mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-12 13:42:36 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
758 lines
47 KiB
C#
758 lines
47 KiB
C#
using System;
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using System.Numerics;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary> Generation 8 <see cref="PKM"/> format. </summary>
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public abstract class G8PKM : PKM, ISanityChecksum, IMoveReset,
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ITechRecord, ISociability, IContestStats, IHyperTrain, IScaledSize, IGigantamax, IFavorite, IDynamaxLevel, IHandlerLanguage, IFormArgument, IHomeTrack, IBattleVersion, ITrainerMemories,
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IRibbonIndex, IRibbonSetAffixed, IRibbonSetRibbons, IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetCommon3, IRibbonSetCommon4, IRibbonSetCommon6, IRibbonSetMemory6, IRibbonSetCommon7, IRibbonSetCommon8, IRibbonSetMarks, IRibbonSetMark8
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{
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protected G8PKM() : base(PokeCrypto.SIZE_8PARTY) { }
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protected G8PKM(byte[] data) : base(DecryptParty(data)) { }
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public abstract void ResetMoves();
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private static byte[] DecryptParty(byte[] data)
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{
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PokeCrypto.DecryptIfEncrypted8(ref data);
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Array.Resize(ref data, PokeCrypto.SIZE_8PARTY);
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return data;
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}
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private ushort CalculateChecksum()
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{
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ushort chk = 0;
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for (int i = 8; i < PokeCrypto.SIZE_8STORED; i += 2)
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chk += ReadUInt16LittleEndian(Data.AsSpan(i));
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return chk;
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}
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// Simple Generated Attributes
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public abstract IPermitRecord Permit { get; } // PersonalInfo derived metadata
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public override int CurrentFriendship
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{
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get => CurrentHandler == 0 ? OT_Friendship : HT_Friendship;
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set { if (CurrentHandler == 0) OT_Friendship = value; else HT_Friendship = value; }
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}
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public override int SIZE_PARTY => PokeCrypto.SIZE_8PARTY;
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public override int SIZE_STORED => PokeCrypto.SIZE_8STORED;
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public sealed override bool ChecksumValid => CalculateChecksum() == Checksum;
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public sealed override void RefreshChecksum() => Checksum = CalculateChecksum();
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public sealed override bool Valid { get => Sanity == 0 && ChecksumValid; set { if (!value) return; Sanity = 0; RefreshChecksum(); } }
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// Trash Bytes
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public override Span<byte> Nickname_Trash => Data.AsSpan(0x58, 26);
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public override Span<byte> HT_Trash => Data.AsSpan(0xA8, 26);
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public override Span<byte> OT_Trash => Data.AsSpan(0xF8, 26);
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// Maximums
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public override int MaxIV => 31;
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public override int MaxEV => 252;
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public override int MaxStringLengthOT => 12;
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public override int MaxStringLengthNickname => 12;
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public override uint PSV => ((PID >> 16) ^ (PID & 0xFFFF)) >> 4;
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public override uint TSV => (uint)(TID16 ^ SID16) >> 4;
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public override bool IsUntraded => Data[0xA8] == 0 && Data[0xA8 + 1] == 0 && Format == Generation; // immediately terminated HT_Name data (\0)
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// Complex Generated Attributes
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public override int Characteristic
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{
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get
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{
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int pm6 = (int)(EncryptionConstant % 6);
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int maxIV = MaximumIV;
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int pm6stat = 0;
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for (int i = 0; i < 6; i++)
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{
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pm6stat = (pm6 + i) % 6;
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if (GetIV(pm6stat) == maxIV)
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break;
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}
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return (pm6stat * 5) + (maxIV % 5);
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}
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}
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// Methods
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protected override byte[] Encrypt()
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{
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RefreshChecksum();
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return PokeCrypto.EncryptArray8(Data);
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}
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public void FixRelearn()
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{
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while (true)
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{
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if (RelearnMove4 != 0 && RelearnMove3 == 0)
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{
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RelearnMove3 = RelearnMove4;
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RelearnMove4 = 0;
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}
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if (RelearnMove3 != 0 && RelearnMove2 == 0)
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{
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RelearnMove2 = RelearnMove3;
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RelearnMove3 = 0;
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continue;
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}
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if (RelearnMove2 != 0 && RelearnMove1 == 0)
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{
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RelearnMove1 = RelearnMove2;
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RelearnMove2 = 0;
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continue;
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}
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break;
