PKHeX/PKHeX.Core/Legality/Moves/Breeding/MoveBreed6.cs
Kurt 2f078e6565 Minor tweaks
Make HP IV set use single array fetch, less memory required
add some xmldoc
2021-04-20 01:02:32 -07:00

163 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using static PKHeX.Core.EggSource6;
namespace PKHeX.Core
{
/// <summary>
/// Inheritance logic for Generations 6+.
/// </summary>
/// <remarks>Refer to <see cref="EggSource6"/> for inheritance ordering.</remarks>
public static class MoveBreed6
{
private const int level = 1;
public static EggSource6[] Validate(int generation, int species, int form, GameVersion version, int[] moves, out bool valid)
{
var count = Array.IndexOf(moves, 0);
if (count == 0)
{
valid = false; // empty moveset
return Array.Empty<EggSource6>();
}
if (count == -1)
count = moves.Length;
var learn = GameData.GetLearnsets(version);
var table = GameData.GetPersonal(version);
var index = table.GetFormIndex(species, form);
var learnset = learn[index];
var egg = MoveEgg.GetEggMoves(generation, species, form, version);
var value = new BreedInfo<EggSource6>(count, learnset, moves, level);
if (moves[count - 1] is (int)Move.VoltTackle)
value.Actual[--count] = VoltTackle;
if (count == 0)
{
valid = VerifyBaseMoves(value);
}
else
{
bool inherit = Breeding.GetCanInheritMoves(species);
MarkMovesForOrigin(value, egg, count, inherit);
valid = RecurseMovesForOrigin(value, count - 1);
}
if (!valid)
CleanResult(value.Actual, value.Possible);
return value.Actual;
}
private static void CleanResult(EggSource6[] valueActual, byte[] valuePossible)
{
for (int i = 0; i < valueActual.Length; i++)
{
if (valueActual[i] != 0)
continue;
var poss = valuePossible[i];
if (poss == 0)
continue;
for (int j = 0; j < (int)Max; j++)
{
if ((poss & (1 << j)) == 0)
continue;
valueActual[i] = (EggSource6)j;
break;
}
}
}
private static bool RecurseMovesForOrigin(in BreedInfo<EggSource6> info, int start, EggSource6 type = Max - 1)
{
int i = start;
do
{
var unpeel = type - 1;
if (unpeel != 0 && RecurseMovesForOrigin(info, i, unpeel))
return true;
var permit = info.Possible[i];
if ((permit & (1 << (int)type)) == 0)
return false;
info.Actual[i] = type;
} while (--i >= 0);
return VerifyBaseMoves(info);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool VerifyBaseMoves(in BreedInfo<EggSource6> info)
{
var count = 0;
foreach (var x in info.Actual)
{
if (x == Base)
count++;
else
break;
}
var moves = info.Moves;
if (count == -1)
return moves[moves.Length - 1] != 0;
var baseMoves = info.Learnset.GetBaseEggMoves(info.Level);
if (baseMoves.Length < count)
return false;
if (moves[moves.Length - 1] == 0 && count != baseMoves.Length)
return false;
for (int i = count - 1, b = baseMoves.Length - 1; i >= 0; i--, b--)
{
var move = moves[i];
var expect = baseMoves[b];
if (expect != move)
return false;
}
// A low-index base egg move may be nudged out, but can only reappear if sufficient non-base moves are before it.
if (baseMoves.Length == count)
return true;
for (int i = count; i < info.Actual.Length; i++)
{
var isBase = (info.Possible[i] & (1 << (int)Base)) != 0;
if (!isBase)
continue;
var baseIndex = baseMoves.IndexOf(info.Moves[i]);
var min = info.Moves.Length - baseMoves.Length + baseIndex;
if (i <= min + count)
return false;
}
return true;
}
private static void MarkMovesForOrigin(in BreedInfo<EggSource6> value, ICollection<int> eggMoves, int count, bool inheritLevelUp)
{
var possible = value.Possible;
var learn = value.Learnset;
var baseEgg = value.Learnset.GetBaseEggMoves(value.Level);
var moves = value.Moves;
for (int i = 0; i < count; i++)
{
var move = moves[i];
if (baseEgg.IndexOf(move) != -1)
possible[i] |= 1 << (int)Base;
if (inheritLevelUp && learn.GetLevelLearnMove(move) != -1)
possible[i] |= 1 << (int)ParentLevelUp;
if (eggMoves.Contains(move))
possible[i] |= 1 << (int)ParentEgg;
}
}
}
}