mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 06:20:25 +00:00
3c232505e5
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
145 lines
5.3 KiB
C#
145 lines
5.3 KiB
C#
using static PKHeX.Core.EvolutionType;
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namespace PKHeX.Core;
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/// <summary>
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/// Criteria for evolving to this branch in the <see cref="EvolutionTree"/>
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/// </summary>
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/// <param name="Method">Evolution Method</param>
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/// <param name="Species">Evolve to Species</param>
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/// <param name="Form">Destination Form</param>
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/// <param name="Argument">Conditional Argument (different from <see cref="Level"/>)</param>
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/// <param name="Level">Conditional Argument (different from <see cref="Argument"/>)</param>
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/// <param name="LevelUp">Indicates if a level up is required to trigger evolution.</param>
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public readonly record struct EvolutionMethod(EvolutionType Method, ushort Species, byte Form = 0, ushort Argument = 0, byte Level = 0, byte LevelUp = 0) : ISpeciesForm
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{
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/// <summary>Evolve to Species</summary>
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public ushort Species { get; } = Species;
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/// <summary>Conditional Argument (different from <see cref="Level"/>)</summary>
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public ushort Argument { get; } = Argument;
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/// <summary>Evolution Method</summary>
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public EvolutionType Method { get; } = Method;
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/// <summary>Destination Form</summary>
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public byte Form { get; } = Form;
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/// <summary>Conditional Argument (different from <see cref="Argument"/>)</summary>
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public byte Level { get; } = Level;
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/// <summary>Indicates if a level up is required to trigger evolution.</summary>
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public byte LevelUp { get; } = LevelUp;
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public override string ToString() => $"{(Species)Species}-{Form} [{Argument}] @ {Level}{(RequiresLevelUp ? "X" : "")}";
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/// <summary>Is <see cref="AnyForm"/> if the evolved form isn't modified. Special consideration for <see cref="LevelUpFormFemale1"/>, which forces 1.</summary>
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private const byte AnyForm = byte.MaxValue;
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public bool RequiresLevelUp => LevelUp != 0;
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/// <summary>
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/// Returns the form that the Pokémon will have after evolution.
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/// </summary>
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/// <param name="form">Un-evolved Form ID</param>
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public byte GetDestinationForm(byte form)
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{
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if (Method == LevelUpFormFemale1)
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return 1;
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if (Form == AnyForm)
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return form;
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return Form;
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}
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/// <summary>
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/// Checks the <see cref="EvolutionMethod"/> for validity by comparing against the <see cref="PKM"/> data.
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/// </summary>
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/// <param name="pk">Entity to check</param>
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/// <param name="lvl">Current level</param>
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/// <param name="skipChecks">Option to skip some comparisons to return a 'possible' evolution.</param>
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/// <returns>True if a evolution criteria is valid.</returns>
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public bool Valid(PKM pk, byte lvl, bool skipChecks)
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{
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if (!Method.IsLevelUpRequired())
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return ValidNotLevelUp(pk, skipChecks);
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if (!IsLevelUpMethodSecondarySatisfied(pk, skipChecks))
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return false;
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// Level Up (any); the above Level Up (with condition) cases will reach here if they were valid
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if (!RequiresLevelUp)
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return lvl >= Level;
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if (Level == 0 && lvl < 2)
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return false;
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if (lvl < Level)
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return false;
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if (skipChecks)
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return lvl >= Level;
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// Check Met Level for extra validity
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return HasMetLevelIncreased(pk, lvl);
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}
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private bool IsLevelUpMethodSecondarySatisfied(PKM pk, bool skipChecks) => Method switch
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{
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// Special Level Up Cases -- return false if invalid
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LevelUpMale when pk.Gender != 0 => false,
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LevelUpFemale when pk.Gender != 1 => false,
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LevelUpFormFemale1 when pk.Gender != 1 || pk.Form != 1 => false,
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// Permit the evolution if we're exploring for mistakes.
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LevelUpBeauty when pk is IContestStats s && s.CNT_Beauty < Argument => skipChecks,
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LevelUpNatureAmped or LevelUpNatureLowKey when GetAmpLowKeyResult(pk.Nature) != pk.Form => skipChecks,
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// Version checks come in pairs, check for any pair match
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LevelUpVersion or LevelUpVersionDay or LevelUpVersionNight when ((pk.Version & 1) != (Argument & 1) && pk.IsUntraded) => skipChecks,
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_ => true,
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};
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private bool ValidNotLevelUp(PKM pk, bool skipChecks) => Method switch
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{
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UseItemMale or RecoilDamageMale => pk.Gender == 0,
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UseItemFemale or RecoilDamageFemale => pk.Gender == 1,
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Trade or TradeHeldItem or TradeShelmetKarrablast => !pk.IsUntraded || skipChecks,
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_ => true, // no conditions
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};
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private bool HasMetLevelIncreased(PKM pk, int lvl)
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{
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int origin = pk.Generation;
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return origin switch
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{
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// No met data in RBY; No met data in GS, Crystal met data can be reset
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1 or 2 => true,
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// Pal Park / PokeTransfer updates Met Level
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3 or 4 => pk.Format > origin || lvl > pk.Met_Level,
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// 5=>6 and later transfers keep current level
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>=5 => lvl >= Level && (!pk.IsNative || lvl > pk.Met_Level),
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_ => false,
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};
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}
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public EvoCriteria GetEvoCriteria(ushort species, byte form, byte lvl) => new()
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{
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Species = species,
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Form = form,
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LevelMax = lvl,
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LevelMin = 0,
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Method = Method,
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};
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public static int GetAmpLowKeyResult(int n)
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{
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var index = n - 1;
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if ((uint)index > 22)
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return 0;
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return (0b_0101_1011_1100_1010_0101_0001 >> index) & 1;
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}
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}
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