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}
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}
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public override uint EncryptionConstant { get => ReadUInt32LittleEndian(Data.AsSpan(0x00)); set => WriteUInt32LittleEndian(Data.AsSpan(0x00), value); }
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public ushort Sanity { get => ReadUInt16LittleEndian(Data.AsSpan(0x04)); set => WriteUInt16LittleEndian(Data.AsSpan(0x04), value); }
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public ushort Checksum { get => ReadUInt16LittleEndian(Data.AsSpan(0x06)); set => WriteUInt16LittleEndian(Data.AsSpan(0x06), value); }
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// Structure
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#region Block A
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public override ushort Species { get => ReadUInt16LittleEndian(Data.AsSpan(0x08)); set => WriteUInt16LittleEndian(Data.AsSpan(0x08), value); }
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public override int HeldItem { get => ReadUInt16LittleEndian(Data.AsSpan(0x0A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0A), (ushort)value); }
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public override uint ID32 { get => ReadUInt32LittleEndian(Data.AsSpan(0x0C)); set => WriteUInt32LittleEndian(Data.AsSpan(0x0C), value); }
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public override ushort TID16 { get => ReadUInt16LittleEndian(Data.AsSpan(0x0C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0C), value); }
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public override ushort SID16 { get => ReadUInt16LittleEndian(Data.AsSpan(0x0E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0E), value); }
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public override uint EXP { get => ReadUInt32LittleEndian(Data.AsSpan(0x10)); set => WriteUInt32LittleEndian(Data.AsSpan(0x10), value); }
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public override int Ability { get => ReadUInt16LittleEndian(Data.AsSpan(0x14)); set => WriteUInt16LittleEndian(Data.AsSpan(0x14), (ushort)value); }
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public override int AbilityNumber { get => Data[0x16] & 7; set => Data[0x16] = (byte)((Data[0x16] & ~7) | (value & 7)); }
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public bool IsFavorite { get => (Data[0x16] & 8) != 0; set => Data[0x16] = (byte)((Data[0x16] & ~8) | ((value ? 1 : 0) << 3)); } // unused, was in LGP/E but not in SW/SH
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public bool CanGigantamax { get => (Data[0x16] & 16) != 0; set => Data[0x16] = (byte)((Data[0x16] & ~16) | (value ? 16 : 0)); }
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// 0x17 alignment unused
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public override int MarkValue { get => ReadUInt16LittleEndian(Data.AsSpan(0x18)); set => WriteUInt16LittleEndian(Data.AsSpan(0x18), (ushort)value); }
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// 0x1A alignment unused
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// 0x1B alignment unused
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public override uint PID { get => ReadUInt32LittleEndian(Data.AsSpan(0x1C)); set => WriteUInt32LittleEndian(Data.AsSpan(0x1C), value); }
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public override int Nature { get => Data[0x20]; set => Data[0x20] = (byte)value; }
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public override int StatNature { get => Data[0x21]; set => Data[0x21] = (byte)value; }
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public override bool FatefulEncounter { get => (Data[0x22] & 1) == 1; set => Data[0x22] = (byte)((Data[0x22] & ~0x01) | (value ? 1 : 0)); }
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public bool Flag2 { get => (Data[0x22] & 2) == 2; set => Data[0x22] = (byte)((Data[0x22] & ~0x02) | (value ? 2 : 0)); }
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public override int Gender { get => (Data[0x22] >> 2) & 0x3; set => Data[0x22] = (byte)((Data[0x22] & 0xF3) | (value << 2)); }
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// 0x23 alignment unused
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public override byte Form { get => Data[0x24]; set => WriteUInt16LittleEndian(Data.AsSpan(0x24), value); }
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public override int EV_HP { get => Data[0x26]; set => Data[0x26] = (byte)value; }
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public override int EV_ATK { get => Data[0x27]; set => Data[0x27] = (byte)value; }
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public override int EV_DEF { get => Data[0x28]; set => Data[0x28] = (byte)value; }
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public override int EV_SPE { get => Data[0x29]; set => Data[0x29] = (byte)value; }
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public override int EV_SPA { get => Data[0x2A]; set => Data[0x2A] = (byte)value; }
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public override int EV_SPD { get => Data[0x2B]; set => Data[0x2B] = (byte)value; }
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public byte CNT_Cool { get => Data[0x2C]; set => Data[0x2C] = value; }
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public byte CNT_Beauty { get => Data[0x2D]; set => Data[0x2D] = value; }
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public byte CNT_Cute { get => Data[0x2E]; set => Data[0x2E] = value; }
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public byte CNT_Smart { get => Data[0x2F]; set => Data[0x2F] = value; }
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public byte CNT_Tough { get => Data[0x30]; set => Data[0x30] = value; }
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public byte CNT_Sheen { get => Data[0x31]; set => Data[0x31] = value; }
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private byte PKRS { get => Data[0x32]; set => Data[0x32] = value; }
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public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)((PKRS & ~0xF) | value); }
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public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)((PKRS & 0xF) | (value << 4)); }
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// 0x33 unused padding
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// ribbon u32
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public bool RibbonChampionKalos { get => FlagUtil.GetFlag(Data, 0x34, 0); set => FlagUtil.SetFlag(Data, 0x34, 0, value); }
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public bool RibbonChampionG3 { get => FlagUtil.GetFlag(Data, 0x34, 1); set => FlagUtil.SetFlag(Data, 0x34, 1, value); }
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public bool RibbonChampionSinnoh { get => FlagUtil.GetFlag(Data, 0x34, 2); set => FlagUtil.SetFlag(Data, 0x34, 2, value); }
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public bool RibbonBestFriends { get => FlagUtil.GetFlag(Data, 0x34, 3); set => FlagUtil.SetFlag(Data, 0x34, 3, value); }
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public bool RibbonTraining { get => FlagUtil.GetFlag(Data, 0x34, 4); set => FlagUtil.SetFlag(Data, 0x34, 4, value); }
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public bool RibbonBattlerSkillful { get => FlagUtil.GetFlag(Data, 0x34, 5); set => FlagUtil.SetFlag(Data, 0x34, 5, value); }
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public bool RibbonBattlerExpert { get => FlagUtil.GetFlag(Data, 0x34, 6); set => FlagUtil.SetFlag(Data, 0x34, 6, value); }
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public bool RibbonEffort { get => FlagUtil.GetFlag(Data, 0x34, 7); set => FlagUtil.SetFlag(Data, 0x34, 7, value); }
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public bool RibbonAlert { get => FlagUtil.GetFlag(Data, 0x35, 0); set => FlagUtil.SetFlag(Data, 0x35, 0, value); }
