PKHeX/PKHeX.Core/PersonalInfo/Info/PersonalInfo7GG.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

106 lines
6.9 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// <see cref="PersonalInfo"/> class with values from the <see cref="GameVersion.GG"/> games.
/// </summary>
public sealed class PersonalInfo7GG : PersonalInfo, IPersonalAbility12H, IPersonalInfoTM
{
public const int SIZE = 0x54;
private readonly byte[] Data;
public PersonalInfo7GG(byte[] data) => Data = data;
public override byte[] Write() => Data;
public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; }
public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; }
public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
public override int EvoStage { get => Data[0x09]; set => Data[0x09] = (byte)value; }
private int EVYield { get => ReadUInt16LittleEndian(Data.AsSpan(0x0A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0A), (ushort)value); }
public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
public bool Telekenesis { get => ((EVYield >> 12) & 1) == 1; set => EVYield = (EVYield & ~(0x1 << 12)) | ((value ? 1 : 0) << 12); }
public int Item1 { get => ReadInt16LittleEndian(Data.AsSpan(0x0C)); set => WriteInt16LittleEndian(Data.AsSpan(0x0C), (short)value); }
public int Item2 { get => ReadInt16LittleEndian(Data.AsSpan(0x0E)); set => WriteInt16LittleEndian(Data.AsSpan(0x0E), (short)value); }
public int Item3 { get => ReadInt16LittleEndian(Data.AsSpan(0x10)); set => WriteInt16LittleEndian(Data.AsSpan(0x10), (short)value); }
public override byte Gender { get => Data[0x12]; set => Data[0x12] = value; }
public override int HatchCycles { get => Data[0x13]; set => Data[0x13] = (byte)value; }
public override int BaseFriendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
public override byte EXPGrowth { get => Data[0x15]; set => Data[0x15] = value; }
public override int EggGroup1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
public override int EggGroup2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public int Ability1 { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public int Ability2 { get => Data[0x19]; set => Data[0x19] = (byte)value; }
public int AbilityH { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
public override int EscapeRate { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
public override int FormStatsIndex { get => ReadUInt16LittleEndian(Data.AsSpan(0x1C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1C), (ushort)value); }
public int FormSprite { get => ReadUInt16LittleEndian(Data.AsSpan(0x1E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1E), (ushort)value); }
public override byte FormCount { get => Data[0x20]; set => Data[0x20] = value; }
public override int Color { get => Data[0x21] & 0x3F; set => Data[0x21] = (byte)((Data[0x21] & 0xC0) | (value & 0x3F)); }
public bool SpriteFlip { get => ((Data[0x21] >> 6) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x40) | (value ? 0x40 : 0)); }
public bool SpriteForm { get => ((Data[0x21] >> 7) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x80) | (value ? 0x80 : 0)); }
public override int BaseEXP { get => ReadUInt16LittleEndian(Data.AsSpan(0x22)); set => WriteUInt16LittleEndian(Data.AsSpan(0x22), (ushort)value); }
public override int Height { get => ReadUInt16LittleEndian(Data.AsSpan(0x24)); set => WriteUInt16LittleEndian(Data.AsSpan(0x24), (ushort)value); }
public override int Weight { get => ReadUInt16LittleEndian(Data.AsSpan(0x26)); set => WriteUInt16LittleEndian(Data.AsSpan(0x26), (ushort)value); }
public int GoSpecies { get => ReadUInt16LittleEndian(Data.AsSpan(0x48)); set => WriteUInt16LittleEndian(Data.AsSpan(0x48), (ushort)value); }
public int SpecialZ_Item { get => ReadUInt16LittleEndian(Data.AsSpan(0x4C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x4C), (ushort)value); }
public int SpecialZ_BaseMove { get => ReadUInt16LittleEndian(Data.AsSpan(0x4E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x4E), (ushort)value); }
public int SpecialZ_ZMove { get => ReadUInt16LittleEndian(Data.AsSpan(0x50)); set => WriteUInt16LittleEndian(Data.AsSpan(0x50), (ushort)value); }
public bool LocalVariant { get => Data[0x52] == 1; set => Data[0x52] = value ? (byte)1 : (byte)0; }
public override int AbilityCount => 3;
public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : abilityID == AbilityH ? 2 : -1;
public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
{
0 => Ability1,
1 => Ability2,
2 => AbilityH,
_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
};
private const int TMHM = 0x28;
private const int CountTMHM = 60;
private const int ByteCountTM = (CountTMHM + 7) / 8;
public bool GetIsLearnTM(int index)
{
if ((uint)index >= CountTMHM)
return false;
return (Data[0x28 + (index >> 3)] & (1 << (index & 7))) != 0;
}
public void SetIsLearnTM(int index, bool value)
{
if ((uint)index >= CountTMHM)
throw new ArgumentOutOfRangeException(nameof(index), index, null);
if (value)
Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
else
Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
}
public void SetAllLearnTM(Span<bool> result, ReadOnlySpan<ushort> moves)
{
var span = Data.AsSpan(TMHM, ByteCountTM);
for (int index = CountTMHM - 1; index >= 0; index--)
{
if ((span[index >> 3] & (1 << (index & 7))) != 0)
result[moves[index]] = true;
}
}
}