mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
034658b764
Closes #4133 Refactors most of the `Trade` methods Fix default egg friendship to 120 Fix Version value exposed for Gen4 saves (and others)
940 lines
34 KiB
C#
940 lines
34 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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namespace PKHeX.Core;
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/// <summary>
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/// Base Class for Save Files
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/// </summary>
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public abstract class SaveFile : ITrainerInfo, IGameValueLimit, IBoxDetailWallpaper, IBoxDetailName, IGeneration, IVersion
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{
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// General Object Properties
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public byte[] Data;
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public SaveFileState State { get; }
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public SaveFileMetadata Metadata { get; private set; }
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protected SaveFile(byte[] data, bool exportable = true)
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{
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Data = data;
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State = new SaveFileState(exportable);
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Metadata = new SaveFileMetadata(this);
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}
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protected SaveFile([ConstantExpected] int size = 0) : this(size == 0 ? [] : new byte[size], false) { }
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protected internal abstract string ShortSummary { get; }
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public abstract string Extension { get; }
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protected abstract SaveFile CloneInternal();
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public SaveFile Clone()
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{
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var sav = CloneInternal();
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sav.Metadata = Metadata with {SAV = sav};
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return sav;
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}
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public virtual string PlayTimeString => $"{PlayedHours}ː{PlayedMinutes:00}ː{PlayedSeconds:00}"; // not :
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public virtual IReadOnlyList<string> PKMExtensions => Array.FindAll(PKM.Extensions, f =>
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{
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int gen = f[^1] - 0x30;
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return 3 <= gen && gen <= Generation;
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});
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// General SAV Properties
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public byte[] Write(BinaryExportSetting setting = BinaryExportSetting.None)
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{
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byte[] data = GetFinalData();
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return Metadata.Finalize(data, setting);
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}
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protected virtual byte[] GetFinalData()
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{
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SetChecksums();
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return Data;
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}
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#region Metadata & Limits
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public virtual string MiscSaveInfo() => string.Empty;
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public virtual bool IsVersionValid() => true;
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public abstract GameVersion Version { get; set; }
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public abstract bool ChecksumsValid { get; }
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public abstract string ChecksumInfo { get; }
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public abstract byte Generation { get; }
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public abstract EntityContext Context { get; }
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#endregion
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#region Savedata Container Handling
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public void SetData(ReadOnlySpan<byte> input, int offset) => SetData(Data.AsSpan(offset), input);
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public void SetData(Span<byte> dest, ReadOnlySpan<byte> input)
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{
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input.CopyTo(dest);
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State.Edited = true;
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}
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public abstract string GetString(ReadOnlySpan<byte> data);
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public abstract int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option);
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#endregion
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public virtual void CopyChangesFrom(SaveFile sav) => SetData(sav.Data, 0);
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// Offsets
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#region Stored PKM Limits
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public abstract IPersonalTable Personal { get; }
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public abstract int MaxStringLengthOT { get; }
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public abstract int MaxStringLengthNickname { get; }
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public abstract ushort MaxMoveID { get; }
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public abstract ushort MaxSpeciesID { get; }
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public abstract int MaxAbilityID { get; }
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public abstract int MaxItemID { get; }
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public abstract int MaxBallID { get; }
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public abstract GameVersion MaxGameID { get; }
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public virtual GameVersion MinGameID => 0;
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#endregion
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/// <summary>
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/// Gets the <see cref="bool"/> status of the Flag at the specified offset and index.
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/// </summary>
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/// <param name="offset">Offset to read from</param>
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/// <param name="bitIndex">Bit index to read</param>
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/// <returns>Flag is Set (true) or not Set (false)</returns>
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public virtual bool GetFlag(int offset, int bitIndex) => FlagUtil.GetFlag(Data, offset, bitIndex);
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/// <summary>
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/// Sets the <see cref="bool"/> status of the Flag at the specified offset and index.