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public bool RibbonShock { get => FlagUtil.GetFlag(Data, 0x35, 1); set => FlagUtil.SetFlag(Data, 0x35, 1, value); }
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public bool RibbonDowncast { get => FlagUtil.GetFlag(Data, 0x35, 2); set => FlagUtil.SetFlag(Data, 0x35, 2, value); }
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public bool RibbonCareless { get => FlagUtil.GetFlag(Data, 0x35, 3); set => FlagUtil.SetFlag(Data, 0x35, 3, value); }
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public bool RibbonRelax { get => FlagUtil.GetFlag(Data, 0x35, 4); set => FlagUtil.SetFlag(Data, 0x35, 4, value); }
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public bool RibbonSnooze { get => FlagUtil.GetFlag(Data, 0x35, 5); set => FlagUtil.SetFlag(Data, 0x35, 5, value); }
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public bool RibbonSmile { get => FlagUtil.GetFlag(Data, 0x35, 6); set => FlagUtil.SetFlag(Data, 0x35, 6, value); }
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public bool RibbonGorgeous { get => FlagUtil.GetFlag(Data, 0x35, 7); set => FlagUtil.SetFlag(Data, 0x35, 7, value); }
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public bool RibbonRoyal { get => FlagUtil.GetFlag(Data, 0x36, 0); set => FlagUtil.SetFlag(Data, 0x36, 0, value); }
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public bool RibbonGorgeousRoyal { get => FlagUtil.GetFlag(Data, 0x36, 1); set => FlagUtil.SetFlag(Data, 0x36, 1, value); }
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public bool RibbonArtist { get => FlagUtil.GetFlag(Data, 0x36, 2); set => FlagUtil.SetFlag(Data, 0x36, 2, value); }
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public bool RibbonFootprint { get => FlagUtil.GetFlag(Data, 0x36, 3); set => FlagUtil.SetFlag(Data, 0x36, 3, value); }
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public bool RibbonRecord { get => FlagUtil.GetFlag(Data, 0x36, 4); set => FlagUtil.SetFlag(Data, 0x36, 4, value); }
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public bool RibbonLegend { get => FlagUtil.GetFlag(Data, 0x36, 5); set => FlagUtil.SetFlag(Data, 0x36, 5, value); }
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public bool RibbonCountry { get => FlagUtil.GetFlag(Data, 0x36, 6); set => FlagUtil.SetFlag(Data, 0x36, 6, value); }
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public bool RibbonNational { get => FlagUtil.GetFlag(Data, 0x36, 7); set => FlagUtil.SetFlag(Data, 0x36, 7, value); }
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public bool RibbonEarth { get => FlagUtil.GetFlag(Data, 0x37, 0); set => FlagUtil.SetFlag(Data, 0x37, 0, value); }
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public bool RibbonWorld { get => FlagUtil.GetFlag(Data, 0x37, 1); set => FlagUtil.SetFlag(Data, 0x37, 1, value); }
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public bool RibbonClassic { get => FlagUtil.GetFlag(Data, 0x37, 2); set => FlagUtil.SetFlag(Data, 0x37, 2, value); }
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public bool RibbonPremier { get => FlagUtil.GetFlag(Data, 0x37, 3); set => FlagUtil.SetFlag(Data, 0x37, 3, value); }
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public bool RibbonEvent { get => FlagUtil.GetFlag(Data, 0x37, 4); set => FlagUtil.SetFlag(Data, 0x37, 4, value); }
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public bool RibbonBirthday { get => FlagUtil.GetFlag(Data, 0x37, 5); set => FlagUtil.SetFlag(Data, 0x37, 5, value); }
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public bool RibbonSpecial { get => FlagUtil.GetFlag(Data, 0x37, 6); set => FlagUtil.SetFlag(Data, 0x37, 6, value); }
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public bool RibbonSouvenir { get => FlagUtil.GetFlag(Data, 0x37, 7); set => FlagUtil.SetFlag(Data, 0x37, 7, value); }
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// ribbon u32
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public bool RibbonWishing { get => FlagUtil.GetFlag(Data, 0x38, 0); set => FlagUtil.SetFlag(Data, 0x38, 0, value); }
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public bool RibbonChampionBattle { get => FlagUtil.GetFlag(Data, 0x38, 1); set => FlagUtil.SetFlag(Data, 0x38, 1, value); }
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public bool RibbonChampionRegional { get => FlagUtil.GetFlag(Data, 0x38, 2); set => FlagUtil.SetFlag(Data, 0x38, 2, value); }
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public bool RibbonChampionNational { get => FlagUtil.GetFlag(Data, 0x38, 3); set => FlagUtil.SetFlag(Data, 0x38, 3, value); }
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public bool RibbonChampionWorld { get => FlagUtil.GetFlag(Data, 0x38, 4); set => FlagUtil.SetFlag(Data, 0x38, 4, value); }
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public bool HasContestMemoryRibbon { get => FlagUtil.GetFlag(Data, 0x38, 5); set => FlagUtil.SetFlag(Data, 0x38, 5, value); }
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public bool HasBattleMemoryRibbon { get => FlagUtil.GetFlag(Data, 0x38, 6); set => FlagUtil.SetFlag(Data, 0x38, 6, value); }
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public bool RibbonChampionG6Hoenn { get => FlagUtil.GetFlag(Data, 0x38, 7); set => FlagUtil.SetFlag(Data, 0x38, 7, value); }
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public bool RibbonContestStar { get => FlagUtil.GetFlag(Data, 0x39, 0); set => FlagUtil.SetFlag(Data, 0x39, 0, value); }
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public bool RibbonMasterCoolness { get => FlagUtil.GetFlag(Data, 0x39, 1); set => FlagUtil.SetFlag(Data, 0x39, 1, value); }
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public bool RibbonMasterBeauty { get => FlagUtil.GetFlag(Data, 0x39, 2); set => FlagUtil.SetFlag(Data, 0x39, 2, value); }
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public bool RibbonMasterCuteness { get => FlagUtil.GetFlag(Data, 0x39, 3); set => FlagUtil.SetFlag(Data, 0x39, 3, value); }
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public bool RibbonMasterCleverness { get => FlagUtil.GetFlag(Data, 0x39, 4); set => FlagUtil.SetFlag(Data, 0x39, 4, value); }
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public bool RibbonMasterToughness { get => FlagUtil.GetFlag(Data, 0x39, 5); set => FlagUtil.SetFlag(Data, 0x39, 5, value); }
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public bool RibbonChampionAlola { get => FlagUtil.GetFlag(Data, 0x39, 6); set => FlagUtil.SetFlag(Data, 0x39, 6, value); }
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public bool RibbonBattleRoyale { get => FlagUtil.GetFlag(Data, 0x39, 7); set => FlagUtil.SetFlag(Data, 0x39, 7, value); }
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public bool RibbonBattleTreeGreat { get => FlagUtil.GetFlag(Data, 0x3A, 0); set => FlagUtil.SetFlag(Data, 0x3A, 0, value); }
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public bool RibbonBattleTreeMaster { get => FlagUtil.GetFlag(Data, 0x3A, 1); set => FlagUtil.SetFlag(Data, 0x3A, 1, value); }
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public bool RibbonChampionGalar { get => FlagUtil.GetFlag(Data, 0x3A, 2); set => FlagUtil.SetFlag(Data, 0x3A, 2, value); }
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public bool RibbonTowerMaster { get => FlagUtil.GetFlag(Data, 0x3A, 3); set => FlagUtil.SetFlag(Data, 0x3A, 3, value); }
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public bool RibbonMasterRank { get => FlagUtil.GetFlag(Data, 0x3A, 4); set => FlagUtil.SetFlag(Data, 0x3A, 4, value); }
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public bool RibbonMarkLunchtime { get => FlagUtil.GetFlag(Data, 0x3A, 5); set => FlagUtil.SetFlag(Data, 0x3A, 5, value); }
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public bool RibbonMarkSleepyTime { get => FlagUtil.GetFlag(Data, 0x3A, 6); set => FlagUtil.SetFlag(Data, 0x3A, 6, value); }
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public bool RibbonMarkDusk { get => FlagUtil.GetFlag(Data, 0x3A, 7); set => FlagUtil.SetFlag(Data, 0x3A, 7, value); }
