mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
73 lines
2.8 KiB
C#
73 lines
2.8 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 5 <see cref="SaveFile"/> object for <see cref="GameVersion.B2W2"/>.
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/// </summary>
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/// <inheritdoc cref="SAV5" />
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public sealed class SAV5B2W2 : SAV5, ISaveBlock5B2W2
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{
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public SAV5B2W2() : base(SaveUtil.SIZE_G5RAW)
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{
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Blocks = new SaveBlockAccessor5B2W2(this);
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Initialize();
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}
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public SAV5B2W2(byte[] data) : base(data)
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{
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Blocks = new SaveBlockAccessor5B2W2(this);
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Initialize();
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}
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public override PersonalTable Personal => PersonalTable.B2W2;
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public SaveBlockAccessor5B2W2 Blocks { get; }
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protected override SaveFile CloneInternal() => new SAV5B2W2((byte[]) Data.Clone());
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protected override int EventConstMax => 0x1AF; // this doesn't seem right?
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protected override int EventFlagMax => 0xBF8;
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public override int MaxItemID => Legal.MaxItemID_5_B2W2;
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private void Initialize()
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{
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BattleBoxOffset = 0x20900;
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EventConst = 0x1FF00;
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EventFlag = EventConst + 0x35E;
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CGearInfoOffset = 0x1C000;
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CGearDataOffset = 0x52800;
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EntreeForestOffset = 0x22A00;
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PokeDex = Blocks.Zukan.PokeDex;
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WondercardData = Blocks.Mystery.Offset;
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DaycareOffset = Blocks.Daycare.Offset;
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}
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public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
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public override MyItem Items => Blocks.Items;
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public override Zukan5 Zukan => Blocks.Zukan;
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public override Misc5 Misc => Blocks.Misc;
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public override MysteryBlock5 Mystery => Blocks.Mystery;
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public override Daycare5 Daycare => Blocks.Daycare;
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public override BoxLayout5 BoxLayout => Blocks.BoxLayout;
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public override PlayerData5 PlayerData => Blocks.PlayerData;
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public override BattleSubway5 BattleSubway => Blocks.BattleSubway;
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public override Entralink5 Entralink => Blocks.Entralink;
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public override Musical5 Musical => Blocks.Musical;
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public override Encount5 Encount => Blocks.Encount;
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public FestaBlock5 Festa => Blocks.Festa;
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public PWTBlock5 PWT => Blocks.PWT;
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public override int Fused => 0x1FA00 + sizeof(uint);
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public override int GTS => 0x20400;
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public string Rival
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{
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get => GetString(Rival_Trash);
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set => SetString(Rival_Trash, value.AsSpan(), OTLength, StringConverterOption.ClearZero);
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}
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public Span<byte> Rival_Trash
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{
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get => Data.AsSpan(0x23BA4, OTLength * 2);
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set { if (value.Length == OTLength * 2) value.CopyTo(Data.AsSpan(0x23BA4)); }
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}
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}
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}
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