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/// </summary>
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/// <param name="offset">Offset to read from</param>
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/// <param name="bitIndex">Bit index to read</param>
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/// <param name="value">Flag status to set</param>
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/// <remarks>Flag is Set (true) or not Set (false)</remarks>
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public virtual void SetFlag(int offset, int bitIndex, bool value) => FlagUtil.SetFlag(Data, offset, bitIndex, value);
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public virtual IReadOnlyList<InventoryPouch> Inventory { get => []; set { } }
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#region Mystery Gift
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protected virtual int GiftCountMax => int.MinValue;
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protected virtual int GiftFlagMax => 0x800;
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protected int WondercardData { get; set; } = int.MinValue;
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public bool HasWondercards => WondercardData > -1;
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protected virtual bool[] MysteryGiftReceivedFlags { get => []; set { } }
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protected virtual DataMysteryGift[] MysteryGiftCards { get => []; set { } }
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public virtual MysteryGiftAlbum GiftAlbum
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{
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get => new(MysteryGiftCards, MysteryGiftReceivedFlags);
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set
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{
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MysteryGiftReceivedFlags = value.Flags;
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MysteryGiftCards = value.Gifts;
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}
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}
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#endregion
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#region Player Info
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public virtual byte Gender { get; set; }
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public virtual int Language { get => -1; set { } }
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public virtual uint ID32 { get; set; }
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public virtual ushort TID16 { get; set; }
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public virtual ushort SID16 { get; set; }
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public virtual string OT { get; set; } = "PKHeX";
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public virtual int PlayedHours { get; set; }
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public virtual int PlayedMinutes { get; set; }
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public virtual int PlayedSeconds { get; set; }
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public virtual uint SecondsToStart { get; set; }
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public virtual uint SecondsToFame { get; set; }
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public virtual uint Money { get; set; }
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public abstract int BoxCount { get; }
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public virtual int SlotCount => BoxCount * BoxSlotCount;
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public virtual int MaxMoney => 9999999;
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public virtual int MaxCoins => 9999;
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public TrainerIDFormat TrainerIDDisplayFormat => this.GetTrainerIDFormat();
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public uint TrainerTID7 { get => this.GetTrainerTID7(); set => this.SetTrainerTID7(value); }
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public uint TrainerSID7 { get => this.GetTrainerSID7(); set => this.SetTrainerSID7(value); }
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public uint DisplayTID { get => this.GetDisplayTID(); set => this.SetDisplayTID(value); }
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public uint DisplaySID { get => this.GetDisplaySID(); set => this.SetDisplaySID(value); }
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#endregion
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#region Party
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public virtual int PartyCount { get; protected set; }
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protected int Party { get; set; } = int.MinValue;
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public virtual bool HasParty => Party > -1;
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public abstract int GetPartyOffset(int slot);
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public bool IsPartyAllEggs(int except = -1)
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{
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if (!HasParty)
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return false;
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for (int i = 0; i < MaxPartyCount; i++)
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{
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if (i == except)
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continue;
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if (IsPartySlotNotEggOrEmpty(i))
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return false;
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}
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return true;
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}
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private bool IsPartySlotNotEggOrEmpty(int index)
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{
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var slot = GetPartySlotAtIndex(index);
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return !slot.IsEgg && slot.Species != 0;
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}
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private const int MaxPartyCount = 6;
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public IList<PKM> PartyData
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{
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get
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{
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var count = PartyCount;
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if ((uint)count > MaxPartyCount)
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count = MaxPartyCount;
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PKM[] data = new PKM[count];
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for (int i = 0; i < data.Length; i++)
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data[i] = GetPartySlotAtIndex(i);
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return data;
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}
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set
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{
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if (value.Count is 0 or > MaxPartyCount)
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throw new ArgumentOutOfRangeException(nameof(value), $"Expected 1-6, got {value.Count}");
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#if DEBUG
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if (value[0].Species == 0)
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System.Diagnostics.Debug.WriteLine($"Empty first slot, received {value.Count}.");
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#endif
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int ctr = 0;
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foreach (var exist in value.Where(pk => pk.Species != 0))
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SetPartySlotAtIndex(exist, ctr++);
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PartyCount = ctr;
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for (int i = ctr; i < 6; i++)
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SetPartySlotAtIndex(BlankPKM, i);
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}
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}
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#endregion
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// Varied Methods
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protected abstract void SetChecksums();
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#region Daycare
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public bool HasDaycare => DaycareOffset > -1;
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protected int DaycareOffset { get; set; } = int.MinValue;
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public virtual int DaycareSeedSize => 0;
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public int DaycareIndex;
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public virtual bool HasTwoDaycares => false;
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public virtual int GetDaycareSlotOffset(int loc, int slot) => -1;
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public virtual uint? GetDaycareEXP(int loc, int slot) => null;
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public virtual string GetDaycareRNGSeed(int loc) => string.Empty;
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public virtual bool? IsDaycareHasEgg(int loc) => null;
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public virtual bool? IsDaycareOccupied(int loc, int slot) => null;
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public virtual void SetDaycareEXP(int loc, int slot, uint EXP) { }
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public virtual void SetDaycareRNGSeed(int loc, string seed) { }
