mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 04:23:12 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
using System.Windows.Forms;
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using PKHeX.Core;
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namespace PKHeX.WinForms.Controls;
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public partial class MoveChoice : UserControl
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{
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public MoveChoice()
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{
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InitializeComponent();
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CB_Move.InitializeBinding();
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}
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public ushort SelectedMove { get => (ushort)WinFormsUtil.GetIndex(CB_Move); set => CB_Move.SelectedValue = (int)value; }
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public int PP { get => SelectedMove == 0 ? 0 : Util.ToInt32(TB_PP.Text); set => TB_PP.Text = value.ToString(); }
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public int PPUps { get => SelectedMove == 0 ? 0 : CB_PPUps.SelectedIndex; set => LoadClamp(CB_PPUps, value); }
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public bool HideLegality { private get; set; }
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private static void LoadClamp(ComboBox cb, int value)
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{
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var max = cb.Items.Count - 1;
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if (value > max)
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value = max;
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else if (value < -1)
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value = 0;
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cb.SelectedIndex = value;
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}
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public void UpdateLegality(MoveResult move, PKM entity, int i)
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{
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if (HideLegality)
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{
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PB_Triangle.Visible = false;
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return;
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}
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PB_Triangle.Visible = true;
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PB_Triangle.Image = MoveDisplay.GetMoveImage(!move.Valid, entity, i);
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}
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public void HealPP(PKM pk)
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{
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var move = SelectedMove;
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PP = move <= 0 ? (PPUps = 0) : pk.GetMovePP(move, PPUps);
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}
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}
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