PKHeX/PKHeX.Core/PKM/HOME/HomeCrypto.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

161 lines
5.8 KiB
C#

using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Security.Cryptography;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// Logic related to Encrypting and Decrypting Pokémon Home entity data.
/// </summary>
public static class HomeCrypto
{
internal const int Version1 = 1;
internal const int SIZE_1HEADER = 0x10; // 16
internal const int SIZE_1CORE = 0xC8; // 200
internal const int SIZE_1GAME_PB7 = 0x3B; // 59
internal const int SIZE_1GAME_PK8 = 0x44; // 68
internal const int SIZE_1GAME_PA8 = 0x3C; // 60
internal const int SIZE_1GAME_PB8 = 0x2B; // 43
internal const int SIZE_1GAME_PK9 = 0x39; // todo sv
internal const int SIZE_1STORED = 0x1EE; // 494
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void GetFormat1EncryptionKey(Span<byte> key, ulong seed)
{
WriteUInt64BigEndian(key, seed ^ 0x6B7B5966193DB88B);
WriteUInt64BigEndian(key.Slice(8, 8), seed & 0x937EC53BF8856E87);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void GetFormat1EncryptionIv(Span<byte> iv, ulong seed)
{
WriteUInt64BigEndian(iv, seed ^ 0x5F4ED4E84975D976);
WriteUInt64BigEndian(iv.Slice(8, 8), seed | 0xE3CDA917EA9E489C);
}
/// <summary>
/// Encryption and Decryption are asymmetrical operations, but we reuse the same method and pivot off the inputs.
/// </summary>
/// <param name="data">Data to crypt, not in place.</param>
/// <param name="decrypt">Encryption or Decryption mode</param>
/// <returns>New array with result data.</returns>
/// <exception cref="ArgumentException"> if the format is not supported.</exception>
public static byte[] Crypt1(ReadOnlySpan<byte> data, bool decrypt = true)
{
var format = ReadUInt16LittleEndian(data);
if (format != Version1)
throw new ArgumentException($"Unrecognized format: {format}");
ulong seed = ReadUInt64LittleEndian(data.Slice(2, 8));
var key = new byte[0x10];
GetFormat1EncryptionKey(key, seed);
var iv = new byte[0x10];
GetFormat1EncryptionIv(iv, seed);
var dataSize = ReadUInt16LittleEndian(data[0xE..0x10]);
var result = new byte[SIZE_1HEADER + dataSize];
data[..SIZE_1HEADER].CopyTo(result); // header
Crypt1(data, key, iv, result, dataSize, decrypt);
return result;
}
private static void Crypt1(ReadOnlySpan<byte> data, byte[] key, byte[] iv, byte[] result, ushort dataSize, bool decrypt)
{
using var aes = Aes.Create();
aes.Mode = CipherMode.CBC;
aes.Padding = PaddingMode.None; // Handle PKCS7 manually.
var tmp = data[SIZE_1HEADER..].ToArray();
using var ms = new MemoryStream(tmp);
using var transform = decrypt ? aes.CreateDecryptor(key, iv) : aes.CreateEncryptor(key, iv);
using var cs = new CryptoStream(ms, transform, CryptoStreamMode.Read);
var size = cs.Read(result, SIZE_1HEADER, dataSize);
System.Diagnostics.Debug.Assert(SIZE_1HEADER + size == data.Length);
}
/// <summary>
/// Decrypts the input <see cref="data"/> data into a new array if it is encrypted, and updates the reference.
/// </summary>
/// <remarks>Format encryption check</remarks>
public static void DecryptIfEncrypted(ref byte[] data)
{
var span = data.AsSpan();
var format = ReadUInt16LittleEndian(span);
if (format == Version1)
{
if (GetIsEncrypted1(span))
data = Crypt1(span);
}
else
{
throw new ArgumentException($"Unrecognized format: {format}");
}
}
/// <summary>
/// Converts the input <see cref="pk"/> data into their encrypted state.
/// </summary>
public static byte[] Encrypt(ReadOnlySpan<byte> pk)
{
var result = Crypt1(pk, false);
RefreshChecksum(result, result);
return result;
}
private static void RefreshChecksum(ReadOnlySpan<byte> encrypted, Span<byte> dest)
{
var chk = GetChecksum1(encrypted);
WriteUInt32LittleEndian(dest[0xA..0xE], chk);
}
/// <summary>
/// Calculates the checksum of format 1 data.
/// </summary>
public static uint GetChecksum1(ReadOnlySpan<byte> encrypted) => GetCHK(encrypted[SIZE_1HEADER..]);
/// <summary>
/// Checks if the format 1 data is encrypted.
/// </summary>
/// <returns>True if encrypted.</returns>
public static bool GetIsEncrypted1(ReadOnlySpan<byte> data)
{
if (ReadUInt16LittleEndian(data[SIZE_1HEADER..]) != SIZE_1CORE)
return true; // Core length should be constant if decrypted.
var core = data.Slice(SIZE_1HEADER + 2, SIZE_1CORE);
if (ReadUInt16LittleEndian(core[0xB5..]) != 0)
return true; // OT_Name final terminator should be 0 if decrypted.
if (ReadUInt16LittleEndian(core[0x60..]) != 0)
return true; // Nickname final terminator should be 0 if decrypted.
if (ReadUInt16LittleEndian(core[0x88..]) != 0)
return true; // HT_Name final terminator should be 0 if decrypted.
//// Fall back to checksum.
//return ReadUInt32LittleEndian(data[0xA..0xE]) == GetChecksum1(data);
return false; // 64 bits checked is enough to feel safe about this check.
}
/// <summary>
/// Gets the checksum of an Pokémon's AES-encrypted data.
/// </summary>
/// <param name="data">AES-Encrypted Pokémon data.</param>
public static uint GetCHK(ReadOnlySpan<byte> data)
{
uint chk = 0;
for (var i = 0; i < data.Length; i += 100)
{
var chunkSize = Math.Min(data.Length - i, 100);
var span = data.Slice(i, chunkSize);
chk ^= Checksums.CRC32Invert(span);
}
return chk;
}
}