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public virtual void SetDaycareHasEgg(int loc, bool hasEgg) { }
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public virtual void SetDaycareOccupied(int loc, int slot, bool occupied) { }
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#endregion
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private Span<byte> GetPartySpan(int index) => PartyBuffer[GetPartyOffset(index)..];
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public PKM GetPartySlotAtIndex(int index) => GetPartySlot(GetPartySpan(index));
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public void SetPartySlotAtIndex(PKM pk, int index, PKMImportSetting trade = PKMImportSetting.UseDefault, PKMImportSetting dex = PKMImportSetting.UseDefault)
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{
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// update party count
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if ((uint)index > 5)
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throw new ArgumentOutOfRangeException(nameof(index));
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int currentCount = PartyCount;
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if (pk.Species != 0)
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{
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if (currentCount <= index)
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PartyCount = index + 1;
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}
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else if (currentCount > index)
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{
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PartyCount = index;
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}
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SetPartySlot(pk, GetPartySpan(index), trade, dex);
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}
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public void SetSlotFormatParty(PKM pk, Span<byte> data, PKMImportSetting trade = PKMImportSetting.UseDefault, PKMImportSetting dex = PKMImportSetting.UseDefault)
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{
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if (pk.GetType() != PKMType)
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throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File.");
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UpdatePKM(pk, isParty: true, trade, dex);
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SetPartyValues(pk, isParty: true);
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WritePartySlot(pk, data);
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}
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public void SetSlotFormatStored(PKM pk, Span<byte> data, PKMImportSetting trade = PKMImportSetting.UseDefault, PKMImportSetting dex = PKMImportSetting.UseDefault)
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{
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if (pk.GetType() != PKMType)
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throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File.");
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UpdatePKM(pk, isParty: false, trade, dex);
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SetPartyValues(pk, isParty: false);
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WriteSlotFormatStored(pk, data);
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}
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public void SetPartySlot(PKM pk, Span<byte> data, PKMImportSetting trade = PKMImportSetting.UseDefault, PKMImportSetting dex = PKMImportSetting.UseDefault) => SetSlotFormatParty(pk, data, trade, dex);
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public void SetBoxSlot(PKM pk, Span<byte> data, PKMImportSetting trade = PKMImportSetting.UseDefault, PKMImportSetting dex = PKMImportSetting.UseDefault)
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{
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if (pk.GetType() != PKMType)
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throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File.");
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UpdatePKM(pk, isParty: false, trade, dex);
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SetPartyValues(pk, isParty: false);
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WriteBoxSlot(pk, data);
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}
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public void DeletePartySlot(int slot)
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{
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int newEmpty = PartyCount - 1;
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if ((uint)slot > newEmpty) // beyond party range (or empty data already present)
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return;
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// Move all party slots down one
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for (int i = slot + 1; i <= newEmpty; i++) // Slide slots down
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{
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var current = GetPartySlotAtIndex(i);
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SetPartySlotAtIndex(current, i - 1, PKMImportSetting.Skip, PKMImportSetting.Skip);
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}
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SetPartySlotAtIndex(BlankPKM, newEmpty, PKMImportSetting.Skip, PKMImportSetting.Skip);
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// PartyCount will automatically update via above call. Do not adjust.
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}
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#region Slot Storing
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public static PKMImportSetting SetUpdateDex { protected get; set; } = PKMImportSetting.Update;
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public static PKMImportSetting SetUpdatePKM { protected get; set; } = PKMImportSetting.Update;
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public static PKMImportSetting SetUpdateRecords { protected get; set; } = PKMImportSetting.Update;
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public abstract Type PKMType { get; }
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protected abstract PKM GetPKM(byte[] data);
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protected abstract byte[] DecryptPKM(byte[] data);
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public abstract PKM BlankPKM { get; }
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protected abstract int SIZE_STORED { get; }
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protected abstract int SIZE_PARTY { get; }
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public virtual int SIZE_BOXSLOT => SIZE_STORED;
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public abstract int MaxEV { get; }
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public virtual int MaxIV => 31;
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public abstract ReadOnlySpan<ushort> HeldItems { get; }
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protected virtual Span<byte> BoxBuffer => Data;
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protected virtual Span<byte> PartyBuffer => Data;
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public virtual bool IsPKMPresent(ReadOnlySpan<byte> data) => EntityDetection.IsPresent(data);
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public virtual PKM GetDecryptedPKM(byte[] data) => GetPKM(DecryptPKM(data));
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public virtual PKM GetPartySlot(ReadOnlySpan<byte> data) => GetDecryptedPKM(data[..SIZE_PARTY].ToArray());
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public virtual PKM GetStoredSlot(ReadOnlySpan<byte> data) => GetDecryptedPKM(data[..SIZE_STORED].ToArray());
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public virtual PKM GetBoxSlot(int offset) => GetStoredSlot(BoxBuffer[offset..]);
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public virtual byte[] GetDataForFormatStored(PKM pk) => pk.EncryptedBoxData;
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public virtual byte[] GetDataForFormatParty(PKM pk) => pk.EncryptedPartyData;
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public virtual byte[] GetDataForParty(PKM pk) => pk.EncryptedPartyData;
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public virtual byte[] GetDataForBox(PKM pk) => pk.EncryptedBoxData;
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public virtual void WriteSlotFormatStored(PKM pk, Span<byte> data) => SetData(data, GetDataForFormatStored(pk));
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public virtual void WriteSlotFormatParty(PKM pk, Span<byte> data) => SetData(data, GetDataForFormatParty(pk));
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public virtual void WritePartySlot(PKM pk, Span<byte> data) => SetData(data, GetDataForParty(pk));
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public virtual void WriteBoxSlot(PKM pk, Span<byte> data) => SetData(data, GetDataForBox(pk));
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protected virtual void SetPartyValues(PKM pk, bool isParty)
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{
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if (!isParty)
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return;
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if (pk.PartyStatsPresent) // Stats already present
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return;
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pk.ResetPartyStats();
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}
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/// <summary>
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/// Conditions a <see cref="pk"/> for this save file as if it was traded to it.
