PKHeX/PKHeX.Core/Legality/LearnSource/Group/LearnGroup6.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

228 lines
8.8 KiB
C#

using System;
namespace PKHeX.Core;
/// <summary>
/// Group that checks the source of a move in <see cref="GameVersion.Gen6"/>.
/// </summary>
public sealed class LearnGroup6 : ILearnGroup
{
public static readonly LearnGroup6 Instance = new();
private const int Generation = 6;
public ILearnGroup? GetPrevious(PKM pk, EvolutionHistory history, IEncounterTemplate enc, LearnOption option) => enc.Generation is Generation ? null : LearnGroup5.Instance;
public bool HasVisited(PKM pk, EvolutionHistory history) => history.HasVisitedGen6;
public bool Check(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvolutionHistory history, IEncounterTemplate enc,
MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
{
var mode = GetCheckMode(enc, pk);
var evos = history.Gen6;
for (var i = 0; i < evos.Length; i++)
Check(result, current, pk, evos[i], i, types, option, mode);
if (option is not LearnOption.Current && types.HasFlag(MoveSourceType.Encounter) && enc is EncounterEgg { Generation: Generation } egg)
CheckEncounterMoves(result, current, egg);
return MoveResult.AllParsed(result);
}
private static void CheckEncounterMoves(Span<MoveResult> result, ReadOnlySpan<ushort> current, EncounterEgg egg)
{
ReadOnlySpan<ushort> eggMoves, levelMoves;
if (egg.Version > GameVersion.Y) // OR/AS
{
var inst = LearnSource6AO.Instance;
eggMoves = inst.GetEggMoves(egg.Species, egg.Form);
levelMoves = egg.CanInheritMoves
? inst.GetLearnset(egg.Species, egg.Form).Moves
: ReadOnlySpan<ushort>.Empty;
}
else
{
var inst = LearnSource6XY.Instance;
eggMoves = inst.GetEggMoves(egg.Species, egg.Form);
levelMoves = egg.CanInheritMoves
? inst.GetLearnset(egg.Species, egg.Form).Moves
: ReadOnlySpan<ushort>.Empty;
}
for (var i = result.Length - 1; i >= 0; i--)
{
if (result[i].Valid)
continue;
var move = current[i];
if (eggMoves.Contains(move))
result[i] = new(LearnMethod.EggMove);
else if (levelMoves.Contains(move))
result[i] = new(LearnMethod.InheritLevelUp);
else if (move is (int)Move.VoltTackle && egg.CanHaveVoltTackle)
result[i] = new(LearnMethod.SpecialEgg);
}
}
private static void Check(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvoCriteria evo, int stage, MoveSourceType types, LearnOption option, CheckMode mode)
{
if (!FormChangeUtil.ShouldIterateForms(evo.Species, evo.Form, Generation, option))
{
CheckInternal(result, current, pk, evo, stage, types, option, mode);
return;
}
// Check all forms
var inst = LearnSource6AO.Instance;
if (!inst.TryGetPersonal(evo.Species, evo.Form, out var pi))
return;
var fc = pi.FormCount;
for (int i = 0; i < fc; i++)
CheckInternal(result, current, pk, evo with { Form = (byte)i }, stage, types, option, mode);
}
private static CheckMode GetCheckMode(IGeneration enc, PKM pk)
{
// We can check if it has visited specific sources. We won't check the games it hasn't visited.
if (enc.Generation != Generation || !pk.IsUntraded)
return CheckMode.Both;
if (pk.AO)
return CheckMode.AO;
return CheckMode.XY;
}
private enum CheckMode
{
Both,
XY,
AO,
}
private static void CheckInternal(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvoCriteria evo, int stage, MoveSourceType types, LearnOption option, CheckMode mode)
{
if (mode == CheckMode.Both)
CheckBoth(result, current, pk, evo, stage, types, option);
else if (mode == CheckMode.AO)
CheckSingle<ILearnSource<PersonalInfo6AO>, PersonalInfo6AO>(result, current, pk, evo, stage, LearnSource6AO.Instance, types, option);
else
CheckSingle<ILearnSource<PersonalInfo6XY>, PersonalInfo6XY>(result, current, pk, evo, stage, LearnSource6XY.Instance, types, option);
}
private static void CheckBoth(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvoCriteria evo, int stage, MoveSourceType types, LearnOption option)
{
var ao = LearnSource6AO.Instance;
var species = evo.Species;
if (!ao.TryGetPersonal(species, evo.Form, out var ao_pi))
return; // should never happen.
