PKHeX/PKHeX.WinForms/Subforms/SAV_FolderList.cs

90 lines
3 KiB
C#

using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Windows.Forms;
namespace PKHeX.WinForms
{
public partial class SAV_FolderList : Form
{
public SAV_FolderList()
{
InitializeComponent();
// Preprogrammed folders
var locs = new List<CustomFolderPath>
{
new CustomFolderPath {Path = Main.BackupPath, DisplayText = "PKHeX Backups"}
};
locs.AddRange(getUserPaths());
locs.AddRange(get3DSPaths());
locs.Add(new CustomFolderPath {Path = CyberGadgetUtil.GetCacheFolder(), DisplayText = "CGSE Cache"});
locs.Add(new CustomFolderPath {Path = CyberGadgetUtil.GetTempFolder(), DisplayText = "CGSE Temp"});
foreach (var loc in locs.GroupBy(z => z.Path))
addButton(loc.First().DisplayText, loc.First().Path);
WinFormsUtil.TranslateInterface(this, Main.curlanguage);
}
private void addButton(string name, string path)
{
var button = new Button
{
Size = new Size { Height = 30, Width = 130 },
Text = name,
Name = "B_" + name,
Enabled = new DirectoryInfo(path).Exists,
};
button.Click += (s, e) =>
{
if (Directory.Exists(path))
{
Process.Start("explorer.exe", path);
Close();
}
else
WinFormsUtil.Alert("Can't find folder:", path);
};
FLP_Buttons.Controls.Add(button);
}
private static IEnumerable<CustomFolderPath> getUserPaths()
{
string loc = Path.Combine(Main.WorkingDirectory, "savpaths.txt");
if (!File.Exists(loc))
yield break;
string[] lines = File.ReadAllLines(loc);
foreach (var line in lines)
{
var split = line.Split('\t');
if (split.Length == 2)
yield return new CustomFolderPath {DisplayText = split[0], Path = split[1]};
}
}
private static IEnumerable<CustomFolderPath> get3DSPaths()
{
var path3DS = PathUtilWindows.get3DSLocation();
var path = path3DS == null || !Directory.Exists(path3DS) ? @"C:\" : Path.GetPathRoot(path3DS);
foreach (var z in PathUtilWindows.get3DSBackupPaths(path))
{
var di = new DirectoryInfo(z);
var root = di.Root.Name;
var folder = di.Parent.Name;
if (root == folder)
folder = di.Name;
yield return new CustomFolderPath {Path = z, DisplayText = folder};
}
}
private struct CustomFolderPath
{
public string Path;
public string DisplayText;
}
}
}