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/// </summary>
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/// <param name="pk">Entity to adapt</param>
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/// <param name="party">Entity exists in party format</param>
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/// <param name="trade">Setting on whether to adapt</param>
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public void AdaptPKM(PKM pk, bool party = true, PKMImportSetting trade = PKMImportSetting.UseDefault)
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{
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if (GetTradeUpdateSetting(trade))
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SetPKM(pk, party);
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}
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protected void UpdatePKM(PKM pk, bool isParty, PKMImportSetting trade, PKMImportSetting dex)
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{
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AdaptPKM(pk, isParty, trade);
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if (GetDexUpdateSetting(dex))
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SetDex(pk);
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}
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private static bool GetTradeUpdateSetting(PKMImportSetting trade = PKMImportSetting.UseDefault)
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{
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if (trade == PKMImportSetting.UseDefault)
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trade = SetUpdatePKM;
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return trade == PKMImportSetting.Update;
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}
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private static bool GetDexUpdateSetting(PKMImportSetting trade = PKMImportSetting.UseDefault)
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{
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if (trade == PKMImportSetting.UseDefault)
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trade = SetUpdateDex;
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return trade == PKMImportSetting.Update;
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}
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protected virtual void SetPKM(PKM pk, bool isParty = false) { }
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protected virtual void SetDex(PKM pk) { }
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#endregion
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#region Pokédex
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public int PokeDex { get; protected set; } = int.MinValue;
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public bool HasPokeDex => PokeDex > -1;
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public virtual bool GetSeen(ushort species) => false;
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public virtual void SetSeen(ushort species, bool seen) { }
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public virtual bool GetCaught(ushort species) => false;
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public virtual void SetCaught(ushort species, bool caught) { }
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public int SeenCount
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{
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get
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{
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int ctr = 0;
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for (ushort i = 1; i <= MaxSpeciesID; i++)
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{
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if (GetSeen(i))
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ctr++;
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}
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return ctr;
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}
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}
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/// <summary> Count of unique Species Caught (Owned) </summary>
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public int CaughtCount
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{
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get
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{
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int ctr = 0;
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for (ushort i = 1; i <= MaxSpeciesID; i++)
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{
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if (GetCaught(i))
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ctr++;
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}
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return ctr;
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}
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}
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public decimal PercentSeen => (decimal) SeenCount / MaxSpeciesID;
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public decimal PercentCaught => (decimal)CaughtCount / MaxSpeciesID;
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#endregion
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public bool HasBox => Box > -1;
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public virtual int BoxSlotCount => 30;
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public virtual int BoxesUnlocked { get => -1; set { } }
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public virtual byte[] BoxFlags { get => []; set { } }
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public virtual int CurrentBox { get; set; }
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#region BoxData
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protected int Box { get; set; } = int.MinValue;
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public IList<PKM> BoxData
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{
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get
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{
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PKM[] data = new PKM[BoxCount * BoxSlotCount];
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for (int box = 0; box < BoxCount; box++)
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AddBoxData(data, box, box * BoxSlotCount);
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return data;
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}
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set
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{
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ArgumentOutOfRangeException.ThrowIfNotEqual(value.Count, BoxCount * BoxSlotCount);
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for (int b = 0; b < BoxCount; b++)
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SetBoxData(value, b, b * BoxSlotCount);
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}
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}
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public int SetBoxData(IList<PKM> value, int box, int index = 0)
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{
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int skipped = 0;
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for (int slot = 0; slot < BoxSlotCount; slot++)
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{
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var flags = GetSlotFlags(box, slot);
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if (!flags.IsOverwriteProtected())
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SetBoxSlotAtIndex(value[index + slot], box, slot);
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else
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++skipped;
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}
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return skipped;
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}
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public PKM[] GetBoxData(int box)
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{
|
||
var data = new PKM[BoxSlotCount];
|
||
AddBoxData(data, box, 0);
|
||
return data;
|
||
}
|
||
|
||
public void AddBoxData(IList<PKM> data, int box, int index)
|
||
{
|
||
for (int slot = 0; slot < BoxSlotCount; slot++)
|
||
{
|
||
int i = slot + index;
|
||
data[i] = GetBoxSlotAtIndex(box, slot);
|
||
}
|
||
}
|
||
#endregion
|
||
|
||
#region Storage Health & Metadata
|
||
protected int[] TeamSlots = [];
|
||
|
||
/// <summary>
|
||
/// Slot indexes that are protected from overwriting.
