PKHeX/PKHeX.Core/Util
Kurt cbd039b18c Extract datasource filtered lists to object
GameInfo has been the storage for the current Game Language environment
When using GameInfo, only one environment is tracked at a time, which is
initialized by the PKM editor (items, moves). Rework things to allow
multiple filtered sources to exist, and keep the filtering logic in
PKHeX.Core for reuse in other programs... ;)
2019-06-22 10:50:32 -07:00
..
BigEndian.cs Reverse array in place 2019-02-15 11:46:02 -08:00
DataUtil.cs Extract datasource filtered lists to object 2019-06-22 10:50:32 -07:00
DateUtil.cs Converted PKHeX.Core to .Net Standard 2017-05-11 23:34:18 -05:00
FileUtil.cs Add gp1-pb7 conversion 2018-11-21 20:48:55 -08:00
MessageStrings.cs Fix Import Count on Load Boxes (#2308) 2019-05-15 09:11:48 -07:00
PathUtil.cs Relocate FFFF trim (and 0000) to same location 2019-03-20 22:13:09 -07:00
RandUtil.cs Split gen5-7 saves with inheritance (#2319) 2019-06-08 19:56:11 -07:00
ReflectUtil.cs Style updates 2018-07-29 13:27:48 -07:00
Util.cs Split gen5-7 saves with inheritance (#2319) 2019-06-08 19:56:11 -07:00