PKHeX/PKHeX.Core/Editing/PKM/QR/QRPK7.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

126 lines
5.1 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// Generation 7 PGL QR Code encoded <see cref="PKM"/> entities.
/// </summary>
public sealed class QRPK7 : IEncounterInfo
{
public GameVersion Version => (GameVersion)CassetteVersion;
public bool EggEncounter => false;
public byte LevelMin => Level;
public byte LevelMax => Level;
public int Generation => Version.GetGeneration();
public EntityContext Context => EntityContext.Gen7;
public bool IsShiny => false;
private readonly byte[] Data;
public const int SIZE = 0x30;
public QRPK7(byte[] d) => Data = (byte[])d.Clone();
public uint EncryptionConstant => ReadUInt32LittleEndian(Data.AsSpan(0));
public byte HT_Flags => Data[4];
public int Unk_5 => Data[5];
public int Unk_6 => Data[6];
public int Unk_7 => Data[7];
public int Move1_PPUps => Data[8];
public int Move2_PPUps => Data[9];
public int Move3_PPUps => Data[0xA];
public int Move4_PPUps => Data[0xB];
public uint IV32 { get => ReadUInt32LittleEndian(Data.AsSpan(0xC)); set => WriteUInt32LittleEndian(Data.AsSpan(0xC), value); }
public int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); }
public int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); }
public int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); }
public int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); }
public int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); }
public int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); }
public uint PID => ReadUInt32LittleEndian(Data.AsSpan(0x10));
public ushort Species => ReadUInt16LittleEndian(Data.AsSpan(0x14));
public ushort HeldItem => ReadUInt16LittleEndian(Data.AsSpan(0x16));
public ushort Move1 => ReadUInt16LittleEndian(Data.AsSpan(0x18));
public ushort Move2 => ReadUInt16LittleEndian(Data.AsSpan(0x1A));
public ushort Move3 => ReadUInt16LittleEndian(Data.AsSpan(0x1C));
public ushort Move4 => ReadUInt16LittleEndian(Data.AsSpan(0x1E));
public int Unk_20 => Data[0x20];
public int AbilityIndex => Data[0x21];
public int Nature => Data[0x22];
public bool FatefulEncounter => (Data[0x23] & 1) == 1;
public int Gender => (Data[0x23] >> 1) & 3;
public byte Form => (byte)(Data[0x23] >> 3);
public byte EV_HP => Data[0x24];
public byte EV_ATK => Data[0x25];
public byte EV_DEF => Data[0x26];
public byte EV_SPE => Data[0x27];
public byte EV_SPA => Data[0x28];
public byte EV_SPD => Data[0x29];
public int Unk_2A => Data[0x2A];
public int Friendship => Data[0x2B];
public int Ball => Data[0x2C];
public byte Level => Data[0x2D];
public int CassetteVersion => Data[0x2E];
public int Language => Data[0x2F];
/// <summary>
/// Converts the <see cref="Data"/> to a rough PKM.
/// </summary>
public PKM ConvertToPKM(ITrainerInfo tr) => ConvertToPKM(tr, EncounterCriteria.Unrestricted);
/// <summary>
/// Converts the <see cref="Data"/> to a rough PKM.
/// </summary>
public PKM ConvertToPKM(ITrainerInfo tr, EncounterCriteria criteria)
{
var pk = new PK7
{
EncryptionConstant = EncryptionConstant,
PID = PID,
Language = Language,
Species = Species,
Gender = Gender,
Nature = Nature,
FatefulEncounter = FatefulEncounter,
Form = Form,
HyperTrainFlags = HT_Flags,
IV_HP = IV_HP,
IV_ATK = IV_ATK,
IV_DEF = IV_DEF,
IV_SPA = IV_SPA,
IV_SPD = IV_SPD,
IV_SPE = IV_SPE,
EV_HP = EV_HP,
EV_ATK = EV_ATK,
EV_DEF = EV_DEF,
EV_SPA = EV_SPA,
EV_SPD = EV_SPD,
EV_SPE = EV_SPE,
Move1 = Move1,
Move2 = Move2,
Move3 = Move3,
Move4 = Move4,
Move1_PPUps = Move1_PPUps,
Move2_PPUps = Move2_PPUps,
Move3_PPUps = Move3_PPUps,
Move4_PPUps = Move4_PPUps,
HeldItem = HeldItem,
HT_Friendship = Friendship,
OT_Friendship = Friendship,
Ball = Ball,
Version = CassetteVersion,
OT_Name = tr.OT,
HT_Name = tr.OT,
CurrentLevel = Level,
Met_Level = Level,
MetDate = DateOnly.FromDateTime(DateTime.Today),
};
RecentTrainerCache.SetConsoleRegionData3DS(pk, tr);
pk.RefreshAbility(AbilityIndex >> 1);
pk.ForcePartyData();
pk.RefreshChecksum();
return pk;
}
}