mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using System;
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using static PKHeX.Core.GameVersion;
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namespace PKHeX.Core;
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public static class MoveLevelUp
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{
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public static void GetEncounterMoves(Span<ushort> moves, PKM pk, int level, GameVersion version)
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{
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if (version <= 0)
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version = (GameVersion)pk.Version;
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GetEncounterMoves(moves, pk.Species, pk.Form, level, version);
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}
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private static void GetEncounterMoves1(Span<ushort> result, ushort species, int level, GameVersion version)
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{
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var learn = GameData.GetLearnsets(version);
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var table = version is YW or RBY ? PersonalTable.Y : PersonalTable.RB;
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var index = table.GetFormIndex(species, 0);
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// The initial moves are seeded from Personal rather than learn.
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table[index].GetMoves(result);
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int start = Math.Max(0, result.IndexOf<ushort>(0));
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learn[index].SetEncounterMoves(level, result, start);
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}
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public static void GetEncounterMoves(Span<ushort> result, ushort species, byte form, int level, GameVersion version)
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{
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if (RBY.Contains(version))
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{
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GetEncounterMoves1(result, species, level, version);
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}
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else
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{
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var learn = GameData.GetLearnsets(version);
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var table = GameData.GetPersonal(version);
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var index = table.GetFormIndex(species, form);
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learn[index].SetEncounterMoves(level, result);
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}
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}
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}
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