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public bool RibbonMarkDawn { get => FlagUtil.GetFlag(Data, 0x3B, 0); set => FlagUtil.SetFlag(Data, 0x3B, 0, value); }
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public bool RibbonMarkCloudy { get => FlagUtil.GetFlag(Data, 0x3B, 1); set => FlagUtil.SetFlag(Data, 0x3B, 1, value); }
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public bool RibbonMarkRainy { get => FlagUtil.GetFlag(Data, 0x3B, 2); set => FlagUtil.SetFlag(Data, 0x3B, 2, value); }
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public bool RibbonMarkStormy { get => FlagUtil.GetFlag(Data, 0x3B, 3); set => FlagUtil.SetFlag(Data, 0x3B, 3, value); }
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public bool RibbonMarkSnowy { get => FlagUtil.GetFlag(Data, 0x3B, 4); set => FlagUtil.SetFlag(Data, 0x3B, 4, value); }
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public bool RibbonMarkBlizzard { get => FlagUtil.GetFlag(Data, 0x3B, 5); set => FlagUtil.SetFlag(Data, 0x3B, 5, value); }
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public bool RibbonMarkDry { get => FlagUtil.GetFlag(Data, 0x3B, 6); set => FlagUtil.SetFlag(Data, 0x3B, 6, value); }
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public bool RibbonMarkSandstorm { get => FlagUtil.GetFlag(Data, 0x3B, 7); set => FlagUtil.SetFlag(Data, 0x3B, 7, value); }
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public byte RibbonCountMemoryContest { get => Data[0x3C]; set => HasContestMemoryRibbon = (Data[0x3C] = value) != 0; }
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public byte RibbonCountMemoryBattle { get => Data[0x3D]; set => HasBattleMemoryRibbon = (Data[0x3D] = value) != 0; }
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// 0x3E padding
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// 0x3F padding
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// 0x40 Ribbon 1
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public bool RibbonMarkMisty { get => FlagUtil.GetFlag(Data, 0x40, 0); set => FlagUtil.SetFlag(Data, 0x40, 0, value); }
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public bool RibbonMarkDestiny { get => FlagUtil.GetFlag(Data, 0x40, 1); set => FlagUtil.SetFlag(Data, 0x40, 1, value); }
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public bool RibbonMarkFishing { get => FlagUtil.GetFlag(Data, 0x40, 2); set => FlagUtil.SetFlag(Data, 0x40, 2, value); }
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public bool RibbonMarkCurry { get => FlagUtil.GetFlag(Data, 0x40, 3); set => FlagUtil.SetFlag(Data, 0x40, 3, value); }
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public bool RibbonMarkUncommon { get => FlagUtil.GetFlag(Data, 0x40, 4); set => FlagUtil.SetFlag(Data, 0x40, 4, value); }
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public bool RibbonMarkRare { get => FlagUtil.GetFlag(Data, 0x40, 5); set => FlagUtil.SetFlag(Data, 0x40, 5, value); }
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public bool RibbonMarkRowdy { get => FlagUtil.GetFlag(Data, 0x40, 6); set => FlagUtil.SetFlag(Data, 0x40, 6, value); }
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public bool RibbonMarkAbsentMinded { get => FlagUtil.GetFlag(Data, 0x40, 7); set => FlagUtil.SetFlag(Data, 0x40, 7, value); }
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public bool RibbonMarkJittery { get => FlagUtil.GetFlag(Data, 0x41, 0); set => FlagUtil.SetFlag(Data, 0x41, 0, value); }
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public bool RibbonMarkExcited { get => FlagUtil.GetFlag(Data, 0x41, 1); set => FlagUtil.SetFlag(Data, 0x41, 1, value); }
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public bool RibbonMarkCharismatic { get => FlagUtil.GetFlag(Data, 0x41, 2); set => FlagUtil.SetFlag(Data, 0x41, 2, value); }
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|
public bool RibbonMarkCalmness { get => FlagUtil.GetFlag(Data, 0x41, 3); set => FlagUtil.SetFlag(Data, 0x41, 3, value); }
|
|
public bool RibbonMarkIntense { get => FlagUtil.GetFlag(Data, 0x41, 4); set => FlagUtil.SetFlag(Data, 0x41, 4, value); }
|
|
public bool RibbonMarkZonedOut { get => FlagUtil.GetFlag(Data, 0x41, 5); set => FlagUtil.SetFlag(Data, 0x41, 5, value); }
|
|
public bool RibbonMarkJoyful { get => FlagUtil.GetFlag(Data, 0x41, 6); set => FlagUtil.SetFlag(Data, 0x41, 6, value); }
|
|
public bool RibbonMarkAngry { get => FlagUtil.GetFlag(Data, 0x41, 7); set => FlagUtil.SetFlag(Data, 0x41, 7, value); }
|
|
|
|
public bool RibbonMarkSmiley { get => FlagUtil.GetFlag(Data, 0x42, 0); set => FlagUtil.SetFlag(Data, 0x42, 0, value); }
|
|
public bool RibbonMarkTeary { get => FlagUtil.GetFlag(Data, 0x42, 1); set => FlagUtil.SetFlag(Data, 0x42, 1, value); }
|
|
public bool RibbonMarkUpbeat { get => FlagUtil.GetFlag(Data, 0x42, 2); set => FlagUtil.SetFlag(Data, 0x42, 2, value); }
|
|
public bool RibbonMarkPeeved { get => FlagUtil.GetFlag(Data, 0x42, 3); set => FlagUtil.SetFlag(Data, 0x42, 3, value); }
|
|
public bool RibbonMarkIntellectual { get => FlagUtil.GetFlag(Data, 0x42, 4); set => FlagUtil.SetFlag(Data, 0x42, 4, value); }
|
|
public bool RibbonMarkFerocious { get => FlagUtil.GetFlag(Data, 0x42, 5); set => FlagUtil.SetFlag(Data, 0x42, 5, value); }
|
|
public bool RibbonMarkCrafty { get => FlagUtil.GetFlag(Data, 0x42, 6); set => FlagUtil.SetFlag(Data, 0x42, 6, value); }
|
|
public bool RibbonMarkScowling { get => FlagUtil.GetFlag(Data, 0x42, 7); set => FlagUtil.SetFlag(Data, 0x42, 7, value); }
|
|
|
|
public bool RibbonMarkKindly { get => FlagUtil.GetFlag(Data, 0x43, 0); set => FlagUtil.SetFlag(Data, 0x43, 0, value); }
|
|
public bool RibbonMarkFlustered { get => FlagUtil.GetFlag(Data, 0x43, 1); set => FlagUtil.SetFlag(Data, 0x43, 1, value); }
|
|
public bool RibbonMarkPumpedUp { get => FlagUtil.GetFlag(Data, 0x43, 2); set => FlagUtil.SetFlag(Data, 0x43, 2, value); }
|
|
public bool RibbonMarkZeroEnergy { get => FlagUtil.GetFlag(Data, 0x43, 3); set => FlagUtil.SetFlag(Data, 0x43, 3, value); }
|
|
public bool RibbonMarkPrideful { get => FlagUtil.GetFlag(Data, 0x43, 4); set => FlagUtil.SetFlag(Data, 0x43, 4, value); }
|
|
public bool RibbonMarkUnsure { get => FlagUtil.GetFlag(Data, 0x43, 5); set => FlagUtil.SetFlag(Data, 0x43, 5, value); }
|
|
public bool RibbonMarkHumble { get => FlagUtil.GetFlag(Data, 0x43, 6); set => FlagUtil.SetFlag(Data, 0x43, 6, value); }
|
|
public bool RibbonMarkThorny { get => FlagUtil.GetFlag(Data, 0x43, 7); set => FlagUtil.SetFlag(Data, 0x43, 7, value); }
|
|
// 0x44 Ribbon 2
|
|
|
|
public bool RibbonMarkVigor { get => FlagUtil.GetFlag(Data, 0x44, 0); set => FlagUtil.SetFlag(Data, 0x44, 0, value); }
|
|
public bool RibbonMarkSlump { get => FlagUtil.GetFlag(Data, 0x44, 1); set => FlagUtil.SetFlag(Data, 0x44, 1, value); }
|
|
public bool RibbonHisui { get => FlagUtil.GetFlag(Data, 0x44, 2); set => FlagUtil.SetFlag(Data, 0x44, 2, value); }
|
|
public bool RibbonTwinklingStar { get => FlagUtil.GetFlag(Data, 0x44, 3); set => FlagUtil.SetFlag(Data, 0x44, 3, value); }
|
|
public bool RIB44_4 { get => FlagUtil.GetFlag(Data, 0x44, 4); set => FlagUtil.SetFlag(Data, 0x44, 4, value); }
|
|
public bool RIB44_5 { get => FlagUtil.GetFlag(Data, 0x44, 5); set => FlagUtil.SetFlag(Data, 0x44, 5, value); }
|
|
public bool RIB44_6 { get => FlagUtil.GetFlag(Data, 0x44, 6); set => FlagUtil.SetFlag(Data, 0x44, 6, value); }
|
|
public bool RIB44_7 { get => FlagUtil.GetFlag(Data, 0x44, 7); set => FlagUtil.SetFlag(Data, 0x44, 7, value); }
|
|
|
|
public bool RIB45_0 { get => FlagUtil.GetFlag(Data, 0x45, 0); set => FlagUtil.SetFlag(Data, 0x45, 0, value); }
|
|
public bool RIB45_1 { get => FlagUtil.GetFlag(Data, 0x45, 1); set => FlagUtil.SetFlag(Data, 0x45, 1, value); }
|
|
public bool RIB45_2 { get => FlagUtil.GetFlag(Data, 0x45, 2); set => FlagUtil.SetFlag(Data, 0x45, 2, value); }
|
|
public bool RIB45_3 { get => FlagUtil.GetFlag(Data, 0x45, 3); set => FlagUtil.SetFlag(Data, 0x45, 3, value); }
|
|
public bool RIB45_4 { get => FlagUtil.GetFlag(Data, 0x45, 4); set => FlagUtil.SetFlag(Data, 0x45, 4, value); }
|
|
public bool RIB45_5 { get => FlagUtil.GetFlag(Data, 0x45, 5); set => FlagUtil.SetFlag(Data, 0x45, 5, value); }