|
||
/// </summary>
|
||
protected virtual IList<int>[] SlotPointers => [ TeamSlots ];
|
||
public virtual StorageSlotSource GetSlotFlags(int index) => StorageSlotSource.None;
|
||
public StorageSlotSource GetSlotFlags(int box, int slot) => GetSlotFlags((box * BoxSlotCount) + slot);
|
||
public bool IsSlotLocked(int box, int slot) => GetSlotFlags(box, slot).HasFlag(StorageSlotSource.Locked);
|
||
public bool IsSlotLocked(int index) => GetSlotFlags(index).HasFlag(StorageSlotSource.Locked);
|
||
public bool IsSlotOverwriteProtected(int box, int slot) => GetSlotFlags(box, slot).IsOverwriteProtected();
|
||
public bool IsSlotOverwriteProtected(int index) => GetSlotFlags(index).IsOverwriteProtected();
|
||
|
||
private const int StorageFullValue = -1;
|
||
public bool IsStorageFull => NextOpenBoxSlot() == StorageFullValue;
|
||
|
||
public int NextOpenBoxSlot(int lastKnownOccupied = -1)
|
||
{
|
||
var storage = BoxBuffer;
|
||
int count = SlotCount;
|
||
for (int i = lastKnownOccupied + 1; i < count; i++)
|
||
{
|
||
int offset = GetBoxSlotOffset(i);
|
||
// overwrite protect is only true if there is already data in slot
|
||
if (IsPKMPresent(storage[offset..]))
|
||
continue;
|
||
return i;
|
||
}
|
||
return StorageFullValue;
|
||
}
|
||
|
||
protected virtual bool IsSlotSwapProtected(int box, int slot) => false;
|
||
|
||
private bool IsRegionOverwriteProtected(int min, int max)
|
||
{
|
||
foreach (var arrays in SlotPointers)
|
||
{
|
||
foreach (int slotIndex in arrays)
|
||
{
|
||
if (!GetSlotFlags(slotIndex).IsOverwriteProtected())
|
||
continue;
|
||
if (ArrayUtil.WithinRange(slotIndex, min, max))
|
||
return true;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
public bool IsAnySlotLockedInBox(int BoxStart, int BoxEnd)
|
||
{
|
||
foreach (var arrays in SlotPointers)
|
||
{
|
||
foreach (int slotIndex in arrays)
|
||
{
|
||
if (!GetSlotFlags(slotIndex).HasFlag(StorageSlotSource.Locked))
|
||
continue;
|
||
if (ArrayUtil.WithinRange(slotIndex, BoxStart * BoxSlotCount, (BoxEnd + 1) * BoxSlotCount))
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
#endregion
|
||
|
||
#region Storage Offsets and Indexing
|
||
public abstract int GetBoxOffset(int box);
|
||
public int GetBoxSlotOffset(int box, int slot) => GetBoxOffset(box) + (slot * SIZE_BOXSLOT);
|
||
public PKM GetBoxSlotAtIndex(int box, int slot) => GetBoxSlot(GetBoxSlotOffset(box, slot));
|
||
|
||
public void GetBoxSlotFromIndex(int index, out int box, out int slot)
|
||
{
|
||
box = index / BoxSlotCount;
|
||
if ((uint)box >= BoxCount)
|
||
throw new ArgumentOutOfRangeException(nameof(index));
|
||
slot = index % BoxSlotCount;
|
||
}
|
||
|
||
public PKM GetBoxSlotAtIndex(int index)
|
||
{
|
||
GetBoxSlotFromIndex(index, out int box, out int slot);
|
||
return GetBoxSlotAtIndex(box, slot);
|
||
}
|
||
|
||
public int GetBoxSlotOffset(int index)
|
||
{
|
||
GetBoxSlotFromIndex(index, out int box, out int slot);
|
||
return GetBoxSlotOffset(box, slot);
|
||
}
|
||
|
||
public void SetBoxSlotAtIndex(PKM pk, int box, int slot, PKMImportSetting trade = PKMImportSetting.UseDefault, PKMImportSetting dex = PKMImportSetting.UseDefault)
|
||
=> SetBoxSlot(pk, BoxBuffer[GetBoxSlotOffset(box, slot)..], trade, dex);
|
||
|
||
public void SetBoxSlotAtIndex(PKM pk, int index, PKMImportSetting trade = PKMImportSetting.UseDefault, PKMImportSetting dex = PKMImportSetting.UseDefault)
|
||
=> SetBoxSlot(pk, BoxBuffer[GetBoxSlotOffset(index)..], trade, dex);
|
||
#endregion
|
||
|
||
#region Storage Manipulations
|
||
|
||
public bool MoveBox(int box, int insertBeforeBox)
|
||
{
|
||
if (box == insertBeforeBox) // no movement required
|
||
return true;
|
||
if ((uint)box >= BoxCount || (uint)insertBeforeBox >= BoxCount) // invalid box positions
|
||
return false;
|
||
|
||
MoveBox(box, insertBeforeBox, BoxBuffer);
|
||
return true;
|
||
}
|
||
|
||
private void MoveBox(int box, int insertBeforeBox, Span<byte> storage)
|
||
{
|
||
int pos1 = BoxSlotCount * box;
|
||
int pos2 = BoxSlotCount * insertBeforeBox;
|
||
int min = Math.Min(pos1, pos2);
|
||
int max = Math.Max(pos1, pos2);
|
||
|
||
int len = BoxSlotCount * SIZE_BOXSLOT;
|
||
byte[] boxdata = storage.Slice(GetBoxOffset(0), len * BoxCount).ToArray(); // get all boxes
|
||
string[] boxNames = Get(GetBoxName, BoxCount);
|
||
int[] boxWallpapers = Get(GetBoxWallpaper, BoxCount);
|
||
|
||
static T[] Get<T>(Func<int, T> act, int count)
|
||
{
|
||
T[] result = new T[count];
|
||
for (int i = 0; i < result.Length; i++)
|
||
result[i] = act(i);
|
||
return result;
|
||
}
|
||
|
||
min /= BoxSlotCount;
|
||
max /= BoxSlotCount;
|
||
|
||
// move all boxes within range to final spot
|
||
for (int i = min, ctr = min; i < max; i++)
|
||
{
|
||
int b = insertBeforeBox; // if box is the moved box, move to insertion point, else move to unused box.
