mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
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1 KiB
XML
34 lines
No EOL
1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0-windows</TargetFramework>
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<RootNamespace>PKHeX.Drawing.Misc</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\PKHeX.Core\PKHeX.Core.csproj" />
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<ProjectReference Include="..\PKHeX.Drawing\PKHeX.Drawing.csproj" />
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<ProjectReference Include="..\PKHeX.Drawing.PokeSprite\PKHeX.Drawing.PokeSprite.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="QRCoder" Version="1.4.3" />
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<PackageReference Include="System.Resources.Extensions" Version="7.0.0" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>PublicResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project> |