|
|
public bool RIB45_6 { get => FlagUtil.GetFlag(Data, 0x45, 6); set => FlagUtil.SetFlag(Data, 0x45, 6, value); }
|
|
public bool RIB45_7 { get => FlagUtil.GetFlag(Data, 0x45, 7); set => FlagUtil.SetFlag(Data, 0x45, 7, value); }
|
|
|
|
public bool RIB46_0 { get => FlagUtil.GetFlag(Data, 0x46, 0); set => FlagUtil.SetFlag(Data, 0x46, 0, value); }
|
|
public bool RIB46_1 { get => FlagUtil.GetFlag(Data, 0x46, 1); set => FlagUtil.SetFlag(Data, 0x46, 1, value); }
|
|
public bool RIB46_2 { get => FlagUtil.GetFlag(Data, 0x46, 2); set => FlagUtil.SetFlag(Data, 0x46, 2, value); }
|
|
public bool RIB46_3 { get => FlagUtil.GetFlag(Data, 0x46, 3); set => FlagUtil.SetFlag(Data, 0x46, 3, value); }
|
|
public bool RIB46_4 { get => FlagUtil.GetFlag(Data, 0x46, 4); set => FlagUtil.SetFlag(Data, 0x46, 4, value); }
|
|
public bool RIB46_5 { get => FlagUtil.GetFlag(Data, 0x46, 5); set => FlagUtil.SetFlag(Data, 0x46, 5, value); }
|
|
public bool RIB46_6 { get => FlagUtil.GetFlag(Data, 0x46, 6); set => FlagUtil.SetFlag(Data, 0x46, 6, value); }
|
|
public bool RIB46_7 { get => FlagUtil.GetFlag(Data, 0x46, 7); set => FlagUtil.SetFlag(Data, 0x46, 7, value); }
|
|
|
|
public bool RIB47_0 { get => FlagUtil.GetFlag(Data, 0x47, 0); set => FlagUtil.SetFlag(Data, 0x47, 0, value); }
|
|
public bool RIB47_1 { get => FlagUtil.GetFlag(Data, 0x47, 1); set => FlagUtil.SetFlag(Data, 0x47, 1, value); }
|
|
public bool RIB47_2 { get => FlagUtil.GetFlag(Data, 0x47, 2); set => FlagUtil.SetFlag(Data, 0x47, 2, value); }
|
|
public bool RIB47_3 { get => FlagUtil.GetFlag(Data, 0x47, 3); set => FlagUtil.SetFlag(Data, 0x47, 3, value); }
|
|
public bool RIB47_4 { get => FlagUtil.GetFlag(Data, 0x47, 4); set => FlagUtil.SetFlag(Data, 0x47, 4, value); }
|
|
public bool RIB47_5 { get => FlagUtil.GetFlag(Data, 0x47, 5); set => FlagUtil.SetFlag(Data, 0x47, 5, value); }
|
|
public bool RIB47_6 { get => FlagUtil.GetFlag(Data, 0x47, 6); set => FlagUtil.SetFlag(Data, 0x47, 6, value); }
|
|
public bool RIB47_7 { get => FlagUtil.GetFlag(Data, 0x47, 7); set => FlagUtil.SetFlag(Data, 0x47, 7, value); }
|
|
|
|
public int RibbonCount => BitOperations.PopCount(ReadUInt64LittleEndian(Data.AsSpan(0x34)) & 0b00000000_00011111__11111111_11111111__11111111_11111111__11111111_11111111)
|
|
+ BitOperations.PopCount(ReadUInt64LittleEndian(Data.AsSpan(0x40)) & 0b00000000_00000000__00000000_00001100__00000000_00000000__00000000_00000000);
|
|
public int MarkCount => BitOperations.PopCount(ReadUInt64LittleEndian(Data.AsSpan(0x34)) & 0b11111111_11100000__00000000_00000000__00000000_00000000__00000000_00000000)
|
|
+ BitOperations.PopCount(ReadUInt64LittleEndian(Data.AsSpan(0x40)) & 0b00000000_00000000__00000000_00000011__11111111_11111111__11111111_11111111);
|
|
public int RibbonMarkCount => BitOperations.PopCount(ReadUInt64LittleEndian(Data.AsSpan(0x34)) & 0b11111111_11111111__11111111_11111111__11111111_11111111__11111111_11111111)
|
|
+ BitOperations.PopCount(ReadUInt64LittleEndian(Data.AsSpan(0x40)) & 0b00000000_00000000__00000000_00001111__11111111_11111111__11111111_11111111);
|
|
|
|
public bool HasMarkEncounter8 => MarkCount != 0;
|
|
|
|
public uint Sociability { get => ReadUInt32LittleEndian(Data.AsSpan(0x48)); set => WriteUInt32LittleEndian(Data.AsSpan(0x48), value); }
|
|
|
|
// 0x4C-0x4F unused
|
|
|
|
public byte HeightScalar { get => Data[0x50]; set => Data[0x50] = value; }
|
|
public byte WeightScalar { get => Data[0x51]; set => Data[0x51] = value; }
|
|
|
|
// 0x52-0x57 unused
|
|
|
|
#endregion
|
|
#region Block B
|
|
public override string Nickname
|
|
{
|
|
get => StringConverter8.GetString(Nickname_Trash);
|
|
set => StringConverter8.SetString(Nickname_Trash, value, 12, StringConverterOption.None);
|
|
}
|
|
|
|
// 2 bytes for \0, automatically handled above
|
|
|
|
public override ushort Move1 { get => ReadUInt16LittleEndian(Data.AsSpan(0x72)); set => WriteUInt16LittleEndian(Data.AsSpan(0x72), value); }
|
|
public override ushort Move2 { get => ReadUInt16LittleEndian(Data.AsSpan(0x74)); set => WriteUInt16LittleEndian(Data.AsSpan(0x74), value); }
|
|
public override ushort Move3 { get => ReadUInt16LittleEndian(Data.AsSpan(0x76)); set => WriteUInt16LittleEndian(Data.AsSpan(0x76), value); }
|
|
public override ushort Move4 { get => ReadUInt16LittleEndian(Data.AsSpan(0x78)); set => WriteUInt16LittleEndian(Data.AsSpan(0x78), value); }
|
|
|
|
public override int Move1_PP { get => Data[0x7A]; set => Data[0x7A] = (byte)value; }
|
|
public override int Move2_PP { get => Data[0x7B]; set => Data[0x7B] = (byte)value; }
|
|
public override int Move3_PP { get => Data[0x7C]; set => Data[0x7C] = (byte)value; }
|
|
public override int Move4_PP { get => Data[0x7D]; set => Data[0x7D] = (byte)value; }
|
|
public override int Move1_PPUps { get => Data[0x7E]; set => Data[0x7E] = (byte)value; }
|
|
public override int Move2_PPUps { get => Data[0x7F]; set => Data[0x7F] = (byte)value; }
|
|
public override int Move3_PPUps { get => Data[0x80]; set => Data[0x80] = (byte)value; }
|
|
public override int Move4_PPUps { get => Data[0x81]; set => Data[0x81] = (byte)value; }
|
|
|
|
public override ushort RelearnMove1 { get => ReadUInt16LittleEndian(Data.AsSpan(0x82)); set => WriteUInt16LittleEndian(Data.AsSpan(0x82), value); }
|
|
public override ushort RelearnMove2 { get => ReadUInt16LittleEndian(Data.AsSpan(0x84)); set => WriteUInt16LittleEndian(Data.AsSpan(0x84), value); }
|
|
public override ushort RelearnMove3 { get => ReadUInt16LittleEndian(Data.AsSpan(0x86)); set => WriteUInt16LittleEndian(Data.AsSpan(0x86), value); }
|
|
public override ushort RelearnMove4 { get => ReadUInt16LittleEndian(Data.AsSpan(0x88)); set => WriteUInt16LittleEndian(Data.AsSpan(0x88), value); }
|
|
|
|
public override int Stat_HPCurrent { get => ReadUInt16LittleEndian(Data.AsSpan(0x8A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x8A), (ushort)value); }
|
|
|
|
private uint IV32 { get => ReadUInt32LittleEndian(Data.AsSpan(0x8C)); set => WriteUInt32LittleEndian(Data.AsSpan(0x8C), value); }
|
|
public override int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 00)) | ((value > 31 ? 31u : (uint)value) << 00); }
|
|
public override int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 05)) | ((value > 31 ? 31u : (uint)value) << 05); }
|
|
public override int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 10)) | ((value > 31 ? 31u : (uint)value) << 10); }
|
|
public override int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 15)) | ((value > 31 ? 31u : (uint)value) << 15); }
|
|
public override int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 20)) | ((value > 31 ? 31u : (uint)value) << 20); }
|
|
public override int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 25)) | ((value > 31 ? 31u : (uint)value) << 25); }
|
|
public override bool IsEgg { get => ((IV32 >> 30) & 1) == 1; set => IV32 = (IV32 & ~0x40000000u) | (value ? 0x40000000u : 0u); }
|
|
public override bool IsNicknamed { get => ((IV32 >> 31) & 1) == 1; set => IV32 = (IV32 & 0x7FFFFFFFu) | (value ? 0x80000000u : 0u); }
|
|
|
|
public byte DynamaxLevel { get => Data[0x90]; set => Data[0x90] = value; }
|
|
|
|
// 0x91-0x93 unused
|
|
|
|
public override int Status_Condition { get => ReadInt32LittleEndian(Data.AsSpan(0x94)); set => WriteInt32LittleEndian(Data.AsSpan(0x94), value); }
|
|
public int Palma { get => ReadInt32LittleEndian(Data.AsSpan(0x98)); set => WriteInt32LittleEndian(Data.AsSpan(0x98), value); }
|
|
|
|
// 0x9C-0xA7 unused
|
|
|
|
#endregion
|
|
#region Block C
|
|
public override string HT_Name
|
|
{
|
|
get => StringConverter8.GetString(HT_Trash);
|
|
set => StringConverter8.SetString(HT_Trash, value, 12, StringConverterOption.None);
|
|
}
|
|
|
|
public override int HT_Gender { get => Data[0xC2]; set => Data[0xC2] = (byte)value; }
|
|
public byte HT_Language { get => Data[0xC3]; set => Data[0xC3] = value; }
|
|
public override int CurrentHandler { get => Data[0xC4]; set => Data[0xC4] = (byte)value; }
|
|
// 0xC5 unused (alignment)
|
|
public int HT_TrainerID { get => ReadUInt16LittleEndian(Data.AsSpan(0xC6)); set => WriteUInt16LittleEndian(Data.AsSpan(0xC6), (ushort)value); } // unused?