|
||
if (i != box)
|
||
{
|
||
if (insertBeforeBox == ctr)
|
||
++ctr;
|
||
b = ctr++;
|
||
}
|
||
|
||
boxdata.AsSpan(len * i, len).CopyTo(storage[GetBoxOffset(b)..]);
|
||
SetBoxName(b, boxNames[i]);
|
||
SetBoxWallpaper(b, boxWallpapers[i]);
|
||
}
|
||
|
||
SlotPointerUtil.UpdateMove(box, insertBeforeBox, BoxSlotCount, SlotPointers);
|
||
}
|
||
|
||
public bool SwapBox(int box1, int box2)
|
||
{
|
||
if (box1 == box2) // no movement required
|
||
return true;
|
||
if ((uint)box1 >= BoxCount || (uint)box2 >= BoxCount) // invalid box positions
|
||
return false;
|
||
|
||
if (!IsBoxAbleToMove(box1) || !IsBoxAbleToMove(box2))
|
||
return false;
|
||
|
||
SwapBox(box1, box2, BoxBuffer);
|
||
return true;
|
||
}
|
||
|
||
private void SwapBox(int box1, int box2, Span<byte> boxData)
|
||
{
|
||
int b1o = GetBoxOffset(box1);
|
||
int b2o = GetBoxOffset(box2);
|
||
int len = BoxSlotCount * SIZE_BOXSLOT;
|
||
Span<byte> b1 = stackalloc byte[len];
|
||
boxData.Slice(b1o, len).CopyTo(b1);
|
||
boxData.Slice(b2o, len).CopyTo(boxData[b1o..]);
|
||
b1.CopyTo(boxData[b2o..]);
|
||
|
||
// Name
|
||
string b1n = GetBoxName(box1);
|
||
SetBoxName(box1, GetBoxName(box2));
|
||
SetBoxName(box2, b1n);
|
||
|
||
// Wallpaper
|
||
int b1w = GetBoxWallpaper(box1);
|
||
SetBoxWallpaper(box1, GetBoxWallpaper(box2));
|
||
SetBoxWallpaper(box2, b1w);
|
||
|
||
// Pointers
|
||
SlotPointerUtil.UpdateSwap(box1, box2, BoxSlotCount, SlotPointers);
|
||
}
|
||
|
||
private bool IsBoxAbleToMove(int box)
|
||
{
|
||
int min = BoxSlotCount * box;
|
||
int max = min + BoxSlotCount;
|
||
return !IsRegionOverwriteProtected(min, max);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Sorts all <see cref="PKM"/> present within the range specified by <see cref="BoxStart"/> and <see cref="BoxEnd"/> with the provied <see cref="sortMethod"/>.
|
||
/// </summary>
|
||
/// <param name="BoxStart">Starting box; if not provided, will iterate from the first box.</param>
|
||
/// <param name="BoxEnd">Ending box; if not provided, will iterate to the end.</param>
|
||
/// <param name="sortMethod">Sorting logic required to order a <see cref="PKM"/> with respect to its peers; if not provided, will use a default sorting method.</param>
|
||
/// <param name="reverse">Reverse the sorting order</param>
|
||
/// <returns>Count of repositioned <see cref="PKM"/> slots.</returns>
|
||
public int SortBoxes(int BoxStart = 0, int BoxEnd = -1, Func<IEnumerable<PKM>, int, IEnumerable<PKM>>? sortMethod = null, bool reverse = false)
|
||
{
|
||
var BD = BoxData;
|
||
int start = BoxSlotCount * BoxStart;
|
||
var Section = BD.Skip(start);
|
||
if (BoxEnd >= BoxStart)
|
||
Section = Section.Take(BoxSlotCount * (BoxEnd - BoxStart + 1));
|
||
|
||
Func<int, bool> skip = IsSlotOverwriteProtected;
|
||
Section = Section.Where((_, i) => !skip(start + i));
|
||
var method = sortMethod ?? ((z, _) => z.OrderBySpecies());
|
||
var Sorted = method(Section, start);
|
||
if (reverse)
|
||
Sorted = Sorted.ReverseSort();
|
||
|
||
var result = Sorted.ToArray();
|
||
var boxclone = new PKM[BD.Count];
|
||
BD.CopyTo(boxclone, 0);
|
||
int count = result.CopyTo(boxclone, skip, start);
|
||
|
||
SlotPointerUtil.UpdateRepointFrom(boxclone, BD, 0, SlotPointers);
|
||
|
||
for (int i = 0; i < boxclone.Length; i++)
|
||
{
|
||
var pk = boxclone[i];
|
||
SetBoxSlotAtIndex(pk, i, PKMImportSetting.Skip, PKMImportSetting.Skip);
|
||
}
|
||
return count;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Compresses the <see cref="BoxData"/> by pulling out the empty storage slots and putting them at the end, retaining all existing data.
