PKHeX/PKHeX.Core/Saves/Substructures/Gen7/MyStatus7.cs

129 lines
No EOL
3.7 KiB
C#

using System;
namespace PKHeX.Core
{
public sealed class MyStatus7 : SaveBlock
{
public const int GameSyncIDSize = 16; // 64 bits
public const int NexUniqueIDSize = 32; // 128 bits
public MyStatus7(SAV7SM sav, int offset) : base(sav) => Offset = offset;
public MyStatus7(SAV7USUM sav, int offset) : base(sav) => Offset = offset;
public int TID
{
get => BitConverter.ToUInt16(Data, Offset + 0);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Offset + 0);
}
public int SID
{
get => BitConverter.ToUInt16(Data, Offset + 2);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Offset + 2);
}
public int Game
{
get => Data[Offset + 4];
set => Data[Offset + 4] = (byte)value;
}
public int Gender
{
get => Data[Offset + 5];
set => Data[Offset + 5] = (byte)value;
}
public string GameSyncID
{
get => Util.GetHexStringFromBytes(Data, Offset + 0x10, GameSyncIDSize / 2);
set
{
if (value.Length != GameSyncIDSize)
throw new ArgumentException(nameof(value));
var data = Util.GetBytesFromHexString(value);
SAV.SetData(data, Offset + 0x10);
}
}
public string NexUniqueID
{
get => Util.GetHexStringFromBytes(Data, Offset + 0x18, NexUniqueIDSize / 2);
set
{
if (value.Length != NexUniqueIDSize)
throw new ArgumentException(nameof(value));
var data = Util.GetBytesFromHexString(value);
SAV.SetData(data, Offset + 0x18);
}
}
public uint FestaID
{
get => BitConverter.ToUInt32(Data, Offset + 0x28);
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x28);
}
public int SubRegion
{
get => Data[Offset + 0x2E];
set => Data[Offset + 0x2E] = (byte)value;
}
public int Country
{
get => Data[Offset + 0x2F];
set => Data[Offset + 0x2F] = (byte)value;
}
public int ConsoleRegion
{
get => Data[Offset + 0x34];
set => Data[Offset + 0x34] = (byte)value;
}
public int Language
{
get => Data[Offset + 0x35];
set => Data[Offset + 0x35] = (byte)value;
}
public string OT
{
get => SAV.GetString(Offset + 0x38, 0x1A);
set => SAV.SetString(value, SAV.OTLength).CopyTo(Data, Offset + 0x38);
}
public int DressUpSkinColor
{
get => (Data[Offset + 0x54] >> 2) & 7;
set => Data[Offset + 0x54] = (byte)((Data[Offset + 0x54] & ~(7 << 2)) | (value << 2));
}
public int MultiplayerSpriteID
{
get => Data[Offset + 0x58];
set => Data[Offset + 0x58] = (byte)value;
}
public bool MegaUnlocked
{
get => (Data[Offset + 0x78] & 0x01) != 0;
set => Data[Offset + 0x78] = (byte)((Data[Offset + 0x78] & 0xFE) | (value ? 1 : 0)); // in battle
}
public bool ZMoveUnlocked
{
get => (Data[Offset + 0x78] & 2) != 0;
set => Data[Offset + 0x78] = (byte)((Data[Offset + 0x78] & ~2) | (value ? 2 : 0)); // in battle
}
public int BallThrowType
{
get => Data[Offset + 0x7A];
set => Data[Offset + 0x7A] = (byte)(value > 8 ? 0 : value);
}
}
}