|
|
public override int HT_Friendship { get => Data[0xC8]; set => Data[0xC8] = (byte)value; }
|
|
public byte HT_Intensity { get => Data[0xC9]; set => Data[0xC9] = value; }
|
|
public byte HT_Memory { get => Data[0xCA]; set => Data[0xCA] = value; }
|
|
public byte HT_Feeling { get => Data[0xCB]; set => Data[0xCB] = value; }
|
|
public ushort HT_TextVar { get => ReadUInt16LittleEndian(Data.AsSpan(0xCC)); set => WriteUInt16LittleEndian(Data.AsSpan(0xCC), value); }
|
|
|
|
public bool GetPokeJobFlag(int index)
|
|
{
|
|
if ((uint)index > 112) // 14 bytes, 8 bits
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
int ofs = index >> 3;
|
|
return FlagUtil.GetFlag(Data, 0xCE + ofs, index & 7);
|
|
}
|
|
|
|
public void SetPokeJobFlag(int index, bool value)
|
|
{
|
|
if ((uint)index > 112) // 14 bytes, 8 bits
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
int ofs = index >> 3;
|
|
FlagUtil.SetFlag(Data, 0xCE + ofs, index & 7, value);
|
|
}
|
|
|
|
public bool GetPokeJobFlagAny() => Array.FindIndex(Data, 0xCE, 14, static z => z != 0) >= 0;
|
|
|
|
public void ClearPokeJobFlags() => Data.AsSpan(0xCE, 14).Clear();
|
|
|
|
public override byte Fullness { get => Data[0xDC]; set => Data[0xDC] = value; }
|
|
public override byte Enjoyment { get => Data[0xDD]; set => Data[0xDD] = value; }
|
|
public override int Version { get => Data[0xDE]; set => Data[0xDE] = (byte)value; }
|
|
public byte BattleVersion { get => Data[0xDF]; set => Data[0xDF] = value; }
|
|
// public override byte Region { get => Data[0xE0]; set => Data[0xE0] = (byte)value; }
|
|
// public override byte ConsoleRegion { get => Data[0xE1]; set => Data[0xE1] = (byte)value; }
|
|
public override int Language { get => Data[0xE2]; set => Data[0xE2] = (byte)value; }
|
|
// 0xE3 alignment
|
|
public uint FormArgument { get => ReadUInt32LittleEndian(Data.AsSpan(0xE4)); set => WriteUInt32LittleEndian(Data.AsSpan(0xE4), value); }
|
|
public byte FormArgumentRemain { get => (byte)FormArgument; set => FormArgument = (FormArgument & ~0xFFu) | value; }
|
|
public byte FormArgumentElapsed { get => (byte)(FormArgument >> 8); set => FormArgument = (FormArgument & ~0xFF00u) | (uint)(value << 8); }
|
|
public byte FormArgumentMaximum { get => (byte)(FormArgument >> 16); set => FormArgument = (FormArgument & ~0xFF0000u) | (uint)(value << 16); }
|
|
public sbyte AffixedRibbon { get => (sbyte)Data[0xE8]; set => Data[0xE8] = (byte)value; } // selected ribbon
|
|
// remainder unused
|
|
|
|
#endregion
|
|
#region Block D
|
|
public override string OT_Name
|
|
{
|
|
get => StringConverter8.GetString(OT_Trash);
|
|
set => StringConverter8.SetString(OT_Trash, value, 12, StringConverterOption.None);
|
|
}
|
|
|
|
public override int OT_Friendship { get => Data[0x112]; set => Data[0x112] = (byte)value; }
|
|
public byte OT_Intensity { get => Data[0x113]; set => Data[0x113] = value; }
|
|
public byte OT_Memory { get => Data[0x114]; set => Data[0x114] = value; }
|
|
// 0x115 unused align
|
|
public ushort OT_TextVar { get => ReadUInt16LittleEndian(Data.AsSpan(0x116)); set => WriteUInt16LittleEndian(Data.AsSpan(0x116), value); }
|
|
public byte OT_Feeling { get => Data[0x118]; set => Data[0x118] = value; }
|
|
public override int Egg_Year { get => Data[0x119]; set => Data[0x119] = (byte)value; }
|
|
public override int Egg_Month { get => Data[0x11A]; set => Data[0x11A] = (byte)value; }
|
|
public override int Egg_Day { get => Data[0x11B]; set => Data[0x11B] = (byte)value; }
|
|
public override int Met_Year { get => Data[0x11C]; set => Data[0x11C] = (byte)value; }
|
|
public override int Met_Month { get => Data[0x11D]; set => Data[0x11D] = (byte)value; }
|
|
public override int Met_Day { get => Data[0x11E]; set => Data[0x11E] = (byte)value; }
|
|
// 0x11F unused align
|
|
public override int Egg_Location { get => ReadUInt16LittleEndian(Data.AsSpan(0x120)); set => WriteUInt16LittleEndian(Data.AsSpan(0x120), (ushort)value); }
|
|
public override int Met_Location { get => ReadUInt16LittleEndian(Data.AsSpan(0x122)); set => WriteUInt16LittleEndian(Data.AsSpan(0x122), (ushort)value); }
|
|
public override int Ball { get => Data[0x124]; set => Data[0x124] = (byte)value; }
|
|
public override int Met_Level { get => Data[0x125] & ~0x80; set => Data[0x125] = (byte)((Data[0x125] & 0x80) | value); }
|
|
public override int OT_Gender { get => Data[0x125] >> 7; set => Data[0x125] = (byte)((Data[0x125] & ~0x80) | (value << 7)); }
|
|
public byte HyperTrainFlags { get => Data[0x126]; set => Data[0x126] = value; }
|
|
public bool HT_HP { get => ((HyperTrainFlags >> 0) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 0)) | ((value ? 1 : 0) << 0)); }
|
|
public bool HT_ATK { get => ((HyperTrainFlags >> 1) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 1)) | ((value ? 1 : 0) << 1)); }
|
|
public bool HT_DEF { get => ((HyperTrainFlags >> 2) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 2)) | ((value ? 1 : 0) << 2)); }
|
|
public bool HT_SPA { get => ((HyperTrainFlags >> 3) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 3)) | ((value ? 1 : 0) << 3)); }
|
|
public bool HT_SPD { get => ((HyperTrainFlags >> 4) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 4)) | ((value ? 1 : 0) << 4)); }
|
|
public bool HT_SPE { get => ((HyperTrainFlags >> 5) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 5)) | ((value ? 1 : 0) << 5)); }
|
|
|
|
public bool GetMoveRecordFlag(int index)
|
|
{
|
|
if ((uint)index > 112) // 14 bytes, 8 bits
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
int ofs = index >> 3;
|
|
return FlagUtil.GetFlag(Data, 0x127 + ofs, index & 7);
|
|
}
|
|
|
|
public void SetMoveRecordFlag(int index, bool value = true)
|
|
{
|
|
if ((uint)index > 112) // 14 bytes, 8 bits
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
int ofs = index >> 3;
|
|
FlagUtil.SetFlag(Data, 0x127 + ofs, index & 7, value);
|
|
}
|
|
|
|
public bool GetMoveRecordFlagAny() => Array.FindIndex(Data, 0x127, 14, static z => z != 0) >= 0;
|
|
|
|
public void ClearMoveRecordFlags() => Data.AsSpan(0x127, 14).Clear();
|
|
|
|
// Why did you mis-align this field, GameFreak?
