (US/UK/AU)
|
|
/// </summary>
|
|
English = 2,
|
|
|
|
/// <summary>
|
|
/// German (Deutsch)
|
|
/// </summary>
|
|
German = 3,
|
|
|
|
/// <summary>
|
|
/// French (Français)
|
|
/// </summary>
|
|
French = 4,
|
|
|
|
/// <summary>
|
|
/// Italian (Italiano)
|
|
/// </summary>
|
|
Italian = 5,
|
|
|
|
/// <summary>
|
|
/// Spanish (Español)
|
|
/// </summary>
|
|
Spanish = 6,
|
|
|
|
/// <summary>
|
|
/// Unused Language ID
|
|
/// </summary>
|
|
/// <remarks>Was reserved for Korean in Gen3 but never utilized.</remarks>
|
|
UNUSED_6 = 7,
|
|
}
|
|
} |