|
||
/// </summary>
|
||
/// <param name="storedCount">Count of actual <see cref="PKM"/> stored.</param>
|
||
/// <param name="slotPointers">Important slot pointers that need to be re-pointed if a slot moves.</param>
|
||
/// <returns>True if <see cref="BoxData"/> was updated, false if no update done.</returns>
|
||
public bool CompressStorage(out int storedCount, Span<int> slotPointers) => this.CompressStorage(BoxBuffer, out storedCount, slotPointers);
|
||
|
||
/// <summary>
|
||
/// Removes all <see cref="PKM"/> present within the range specified by <see cref="BoxStart"/> and <see cref="BoxEnd"/> if the provided <see cref="deleteCriteria"/> is satisfied.
|
||
/// </summary>
|
||
/// <param name="BoxStart">Starting box; if not provided, will iterate from the first box.</param>
|
||
/// <param name="BoxEnd">Ending box; if not provided, will iterate to the end.</param>
|
||
/// <param name="deleteCriteria">Criteria required to be satisfied for a <see cref="PKM"/> to be deleted; if not provided, will clear if possible.</param>
|
||
/// <returns>Count of deleted <see cref="PKM"/> slots.</returns>
|
||
public int ClearBoxes(int BoxStart = 0, int BoxEnd = -1, Func<PKM, bool>? deleteCriteria = null)
|
||
{
|
||
var storage = BoxBuffer;
|
||
|
||
if ((uint)BoxEnd >= BoxCount)
|
||
BoxEnd = BoxCount - 1;
|
||
|
||
var blank = GetDataForBox(BlankPKM);
|
||
int deleted = 0;
|
||
for (int i = BoxStart; i <= BoxEnd; i++)
|
||
{
|
||
for (int p = 0; p < BoxSlotCount; p++)
|
||
{
|
||
if (IsSlotOverwriteProtected(i, p))
|
||
continue;
|
||
var ofs = GetBoxSlotOffset(i, p);
|
||
if (!IsPKMPresent(storage[ofs..]))
|
||
continue;
|
||
if (deleteCriteria != null)
|
||
{
|
||
var pk = GetBoxSlotAtIndex(i, p);
|
||
if (!deleteCriteria(pk))
|
||
continue;
|
||
}
|
||
|
||
SetData(storage[ofs..], blank);
|
||
++deleted;
|
||
}
|
||
}
|
||
return deleted;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Modifies all <see cref="PKM"/> present within the range specified by <see cref="BoxStart"/> and <see cref="BoxEnd"/> with the modification routine provided by <see cref="action"/>.
|
||
/// </summary>
|
||
/// <param name="action">Modification to perform on a <see cref="PKM"/></param>
|
||
/// <param name="BoxStart">Starting box; if not provided, will iterate from the first box.</param>
|
||
/// <param name="BoxEnd">Ending box (inclusive); if not provided, will iterate to the end.</param>
|
||
/// <returns>Count of modified <see cref="PKM"/> slots.</returns>
|
||
public int ModifyBoxes(Action<PKM> action, int BoxStart = 0, int BoxEnd = -1)
|
||
{
|
||
if ((uint)BoxEnd >= BoxCount)
|
||
BoxEnd = BoxCount - 1;
|
||
|
||
var storage = BoxBuffer;
|
||
int modified = 0;
|
||
for (int b = BoxStart; b <= BoxEnd; b++)
|
||
{
|
||
for (int s = 0; s < BoxSlotCount; s++)
|
||
{
|
||
if (IsSlotOverwriteProtected(b, s))
|
||
continue;
|
||
var ofs = GetBoxSlotOffset(b, s);
|
||
var dest = storage[ofs..];
|
||
if (!IsPKMPresent(dest))
|
||
continue;
|
||
var pk = GetBoxSlotAtIndex(b, s);
|
||
action(pk);
|
||
++modified;
|
||
SetBoxSlot(pk, dest, PKMImportSetting.Skip, PKMImportSetting.Skip);
|
||
}
|
||
}
|
||
return modified;
|
||
}
|
||
#endregion
|
||
|
||
#region Storage Name & Decoration
|
||
public virtual bool HasBoxWallpapers => GetBoxWallpaperOffset(0) > -1;
|
||
public virtual bool HasNamableBoxes => HasBoxWallpapers;
|
||
|
||
public abstract string GetBoxName(int box);
|
||
public abstract void SetBoxName(int box, ReadOnlySpan<char> value);
|
||
