PKHeX/PKHeX.Core/Saves/Encryption/SwishCrypto/SCBlockCompare.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

140 lines
4.9 KiB
C#

using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace PKHeX.Core;
public sealed class SCBlockCompare
{
private readonly List<string> AddedKeys = new();
private readonly List<string> RemovedKeys = new();
private readonly List<string> TypesChanged = new();
private readonly List<string> ValueChanged = new();
private readonly Dictionary<uint, string> KeyNames;
private string GetKeyName(uint key) => KeyNames.TryGetValue(key, out var value) ? value : $"{key:X8}";
public SCBlockCompare(SCBlockAccessor s1, SCBlockAccessor s2, IEnumerable<string> extraKeyNames)
{
var b1 = s1.BlockInfo;
var b2 = s2.BlockInfo;
KeyNames = GetKeyNames(s1, b1, b2);
SCBlockMetadata.AddExtraKeyNames(KeyNames, extraKeyNames);
var hs1 = new HashSet<uint>(b1.Select(z => z.Key));
var hs2 = new HashSet<uint>(b2.Select(z => z.Key));
LoadAddRemove(s1, s2, hs1, hs2);
hs1.IntersectWith(hs2);
LoadChanged(s1, s2, hs1);
}
private void LoadAddRemove(SCBlockAccessor s1, SCBlockAccessor s2, ICollection<uint> hs1, IEnumerable<uint> hs2)
{
var unique = new HashSet<uint>(hs1);
unique.SymmetricExceptWith(hs2);
foreach (var k in unique)
{
var name = GetKeyName(k);
if (hs1.Contains(k))
{
var b = s1.GetBlock(k);
RemovedKeys.Add($"{name} - {b.Type}");
}
else
{
var b = s2.GetBlock(k);
AddedKeys.Add($"{name} - {b.Type}");
}
}
}
private void LoadChanged(SCBlockAccessor s1, SCBlockAccessor s2, IEnumerable<uint> shared)
{
foreach (var k in shared)
{
var x1 = s1.GetBlock(k);
var x2 = s2.GetBlock(k);
var name = GetKeyName(x1.Key);
if (x1.Type != x2.Type)
{
TypesChanged.Add($"{name} - {x1.Type} => {x2.Type}");
continue;
}
if (x1.Data.Length != x2.Data.Length)
{
ValueChanged.Add($"{name} - Length: {x1.Data.Length} => {x2.Data.Length}");
continue;
}
if (x1.Data.Length == 0)
continue;
if (x1.Type is SCTypeCode.Object or SCTypeCode.Array)
{
if (!x1.Data.SequenceEqual(x2.Data))
ValueChanged.Add($"Bytes Changed: Length: {x1.Data.Length} {name}");
continue;
}
var val1 = x1.GetValue();
var val2 = x2.GetValue();
if (Equals(val1, val2))
continue;
if (val1 is ulong u1 && val2 is ulong u2)
ValueChanged.Add($"{name} - {u1:X8} => {u2:x8}");
else
ValueChanged.Add($"{name} - {val1} => {val2}");
}
}
private static Dictionary<uint, string> GetKeyNames(SCBlockAccessor s1, IEnumerable<SCBlock> b1, IEnumerable<SCBlock> b2)
{
var aType = s1.GetType();
var b1n = aType.GetAllPropertiesOfType<IDataIndirect>(s1);
var names = aType.GetAllConstantsOfType<uint>();
ReplaceLabels(b1n, b1);
ReplaceLabels(b1n, b2);
// Replace all const name labels with explicit block property names if they exist.
// Since our Block classes do not retain the u32 key they originated from, we need to compare the buffers to see if they match.
// Could have just checked ContainsKey then indexed in, but I wanted to play with the higher performance API method to get the bucket and mutate directly.
void ReplaceLabels(Dictionary<IDataIndirect, string> list, IEnumerable<SCBlock> blocks)
{
foreach (var b in blocks)
{
var match = list.FirstOrDefault(z => ReferenceEquals(z.Key.Data, b.Data));
if (match.Value is not { } x)
continue;
ref var exist = ref CollectionsMarshal.GetValueRefOrNullRef(names, b.Key);
if (!Unsafe.IsNullRef(ref exist))
exist = x;
}
}
return names;
}
public IReadOnlyList<string> Summary()
{
var result = new List<string>();
AddIfPresent(result, AddedKeys, "Blocks Added:");
AddIfPresent(result, RemovedKeys, "Blocks Removed:");
AddIfPresent(result, TypesChanged, "BlockType Changed:");
AddIfPresent(result, ValueChanged, "Value Changed:", true);
return result;
static void AddIfPresent(List<string> result, ICollection<string> list, string hdr, bool sort = false)
{
if (list.Count == 0)
return;
result.Add(hdr);
if (!sort)
result.AddRange(list);
else
result.AddRange(list.OrderBy(z => z));
result.Add(string.Empty);
}
}
}