mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-24 11:23:11 +00:00
565f161226
Force shiny state for GO encounters For encounters, this interface property is mainly just for exposing metadata for sprites.
40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Invalid Encounter Data
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/// </summary>
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public sealed record EncounterInvalid : IEncounterable
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{
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public static readonly EncounterInvalid Default = new();
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public int Species { get; }
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public int Form { get; }
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public int LevelMin { get; }
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public int LevelMax { get; }
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public bool EggEncounter { get; }
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public int Generation { get; }
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public GameVersion Version { get; }
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public bool IsShiny => false;
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public string Name => "Invalid";
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public string LongName => "Invalid";
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private EncounterInvalid() { }
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public EncounterInvalid(PKM pkm)
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{
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Species = pkm.Species;
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Form = pkm.Form;
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LevelMin = pkm.Met_Level;
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LevelMax = pkm.CurrentLevel;
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EggEncounter = pkm.WasEgg;
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Generation = pkm.Generation;
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Version = (GameVersion)pkm.Version;
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}
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public PKM ConvertToPKM(ITrainerInfo sav) => ConvertToPKM(sav, EncounterCriteria.Unrestricted);
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public PKM ConvertToPKM(ITrainerInfo sav, EncounterCriteria criteria) => throw new ArgumentException($"Cannot convert an {nameof(EncounterInvalid)} to PKM.");
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}
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}
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