PKHeX/PKHeX.Core/Legality
sora10pls 88822b4e68 Update minimum Egg hatch cycle legality
0 is legal in most cases except for Gen2 and BDSP!

...it's technically possible to get 0 in BDSP if you have autosave turned on and have an Egg in your party after hatching one before it, but it will hatch immediately on your next game startup, so disallow it anyway.
2021-12-07 20:38:00 -05:00
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Areas Minor clean 2021-12-04 17:56:56 -08:00
Encounters Don't add TR moves as possible for BDSP origin 2021-12-06 00:01:13 -08:00
Enums Condense some expressions 2021-08-22 01:26:28 -07:00
Evolutions Minor clean 2021-12-04 17:56:56 -08:00
Formatting Add contest stat sheen checking 2021-12-07 00:54:39 -08:00
Learnset Add Breeding move ordering logic, and use in legality analysis (#3183) 2021-04-04 18:30:01 -07:00
Moves c#10: readonly record structs 2021-12-04 18:32:35 -08:00
Restrictions Merge extended property patterns 2021-12-04 18:37:47 -08:00
RNG c#10: readonly record structs 2021-12-04 18:32:35 -08:00
Structures Move enum to separate file 2021-10-09 16:25:36 -07:00
Tables Add simple legal item filtering for giveall 2021-12-04 12:24:32 -08:00
Verifiers Update minimum Egg hatch cycle legality 2021-12-07 20:38:00 -05:00
BinLinker.cs Minor tweaks 2021-05-18 16:16:48 -07:00
Breeding.cs Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289) 2021-11-19 18:23:49 -08:00
BulkAnalysis.cs More records/sealing 2021-12-05 23:54:59 -08:00
BulkGenerator.cs Unify concepts with different names 2020-12-10 20:42:30 -08:00
Core.cs Fix dropdown suggested green moves from showing swsh moves 2021-11-23 22:58:41 -08:00
LegalityAnalysis.cs Split Trainer verifier into TrainerName and TrainerID 2021-11-25 19:15:42 -08:00
LegalityAnalyzers.cs Split Trainer verifier into TrainerName and TrainerID 2021-11-25 19:15:42 -08:00
MoveList.cs Fix dropdown suggested green moves from showing swsh moves 2021-11-23 22:58:41 -08:00
MoveListSuggest.cs Fix dropdown suggested green moves from showing swsh moves 2021-11-23 22:58:41 -08:00