mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 15:59:13 +00:00
82a40cb965
add comboitem list to string[] add regions list as cached comboitem list lock resource cache on fetch extract alola time list generating
235 lines
9.6 KiB
C#
235 lines
9.6 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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public static class GameInfo
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{
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private static readonly string[] ptransp = { "ポケシフター", "Poké Transfer", "Poké Fret", "Pokétrasporto", "Poképorter", "Pokétransfer", "포케시프터", "宝可传送", "寶可傳送" };
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private static readonly string[] lang_val = { "ja", "en", "fr", "it", "de", "es", "ko", "zh", "zh2" };
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private const string DefaultLanguage = "en";
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public static string CurrentLanguage { get; set; } = DefaultLanguage;
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public static int Language(string lang = null) => Array.IndexOf(lang_val, lang ?? CurrentLanguage);
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public static string Language2Char(uint lang) => lang > lang_val.Length ? DefaultLanguage : lang_val[lang];
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private static readonly GameStrings[] Languages = new GameStrings[lang_val.Length];
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public static readonly IReadOnlyList<string> GenderSymbolUnicode = new[] {"♂", "♀", "-"};
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public static readonly IReadOnlyList<string> GenderSymbolASCII = new[] {"M", "F", "-"};
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// Lazy fetch implementation
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private static int DefaultLanguageIndex => Array.IndexOf(lang_val, DefaultLanguage);
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public static int GetLanguageIndex(string lang)
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{
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int l = Array.IndexOf(lang_val, lang);
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return l < 0 ? DefaultLanguageIndex : l;
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}
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public static GameStrings GetStrings(string lang)
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{
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int index = GetLanguageIndex(lang);
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return GetStrings(index);
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}
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public static GameStrings GetStrings(int index)
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{
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return Languages[index] ?? (Languages[index] = new GameStrings(lang_val[index]));
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}
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public static string GetTransporterName(string lang)
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{
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int index = GetLanguageIndex(lang);
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if (index >= ptransp.Length)
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index = DefaultLanguageIndex;
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return ptransp[index];
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}
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public static GameStrings Strings { get; set; } = GetStrings(DefaultLanguage);
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public static string[] GetStrings(string ident, string lang, string type = "text")
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{
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string[] data = Util.GetStringList(ident, lang, type);
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if (data == null || data.Length == 0)
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data = Util.GetStringList(ident, DefaultLanguage, type);
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return data;
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}
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public static string GetVersionName(GameVersion version)
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{
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var list = (List<ComboItem>) VersionDataSource;
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var first = list.Find(z => z.Value == (int) version);
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return first.Equals(default(ComboItem)) ? version.ToString() : first.Text;
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}
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// DataSource providing
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public static IReadOnlyList<ComboItem> ItemDataSource => Strings.ItemDataSource;
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public static IReadOnlyList<ComboItem> SpeciesDataSource => Strings.SpeciesDataSource;
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public static IReadOnlyList<ComboItem> BallDataSource => Strings.BallDataSource;
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public static IReadOnlyList<ComboItem> NatureDataSource => Strings.NatureDataSource;
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public static IReadOnlyList<ComboItem> AbilityDataSource => Strings.AbilityDataSource;
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public static IReadOnlyList<ComboItem> VersionDataSource => Strings.VersionDataSource;
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public static IReadOnlyList<ComboItem> LegalMoveDataSource => Strings.LegalMoveDataSource;
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public static IReadOnlyList<ComboItem> HaXMoveDataSource => Strings.HaXMoveDataSource;
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public static IReadOnlyList<ComboItem> MoveDataSource => Strings.MoveDataSource;
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public static IReadOnlyList<ComboItem> EncounterTypeDataSource => Strings.EncounterTypeDataSource;
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public static IReadOnlyList<ComboItem> Regions => GameStrings.Regions;
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public static IReadOnlyList<ComboItem> LanguageDataSource(int gen) => GameStrings.LanguageDataSource(gen);
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public static IReadOnlyList<ComboItem> GetAbilityList(int[] abils, int format)
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{
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if (format == 3 && abils[1] == abils[0])
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abils = new[] { abils[0] };
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return Strings.GetAbilityDataSource(abils);
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}
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/// <summary>
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/// Gets the location names array for a specified generation.
