mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
8f9de86347
the Actual result still needs to leave the stack, so that has to be heap allocated.
185 lines
6.2 KiB
C#
185 lines
6.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using static PKHeX.Core.EggSource2;
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namespace PKHeX.Core
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{
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public static class MoveBreed2
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{
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private const int level = 5;
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public static EggSource2[] Validate(int species, GameVersion version, ReadOnlySpan<int> moves, out bool valid)
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{
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var count = moves.IndexOf(0);
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if (count == 0)
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{
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valid = false; // empty moveset
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return Array.Empty<EggSource2>();
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}
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if (count == -1)
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count = moves.Length;
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var learn = GameData.GetLearnsets(version);
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var table = GameData.GetPersonal(version);
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var learnset = learn[species];
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var pi = table[species];
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var egg = (version == GameVersion.C ? Legal.EggMovesC : Legal.EggMovesGS)[species].Moves;
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var actual = new EggSource2[count];
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Span<byte> possible = stackalloc byte[count];
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var value = new BreedInfo<EggSource2>(actual, possible, learnset, moves, level);
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{
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bool inherit = Breeding.GetCanInheritMoves(species);
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MarkMovesForOrigin(value, egg, count, inherit, pi, version);
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valid = RecurseMovesForOrigin(value, count - 1);
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}
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if (!valid)
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CleanResult(actual, possible);
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return actual;
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}
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private static void CleanResult(EggSource2[] valueActual, Span<byte> valuePossible)
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{
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for (int i = 0; i < valueActual.Length; i++)
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{
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if (valueActual[i] != 0)
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continue;
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var poss = valuePossible[i];
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if (poss == 0)
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continue;
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for (int j = 0; j < (int) Max; j++)
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{
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if ((poss & (1 << j)) == 0)
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continue;
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valueActual[i] = (EggSource2)j;
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break;
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}
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}
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}
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private static bool RecurseMovesForOrigin(in BreedInfo<EggSource2> info, int start, EggSource2 type = Max)
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{
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int i = start;
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do
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{
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if (type != Base)
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{
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if (RecurseMovesForOrigin(info, i, Base))
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return true;
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}
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var flag = 1 << (int)Base;
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if (type != Base)
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flag = ~flag;
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var permit = info.Possible[i];
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if ((permit & flag) == 0)
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return false;
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info.Actual[i] = type == Base ? Base : GetFirstType(permit);
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} while (--i >= 0);
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return VerifyBaseMoves(info);
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}
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private static EggSource2 GetFirstType(byte permit)
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{
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for (var type = FatherEgg; type < Max; type++)
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{
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if ((permit & (1 << (int)type)) != 0)
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return type;
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}
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throw new ArgumentOutOfRangeException(nameof(permit), permit, null);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static bool VerifyBaseMoves(in BreedInfo<EggSource2> info)
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{
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var count = 0;
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foreach (var x in info.Actual)
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{
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if (x == Base)
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count++;
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else
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break;
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}
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var moves = info.Moves;
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if (count == -1)
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return moves[^1] != 0;
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var baseMoves = info.Learnset.GetBaseEggMoves(info.Level);
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if (baseMoves.Length < count)
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return false;
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if (moves[^1] == 0 && count != baseMoves.Length)
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return false;
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for (int i = count - 1, b = baseMoves.Length - 1; i >= 0; i--, b--)
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{
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var move = moves[i];
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var expect = baseMoves[b];
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if (expect != move)
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return false;
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}
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// A low-index base egg move may be nudged out, but can only reappear if sufficient non-base moves are before it.
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if (baseMoves.Length == count)
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return true;
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for (int i = count; i < info.Actual.Length; i++)
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{
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var isBase = (info.Possible[i] & (1 << (int)Base)) != 0;
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if (!isBase)
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continue;
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var baseIndex = baseMoves.IndexOf(moves[i]);
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var min = moves.Length - baseMoves.Length + baseIndex;
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if (i <= min + count)
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return false;
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}
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return true;
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}
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private static void MarkMovesForOrigin(in BreedInfo<EggSource2> value, ICollection<int> eggMoves, int count, bool inheritLevelUp, PersonalInfo info, GameVersion version)
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{
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var possible = value.Possible;
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var learn = value.Learnset;
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var baseEgg = value.Learnset.GetBaseEggMoves(value.Level);
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var tm = info.TMHM;
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var moves = value.Moves;
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for (int i = 0; i < count; i++)
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{
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var move = moves[i];
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if (baseEgg.IndexOf(move) != -1)
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possible[i] |= 1 << (int)Base;
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if (inheritLevelUp && learn.GetLevelLearnMove(move) != -1)
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possible[i] |= 1 << (int)ParentLevelUp;
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if (eggMoves.Contains(move))
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possible[i] |= 1 << (int)FatherEgg;
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var tmIndex = Array.IndexOf(Legal.TMHM_GSC, move, 0, 50);
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if (tmIndex != -1 && tm[tmIndex])
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possible[i] |= 1 << (int)FatherTM;
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var hmIndex = Array.IndexOf(Legal.TMHM_GSC, move, 50);
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if (hmIndex != -1 && tm[hmIndex + 50])
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possible[i] |= 1 << (int)FatherTM;
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if (version is GameVersion.C)
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{
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var tutorIndex = Array.IndexOf(Legal.Tutors_GSC, move);
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if (tutorIndex != -1 && tm[57 + tutorIndex])
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possible[i] |= 1 << (int)Tutor;
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}
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}
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}
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}
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}
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