mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
109 lines
3.1 KiB
C#
109 lines
3.1 KiB
C#
using System;
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using System.Diagnostics;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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public static class BVRequestUtil
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{
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public static string GetSMBattleVideoURL(string code)
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{
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code = code.Replace("-", string.Empty);
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Debug.Assert(code.Length == 16);
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var video_id = StrToU64(code, out bool valid);
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if (!valid)
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return string.Empty;
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return $"https://ctr-bnda-live.s3.amazonaws.com/10.CTR_BNDA_datastore/ds/1/data/{video_id:D11}-00001"; // Sun datastore
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}
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public static ulong StrToU64(ReadOnlySpan<char> input, out bool valid)
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{
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var chk = Pull(input[..4]) >> 4; // first four chars are checksum bits
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var result = Pull(input[4..]); // next 12 chars are the 70 value bits
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Span<byte> temp = stackalloc byte[8];
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WriteUInt64LittleEndian(temp, result);
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var actual = Checksums.CRC16_CCITT(temp);
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valid = chk == actual;
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return result;
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static ulong Pull(ReadOnlySpan<char> input)
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{
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ulong val = 0;
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foreach (char c in input)
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{
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if (c == '-')
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continue;
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val <<= 5;
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val |= Get5BitFromChar(c) & 0b11111;
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}
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return val;
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}
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}
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public static string U64ToStr(ulong input, bool insertDash)
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{
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Span<byte> temp = stackalloc byte[8];
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WriteUInt64LittleEndian(temp, input);
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uint chk = Checksums.CRC16_CCITT(temp);
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Span<char> buff = stackalloc char[16];
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int ctr = 15;
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Push(buff, ref ctr, 12, input); // store value bits
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Push(buff, ref ctr, 04, chk << 4); // store checksum bits
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return !insertDash ? new string(buff) : GetStringWithDashesEvery(buff, 4);
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static void Push(Span<char> buff, ref int ctr, int bit5Chunks, ulong value)
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{
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for (int i = 0; i < bit5Chunks; i++)
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{
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buff[ctr--] = Set5BitToChar((char)(value & 0x1F));
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value >>= 5;
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}
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}
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}
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private static string GetStringWithDashesEvery(ReadOnlySpan<char> buff, int spacer)
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{
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Span<char> buff2 = stackalloc char[buff.Length + ((buff.Length / spacer) - 1)];
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for (int i = 0, ctr = 0; i < buff.Length; i++)
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{
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buff2[ctr++] = buff[i];
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if (i % spacer == 3 && ctr < buff2.Length)
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buff2[ctr++] = '-'; // add dash between every chunk of size {spacer}
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}
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return new string(buff2);
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}
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private static char Set5BitToChar(char c)
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{
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var shift = c > 9 ? '7' : '0';
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c += shift;
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return MapToChar(c);
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}
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private static uint Get5BitFromChar(char c)
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{
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c = MapFromChar(c);
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var shift = c >= 'A' ? '7' : '0';
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return (uint)(c - shift);
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}
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private static char MapToChar(char c) => c switch
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{
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'0' => 'W',
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'1' => 'X',
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'I' => 'Y',
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'O' => 'Z',
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_ => c,
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};
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private static char MapFromChar(char c) => c switch
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{
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'W' => '0',
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'X' => '1',
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'Y' => 'I',
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'Z' => 'O',
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_ => c,
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};
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}
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