|
|
public ulong Tracker
|
|
{
|
|
get => ReadUInt64LittleEndian(Data.AsSpan(0x135));
|
|
set => WriteUInt64LittleEndian(Data.AsSpan(0x135), value);
|
|
}
|
|
|
|
#endregion
|
|
#region Battle Stats
|
|
public override int Stat_Level { get => Data[0x148]; set => Data[0x148] = (byte)value; }
|
|
// 0x149 unused alignment
|
|
public override int Stat_HPMax { get => ReadUInt16LittleEndian(Data.AsSpan(0x14A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x14A), (ushort)value); }
|
|
public override int Stat_ATK { get => ReadUInt16LittleEndian(Data.AsSpan(0x14C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x14C), (ushort)value); }
|
|
public override int Stat_DEF { get => ReadUInt16LittleEndian(Data.AsSpan(0x14E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x14E), (ushort)value); }
|
|
public override int Stat_SPE { get => ReadUInt16LittleEndian(Data.AsSpan(0x150)); set => WriteUInt16LittleEndian(Data.AsSpan(0x150), (ushort)value); }
|
|
public override int Stat_SPA { get => ReadUInt16LittleEndian(Data.AsSpan(0x152)); set => WriteUInt16LittleEndian(Data.AsSpan(0x152), (ushort)value); }
|
|
public override int Stat_SPD { get => ReadUInt16LittleEndian(Data.AsSpan(0x154)); set => WriteUInt16LittleEndian(Data.AsSpan(0x154), (ushort)value); }
|
|
#endregion
|
|
|
|
public override int MarkingCount => 6;
|
|
|
|
public override int GetMarking(int index)
|
|
{
|
|
if ((uint)index >= MarkingCount)
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
return (MarkValue >> (index * 2)) & 3;
|
|
}
|
|
|
|
public override void SetMarking(int index, int value)
|
|
{
|
|
if ((uint)index >= MarkingCount)
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
var shift = index * 2;
|
|
MarkValue = (MarkValue & ~(0b11 << shift)) | ((value & 3) << shift);
|
|
}
|
|
|
|
public bool GetRibbon(int index) => FlagUtil.GetFlag(Data, GetRibbonByte(index), index & 7);
|
|
public void SetRibbon(int index, bool value = true) => FlagUtil.SetFlag(Data, GetRibbonByte(index), index & 7, value);
|
|
|
|
public int GetRibbonByte(int index)
|
|
{
|
|
if ((uint)index >= 128)
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
if (index < 64)
|
|
return 0x34 + (index >> 3);
|
|
index -= 64;
|
|
return 0x40 + (index >> 3);
|
|
}
|
|
|
|
protected T ConvertTo<T>() where T : G8PKM, new()
|
|
{
|
|
var pk = new T();
|
|
Data.AsSpan().CopyTo(pk.Data);
|
|
pk.Move1_PPUps = pk.Move2_PPUps = pk.Move3_PPUps = pk.Move4_PPUps = 0;
|
|
pk.RelearnMove1 = pk.RelearnMove2 = pk.RelearnMove3 = pk.RelearnMove4 = 0;
|
|
pk.ClearMoveRecordFlags();
|
|
pk.ClearPokeJobFlags();
|
|
|
|
pk.CanGigantamax = false;
|
|
pk.DynamaxLevel = 0;
|
|
pk.Sociability = 0;
|
|
pk.Fullness = 0;
|
|
pk.Data[0x52] = 0;
|
|
|
|
pk.ResetMoves();
|
|
pk.ResetPartyStats();
|
|
pk.RefreshChecksum();
|
|
|
|
return pk;
|
|
}
|
|
|
|
public virtual PA8 ConvertToPA8()
|
|
{
|
|
var pk = new PA8
|
|
{
|
|
EncryptionConstant = EncryptionConstant,
|
|
PID = PID,
|
|
Species = Species,
|
|
Form = Form,
|
|
FormArgument = FormArgument,
|
|
Gender = Gender,
|
|
Nature = Nature,
|
|
StatNature = StatNature,
|
|
|
|
TID16 = TID16,
|
|
SID16 = SID16,
|
|
EXP = EXP,
|
|
Ability = Ability,
|
|
AbilityNumber = AbilityNumber,
|
|
Language = Language,
|
|
Version = Version,
|
|
|
|
IV_HP = IV_HP,
|
|
IV_ATK = IV_ATK,
|
|
IV_DEF = IV_DEF,
|
|
IV_SPE = IV_SPE,
|
|
IV_SPA = IV_SPA,
|
|
IV_SPD = IV_SPD,
|
|
IsEgg = IsEgg,
|
|
EV_HP = EV_HP,
|
|
EV_ATK = EV_ATK,
|
|
EV_DEF = EV_DEF,
|
|
EV_SPE = EV_SPE,
|
|
EV_SPA = EV_SPA,
|
|
EV_SPD = EV_SPD,
|
|
|
|
OT_Gender = OT_Gender,
|
|
OT_Friendship = OT_Friendship,
|
|
OT_Intensity = OT_Intensity,
|
|
OT_Memory = OT_Memory,
|
|
OT_TextVar = OT_TextVar,
|
|
OT_Feeling = OT_Feeling,
|
|
Egg_Year = Egg_Year,
|
|
Egg_Month = Egg_Month,
|
|
Egg_Day = Egg_Day,
|
|
Met_Year = Met_Year,
|
|
Met_Month = Met_Month,
|
|
Met_Day = Met_Day,
|
|
Ball = Ball,
|
|
Egg_Location = Egg_Location,
|
|
Met_Location = Met_Location,
|
|
Met_Level = Met_Level,
|
|
Tracker = Tracker,
|
|
|
|
IsNicknamed = IsNicknamed,
|
|
CurrentHandler = CurrentHandler,
|
|
HT_Gender = HT_Gender,
|
|
HT_Language = HT_Language,
|
|
HT_Friendship = HT_Friendship,
|
|
HT_Intensity = HT_Intensity,
|
|
HT_Memory = HT_Memory,
|
|
HT_Feeling = HT_Feeling,
|
|
HT_TextVar = HT_TextVar,
|
|
|
|
FatefulEncounter = FatefulEncounter,
|
|
CNT_Cool = CNT_Cool,
|
|
CNT_Beauty = CNT_Beauty,
|
|
CNT_Cute = CNT_Cute,
|
|
CNT_Smart = CNT_Smart,
|
|
CNT_Tough = CNT_Tough,
|
|
CNT_Sheen = CNT_Sheen,
|
|
|
|
RibbonChampionKalos = RibbonChampionKalos,
|
|
RibbonChampionG3 = RibbonChampionG3,
|
|
RibbonChampionSinnoh = RibbonChampionSinnoh,
|
|
RibbonBestFriends = RibbonBestFriends,
|
|