var xy = LearnSource6XY.Instance;
xy.TryGetPersonal(species, evo.Form, out var xy_pi);
for (int i = result.Length - 1; i >= 0; i--)
{
if (result[i].Valid)
continue;
// Level Up moves are different for each game, but others (TM/Tutor) are same.
if (xy_pi is null)
continue;
var move = current[i];
var chk = ao.GetCanLearn(pk, ao_pi, evo, move, types, option);
if (chk != default)
{
result[i] = new(chk, (byte)stage, Generation);
continue;
}
chk = xy.GetCanLearn(pk, xy_pi, evo, move, types & MoveSourceType.LevelUp, option);
if (chk != default)
result[i] = new(chk, (byte)stage, Generation);
}
}
private static void CheckSingle<TSource, TPersonal>(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvoCriteria evo, int stage, TSource game, MoveSourceType types, LearnOption option)
where TSource : ILearnSource<TPersonal>
where TPersonal : PersonalInfo
{
var species = evo.Species;
if (!game.TryGetPersonal(species, evo.Form, out var pi))
return; // should never happen.
for (int i = result.Length - 1; i >= 0; i--)
{
if (result[i].Valid)
continue;
var move = current[i];
var chk = game.GetCanLearn(pk, pi, evo, move, types, option);
if (chk != default)
result[i] = new(chk, (byte)stage, Generation);
}
}
public void GetAllMoves(Span<bool> result, PKM pk, EvolutionHistory history, IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
{
if (types.HasFlag(MoveSourceType.Encounter) && enc.Generation == Generation)
FlagEncounterMoves(enc, result);
var mode = GetCheckMode(enc, pk);
foreach (var evo in history.Gen6)
GetAllMoves(result, pk, evo, types, option, mode);
}
private static void GetAllMoves(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types, LearnOption option, CheckMode mode)
{
if (!FormChangeUtil.ShouldIterateForms(evo.Species, evo.Form, Generation, option))
{
GetAllMovesInternal(result, pk, evo, types, mode);
return;
}
// Check all forms
var inst = LearnSource6AO.Instance;
if (!inst.TryGetPersonal(evo.Species, evo.Form, out var pi))
return;
var fc = pi.FormCount;
for (int i = 0; i < fc; i++)
GetAllMovesInternal(result, pk, evo with { Form = (byte)i }, types, mode);
}
private static void GetAllMovesInternal(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types, CheckMode mode)
{
if (mode is CheckMode.Both)
GetAllMovesBoth(result, pk, evo, types);
else if (mode is CheckMode.AO)
GetAllMovesSingle(result, pk, evo, LearnSource6AO.Instance, types);
else
GetAllMovesSingle(result, pk, evo, LearnSource6XY.Instance, types);
}
private static void GetAllMovesSingle<T>(Span<bool> result, PKM pk, EvoCriteria evo, T instance, MoveSourceType types) where T : ILearnSource
{
instance.GetAllMoves(result, pk, evo, types);
}
private static void GetAllMovesBoth(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types)
{
LearnSource6AO.Instance.GetAllMoves(result, pk, evo, types);
LearnSource6XY.Instance.GetAllMoves(result, pk, evo, types & MoveSourceType.LevelUp);
}
private static void FlagEncounterMoves(IEncounterTemplate enc, Span<bool> result)
{
if (enc is IMoveset { Moves: { Move1: not 0 } x })
{
result[x.Move4] = true;
result[x.Move3] = true;
result[x.Move2] = true;
result[x.Move1] = true;
}
if (enc is IRelearn { Relearn: {Move1: not 0} r})
{
result[r.Move4] = true;
result[r.Move3] = true;
result[r.Move2] = true;
result[r.Move1] = true;
}
}
}