protected virtual int GetBoxWallpaperOffset(int box) => -1;
|
||
|
||
public virtual int GetBoxWallpaper(int box)
|
||
{
|
||
int offset = GetBoxWallpaperOffset(box);
|
||
if (offset < 0 || (uint)box > BoxCount)
|
||
return box;
|
||
return Data[offset];
|
||
}
|
||
|
||
public virtual void SetBoxWallpaper(int box, int value)
|
||
{
|
||
int offset = GetBoxWallpaperOffset(box);
|
||
if (offset < 0 || (uint)box > BoxCount)
|
||
return;
|
||
Data[offset] = (byte)value;
|
||
}
|
||
#endregion
|
||
|
||
#region Box Binaries
|
||
public byte[] GetPCBinary() => BoxData.SelectMany(GetDataForBox).ToArray();
|
||
public byte[] GetBoxBinary(int box) => GetBoxData(box).SelectMany(GetDataForBox).ToArray();
|
||
|
||
public bool SetPCBinary(ReadOnlySpan<byte> data)
|
||
{
|
||
if (IsRegionOverwriteProtected(0, SlotCount))
|
||
return false;
|
||
|
||
int expectLength = SlotCount * SIZE_BOXSLOT;
|
||
return SetConcatenatedBinary(data, expectLength);
|
||
}
|
||
|
||
public bool SetBoxBinary(ReadOnlySpan<byte> data, int box)
|
||
{
|
||
int start = box * BoxSlotCount;
|
||
int end = start + BoxSlotCount;
|
||
|
||
if (IsRegionOverwriteProtected(start, end))
|
||
return false;
|
||
|
||
int expectLength = BoxSlotCount * SIZE_BOXSLOT;
|
||
return SetConcatenatedBinary(data, expectLength, start);
|
||
}
|
||
|
||
private bool SetConcatenatedBinary(ReadOnlySpan<byte> data, int expectLength, int start = 0)
|
||
{
|
||
if (data.Length != expectLength)
|
||
return false;
|
||
|
||
var entryLength = SIZE_BOXSLOT;
|
||
for (int i = 0, ctr = start; i < data.Length; i += entryLength)
|
||
{
|
||
if (IsSlotOverwriteProtected(ctr))
|
||
continue;
|
||
var src = data.Slice(i, entryLength);
|
||
var arr = src.ToArray();
|
||
var pk = GetPKM(arr);
|
||
SetBoxSlotAtIndex(pk, ctr++);
|
||
}
|
||
return true;
|
||
}
|
||
#endregion
|
||
}
|
||
|
||
public static class StorageUtil
|
||
{
|
||
public static bool CompressStorage(this SaveFile sav, Span<byte> storage, out int storedCount, Span<int> slotPointers)
|
||
{
|
||
// keep track of empty slots, and only write them at the end if slots were shifted (no need otherwise).
|
||
var empty = new List<byte[]>();
|
||
bool shiftedSlots = false;
|
||
|
||
ushort ctr = 0;
|
||
int size = sav.SIZE_BOXSLOT;
|
||
int count = sav.BoxSlotCount * sav.BoxCount;
|
||
for (int i = 0; i < count; i++)
|
||
{
|
||
int offset = sav.GetBoxSlotOffset(i);
|
||
if (sav.IsPKMPresent(storage[offset..]))
|
||
{
|
||
if (ctr != i) // copy required
|
||
{
|
||
shiftedSlots = true; // appending empty slots afterward is now required since a rewrite was done
|
||
int destOfs = sav.GetBoxSlotOffset(ctr);
|
||
storage[offset..(offset + size)].CopyTo(storage[destOfs..(destOfs + size)]);
|
||
SlotPointerUtil.UpdateRepointFrom(ctr, i, slotPointers);
|
||
}
|
||
|
||
ctr++;
|
||
continue;
|
||
}
|
||
|
||
// pop out an empty slot; save all unused data & preserve order
|
||
var data = storage.Slice(offset, size).ToArray();
|
||
empty.Add(data);
|
||
}
|
||
|
||
storedCount = ctr;
|
||
|
||
if (!shiftedSlots)
|
||
return false;
|
||
|
||
for (int i = ctr; i < count; i++)
|
||
{
|
||
var data = empty[i - ctr];
|
||
int offset = sav.GetBoxSlotOffset(i);
|
||
data.CopyTo(storage[offset..]);
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
public static int FindSlotIndex(this SaveFile sav, Func<PKM, bool> method, int maxCount)
|
||
{
|
||
for (int i = 0; i < maxCount; i++)
|
||
{
|
||
var pk = sav.GetBoxSlotAtIndex(i);
|
||
if (method(pk))
|
||
return i;
|
||
}
|
||
return -1;
|
||
}
|
||
}
|