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https://github.com/kwsch/PKHeX
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cbd039b18c
GameInfo has been the storage for the current Game Language environment When using GameInfo, only one environment is tracked at a time, which is initialized by the PKM editor (items, moves). Rework things to allow multiple filtered sources to exist, and keep the filtering logic in PKHeX.Core for reuse in other programs... ;) |
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BigEndian.cs | ||
DataUtil.cs | ||
DateUtil.cs | ||
FileUtil.cs | ||
MessageStrings.cs | ||
PathUtil.cs | ||
RandUtil.cs | ||
ReflectUtil.cs | ||
Util.cs |