PKHeX/PKHeX.Core/Legality/RNG/Frame/LeadRequired.cs
Kurt 40ec87fc9d Add gen4 lead frame finding variants
can use level call or not at all (fixed slot)
still untested, assumed same call order as gen3.
2017-12-01 21:23:37 -08:00

38 lines
1,008 B
C#

using System;
namespace PKHeX.Core
{
[Flags]
public enum LeadRequired
{
None = 0,
CuteCharm = 1 << 0,
Synchronize = 1 << 1,
// Slot Modifiers
StaticMagnet = 1 << 2,
// Level Modifiers
IntimidateKeenEye = 1 << 3,
PressureHustleSpirit = 1 << 4,
SuctionCups = 1 << 5,
// Compatibility Flags
UsesLevelCall = 1 << 6,
Fail = 1 << 7,
CuteCharmFail = CuteCharm | Fail,
SynchronizeFail = Synchronize | Fail,
StaticMagnetFail = StaticMagnet | Fail,
PressureHustleSpiritFail = PressureHustleSpirit | Fail,
AllFlags = UsesLevelCall | Fail,
NoFlags = ~AllFlags,
}
public static partial class Extensions
{
internal static bool IsLevelOrSlotModified(this LeadRequired Lead) => Lead.RemoveFlags() > LeadRequired.Synchronize;
internal static LeadRequired RemoveFlags(this LeadRequired Lead) => Lead & LeadRequired.NoFlags;
}
}