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/// </summary>
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/// <param name="gen">Generation to get location names for.</param>
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/// <param name="bankID">BankID used to choose the text bank.</param>
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/// <param name="version">Version of origin</param>
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/// <returns>List of location names.</returns>
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private static IReadOnlyList<string> GetLocationNames(int gen, int bankID, GameVersion version)
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{
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switch (gen)
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{
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case 2: return Strings.metGSC_00000;
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case 3:
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return version == GameVersion.CXD ? Strings.metCXD_00000 : Strings.metRSEFRLG_00000;
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case 4: return GetLocationNames4(bankID);
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case 5: return GetLocationNames5(bankID);
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case 6: return GetLocationNames6(bankID);
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case 7:
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if (GameVersion.GG.Contains(version))
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return GetLocationNames7GG(bankID);
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return GetLocationNames7(bankID);
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default:
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return Array.Empty<string>();
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}
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}
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private static IReadOnlyList<string> GetLocationNames4(int bankID)
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{
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switch (bankID)
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{
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case 0: return Strings.metHGSS_00000;
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case 2: return Strings.metHGSS_02000;
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case 3: return Strings.metHGSS_03000;
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default: return Array.Empty<string>();
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}
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}
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private static IReadOnlyList<string> GetLocationNames5(int bankID)
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{
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switch (bankID)
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{
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case 0: return Strings.metBW2_00000;
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case 3: return Strings.metBW2_30000;
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case 4: return Strings.metBW2_40000;
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case 6: return Strings.metBW2_60000;
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default: return Array.Empty<string>();
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}
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}
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private static IReadOnlyList<string> GetLocationNames6(int bankID)
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{
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switch (bankID)
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{
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case 0: return Strings.metXY_00000;
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case 3: return Strings.metXY_30000;
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case 4: return Strings.metXY_40000;
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case 6: return Strings.metXY_60000;
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default: return Array.Empty<string>();
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}
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}
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private static IReadOnlyList<string> GetLocationNames7(int bankID)
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{
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switch (bankID)
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{
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case 0: return Strings.metSM_00000;
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case 3: return Strings.metSM_30000;
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case 4: return Strings.metSM_40000;
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case 6: return Strings.metSM_60000;
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default: return Array.Empty<string>();
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}
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}
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private static IReadOnlyList<string> GetLocationNames7GG(int bankID)
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{
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switch (bankID)
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{
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case 0: return Strings.metGG_00000;
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case 3: return Strings.metGG_30000;
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case 4: return Strings.metGG_40000;
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case 6: return Strings.metGG_60000;
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default: return Array.Empty<string>();
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}
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}
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/// <summary>
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/// Gets the location name for the specified parameters.
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/// </summary>
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/// <param name="eggmet">Location is from the <see cref="PKM.Egg_Location"/></param>
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/// <param name="locval">Location value</param>
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/// <param name="format">Current <see cref="PKM.Format"/></param>
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/// <param name="generation"><see cref="PKM.GenNumber"/> of origin</param>
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/// <param name="version">Current GameVersion (only applicable for <see cref="GameVersion.GG"/> differentiation)</param>
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/// <returns>Location name</returns>
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public static string GetLocationName(bool eggmet, int locval, int format, int generation, GameVersion version)
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{
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int gen = -1;
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int bankID = 0;
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if (format == 2)
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{
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gen = 2;
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}
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else if (format == 3)
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{
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gen = 3;
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}
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else if (generation == 4 && (eggmet || format == 4)) // 4
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{
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const int size = 1000;
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bankID = locval / size;
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gen = 4;
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locval %= size;
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}
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else // 5-7+
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{
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const int size = 10000;
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bankID = locval / size;
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int g = generation;
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if (g >= 5)
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gen = g;
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else if (format >= 5)
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gen = format;
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locval %= size;
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if (bankID >= 3)
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locval--;
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}
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var bank = GetLocationNames(gen, bankID, version);
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if (bank.Count <= locval)
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return string.Empty;
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return bank[locval];
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}
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/// <summary>
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/// Gets the location list for a specific version, which can retrieve either met locations or egg locations.
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/// </summary>
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/// <param name="version">Version to retrieve for</param>
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/// <param name="pkmFormat">Generation to retrieve for</param>
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/// <param name="egg">Egg Locations are to be retrieved instead of regular Met Locations</param>
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/// <returns>Consumable list of met locations</returns>
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public static IReadOnlyList<ComboItem> GetLocationList(GameVersion version, int pkmFormat, bool egg = false)
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{
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return Strings.GetLocationList(version, pkmFormat, egg);
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}
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}
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}
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