mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-21 09:53:14 +00:00
0686922d5c
Closes #3177 Format sizes are now accurate to game structure sizes. Added a few more editable fields, rid of label/textbox/etc for general base editing -- use a PropertyGrid instead. Feels nice having a bank of saves to reference + idb to discover the struct layout.
12 lines
315 B
C#
12 lines
315 B
C#
namespace PKHeX.Core
|
|
{
|
|
/// <summary>
|
|
/// Interface for Accessing named blocks within a Generation 6 save file.
|
|
/// </summary>
|
|
public interface ISaveBlock6AO : ISaveBlock6Main
|
|
{
|
|
Misc6AO Misc { get; }
|
|
Zukan6AO Zukan { get; }
|
|
SecretBase6Block SecretBase { get; }
|
|
}
|
|
}
|