RibbonTraining = RibbonTraining,
|
|
RibbonBattlerSkillful = RibbonBattlerSkillful,
|
|
RibbonBattlerExpert = RibbonBattlerExpert,
|
|
RibbonEffort = RibbonEffort,
|
|
RibbonAlert = RibbonAlert,
|
|
RibbonShock = RibbonShock,
|
|
RibbonDowncast = RibbonDowncast,
|
|
RibbonCareless = RibbonCareless,
|
|
RibbonRelax = RibbonRelax,
|
|
RibbonSnooze = RibbonSnooze,
|
|
RibbonSmile = RibbonSmile,
|
|
RibbonGorgeous = RibbonGorgeous,
|
|
RibbonRoyal = RibbonRoyal,
|
|
RibbonGorgeousRoyal = RibbonGorgeousRoyal,
|
|
RibbonArtist = RibbonArtist,
|
|
RibbonFootprint = RibbonFootprint,
|
|
RibbonRecord = RibbonRecord,
|
|
RibbonLegend = RibbonLegend,
|
|
RibbonCountry = RibbonCountry,
|
|
RibbonNational = RibbonNational,
|
|
RibbonEarth = RibbonEarth,
|
|
RibbonWorld = RibbonWorld,
|
|
RibbonClassic = RibbonClassic,
|
|
RibbonPremier = RibbonPremier,
|
|
RibbonEvent = RibbonEvent,
|
|
RibbonBirthday = RibbonBirthday,
|
|
RibbonSpecial = RibbonSpecial,
|
|
RibbonSouvenir = RibbonSouvenir,
|
|
RibbonWishing = RibbonWishing,
|
|
RibbonChampionBattle = RibbonChampionBattle,
|
|
RibbonChampionRegional = RibbonChampionRegional,
|
|
RibbonChampionNational = RibbonChampionNational,
|
|
RibbonChampionWorld = RibbonChampionWorld,
|
|
HasContestMemoryRibbon = HasContestMemoryRibbon,
|
|
HasBattleMemoryRibbon = HasBattleMemoryRibbon,
|
|
RibbonChampionG6Hoenn = RibbonChampionG6Hoenn,
|
|
RibbonContestStar = RibbonContestStar,
|
|
RibbonMasterCoolness = RibbonMasterCoolness,
|
|
RibbonMasterBeauty = RibbonMasterBeauty,
|
|
RibbonMasterCuteness = RibbonMasterCuteness,
|
|
RibbonMasterCleverness = RibbonMasterCleverness,
|
|
RibbonMasterToughness = RibbonMasterToughness,
|
|
RibbonChampionAlola = RibbonChampionAlola,
|
|
RibbonBattleRoyale = RibbonBattleRoyale,
|
|
RibbonBattleTreeGreat = RibbonBattleTreeGreat,
|
|
RibbonBattleTreeMaster = RibbonBattleTreeMaster,
|
|
RibbonChampionGalar = RibbonChampionGalar,
|
|
RibbonTowerMaster = RibbonTowerMaster,
|
|
RibbonMasterRank = RibbonMasterRank,
|
|
|
|
RibbonMarkLunchtime = RibbonMarkLunchtime,
|
|
RibbonMarkSleepyTime = RibbonMarkSleepyTime,
|
|
RibbonMarkDusk = RibbonMarkDusk,
|
|
RibbonMarkDawn = RibbonMarkDawn,
|
|
RibbonMarkCloudy = RibbonMarkCloudy,
|
|
RibbonMarkRainy = RibbonMarkRainy,
|
|
RibbonMarkStormy = RibbonMarkStormy,
|
|
RibbonMarkSnowy = RibbonMarkSnowy,
|
|
RibbonMarkBlizzard = RibbonMarkBlizzard,
|
|
RibbonMarkDry = RibbonMarkDry,
|
|
RibbonMarkSandstorm = RibbonMarkSandstorm,
|
|
RibbonCountMemoryContest = RibbonCountMemoryContest,
|
|
RibbonCountMemoryBattle = RibbonCountMemoryBattle,
|
|
RibbonMarkMisty = RibbonMarkMisty,
|
|
RibbonMarkDestiny = RibbonMarkDestiny,
|
|
RibbonMarkFishing = RibbonMarkFishing,
|
|
RibbonMarkCurry = RibbonMarkCurry,
|
|
RibbonMarkUncommon = RibbonMarkUncommon,
|
|
RibbonMarkRare = RibbonMarkRare,
|
|
RibbonMarkRowdy = RibbonMarkRowdy,
|
|
RibbonMarkAbsentMinded = RibbonMarkAbsentMinded,
|
|
RibbonMarkJittery = RibbonMarkJittery,
|
|
RibbonMarkExcited = RibbonMarkExcited,
|
|
RibbonMarkCharismatic = RibbonMarkCharismatic,
|
|
RibbonMarkCalmness = RibbonMarkCalmness,
|
|
RibbonMarkIntense = RibbonMarkIntense,
|
|
RibbonMarkZonedOut = RibbonMarkZonedOut,
|
|
RibbonMarkJoyful = RibbonMarkJoyful,
|
|
RibbonMarkAngry = RibbonMarkAngry,
|
|
RibbonMarkSmiley = RibbonMarkSmiley,
|
|
RibbonMarkTeary = RibbonMarkTeary,
|
|
RibbonMarkUpbeat = RibbonMarkUpbeat,
|
|
RibbonMarkPeeved = RibbonMarkPeeved,
|
|
RibbonMarkIntellectual = RibbonMarkIntellectual,
|
|
RibbonMarkFerocious = RibbonMarkFerocious,
|
|
RibbonMarkCrafty = RibbonMarkCrafty,
|
|
RibbonMarkScowling = RibbonMarkScowling,
|
|
RibbonMarkKindly = RibbonMarkKindly,
|
|
RibbonMarkFlustered = RibbonMarkFlustered,
|
|
RibbonMarkPumpedUp = RibbonMarkPumpedUp,
|
|
RibbonMarkZeroEnergy = RibbonMarkZeroEnergy,
|
|
RibbonMarkPrideful = RibbonMarkPrideful,
|
|
RibbonMarkUnsure = RibbonMarkUnsure,
|
|
RibbonMarkHumble = RibbonMarkHumble,
|
|
RibbonMarkThorny = RibbonMarkThorny,
|
|
RibbonMarkVigor = RibbonMarkVigor,
|
|
RibbonMarkSlump = RibbonMarkSlump,
|
|
RibbonHisui = RibbonHisui,
|
|
RibbonTwinklingStar = RibbonTwinklingStar,
|
|
|
|
AffixedRibbon = AffixedRibbon,
|
|
HyperTrainFlags = HyperTrainFlags,
|
|
|
|
BattleVersion = BattleVersion,
|
|
PKRS_Days = PKRS_Days,
|
|
PKRS_Strain = PKRS_Strain,
|
|
HeightScalar = HeightScalar,
|
|
WeightScalar = WeightScalar,
|
|
|
|
IsFavorite = IsFavorite,
|
|
MarkValue = MarkValue,
|
|
};
|
|
|
|
Nickname_Trash.CopyTo(pk.Nickname_Trash);
|
|
OT_Trash.CopyTo(pk.OT_Trash);
|
|
HT_Trash.CopyTo(pk.HT_Trash);
|
|
|
|
pk.SanitizeImport();
|
|
|
|
pk.ResetMoves();
|
|
pk.ResetPartyStats();
|
|
pk.RefreshChecksum();
|
|
|
|
return pk;
|
|
}
|
|
}
|