mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 15:59:13 +00:00
f7e20a3c43
fix roamer3 not setting IVs fix usum z items rightmost pixel getting chopped off use Gen* instead of GenNumber for specific cases (faster) add WasGiftEgg location case for Gen7 remove some unnecessary array allocations
1000 lines
40 KiB
C#
1000 lines
40 KiB
C#
using System;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Object representing a <see cref="PKM"/>'s data and derived properties.
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/// </summary>
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public abstract class PKM
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{
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public static readonly string[] Extensions = PKX.GetPKMExtensions();
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public abstract int SIZE_PARTY { get; }
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public abstract int SIZE_STORED { get; }
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public string Extension => GetType().Name.ToLower();
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public abstract PersonalInfo PersonalInfo { get; }
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// Internal Attributes set on creation
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public byte[] Data; // Raw Storage
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public string Identifier; // User or Form Custom Attribute
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public int Box { get; set; } = -1; // Batch Editor
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public int Slot { get; set; } = -1; // Batch Editor
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public virtual byte[] EncryptedPartyData => Encrypt().Take(SIZE_PARTY).ToArray();
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public virtual byte[] EncryptedBoxData => Encrypt().Take(SIZE_STORED).ToArray();
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public virtual byte[] DecryptedPartyData => Write().Take(SIZE_PARTY).ToArray();
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public virtual byte[] DecryptedBoxData => Write().Take(SIZE_STORED).ToArray();
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public virtual bool Valid { get => ChecksumValid && Sanity == 0; set { if (!value) return; Sanity = 0; RefreshChecksum(); } }
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// Trash Bytes
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public abstract byte[] Nickname_Trash { get; set; }
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public abstract byte[] OT_Trash { get; set; }
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public virtual byte[] HT_Trash { get; set; }
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protected byte[] GetData(int Offset, int Length)
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{
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if (Offset + Length > Data.Length)
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return null;
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byte[] data = new byte[Length];
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Array.Copy(Data, Offset, data, 0, Length);
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return data;
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}
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protected virtual ushort CalculateChecksum()
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{
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ushort chk = 0;
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switch (Format)
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{
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case 3:
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for (int i = 32; i < SIZE_STORED; i += 2)
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chk += BitConverter.ToUInt16(Data, i);
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return chk;
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default: // 4+
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for (int i = 8; i < SIZE_STORED; i += 2)
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chk += BitConverter.ToUInt16(Data, i);
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return chk;
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}
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}
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protected abstract byte[] Encrypt();
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public abstract int Format { get; }
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private byte[] Write()
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{
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RefreshChecksum();
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return Data;
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}
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// Surface Properties
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public abstract int Species { get; set; }
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public abstract string Nickname { get; set; }
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public abstract int HeldItem { get; set; }
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public abstract int Gender { get; set; }
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public abstract int Nature { get; set; }
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public abstract int Ability { get; set; }
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public abstract int CurrentFriendship { get; set; }
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public abstract int AltForm { get; set; }
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public abstract bool IsEgg { get; set; }
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public abstract bool IsNicknamed { get; set; }
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public abstract uint EXP { get; set; }
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public abstract int TID { get; set; }
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public abstract string OT_Name { get; set; }
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public abstract int OT_Gender { get; set; }
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public abstract int Ball { get; set; }
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public abstract int Met_Level { get; set; }
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// Battle
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public abstract int Move1 { get; set; }
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public abstract int Move2 { get; set; }
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public abstract int Move3 { get; set; }
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public abstract int Move4 { get; set; }
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public abstract int Move1_PP { get; set; }
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public abstract int Move2_PP { get; set; }
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public abstract int Move3_PP { get; set; }
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public abstract int Move4_PP { get; set; }
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public abstract int Move1_PPUps { get; set; }
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public abstract int Move2_PPUps { get; set; }
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public abstract int Move3_PPUps { get; set; }
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public abstract int Move4_PPUps { get; set; }
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public abstract int EV_HP { get; set; }
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public abstract int EV_ATK { get; set; }
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public abstract int EV_DEF { get; set; }
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public abstract int EV_SPE { get; set; }
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public abstract int EV_SPA { get; set; }
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public abstract int EV_SPD { get; set; }
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public abstract int IV_HP { get; set; }
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public abstract int IV_ATK { get; set; }
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public abstract int IV_DEF { get; set; }
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public abstract int IV_SPE { get; set; }
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public abstract int IV_SPA { get; set; }
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public abstract int IV_SPD { get; set; }
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public abstract int Stat_Level { get; set; }
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public abstract int Stat_HPMax { get; set; }
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public abstract int Stat_HPCurrent { get; set; }
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public abstract int Stat_ATK { get; set; }
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public abstract int Stat_DEF { get; set; }
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public abstract int Stat_SPE { get; set; }
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public abstract int Stat_SPA { get; set; }
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public abstract int Stat_SPD { get; set; }
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// Hidden Properties
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public abstract int Version { get; set; }
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public abstract int SID { get; set; }
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public abstract int PKRS_Strain { get; set; }
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public abstract int PKRS_Days { get; set; }
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public abstract int CNT_Cool { get; set; }
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public abstract int CNT_Beauty { get; set; }
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public abstract int CNT_Cute { get; set; }
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public abstract int CNT_Smart { get; set; }
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public abstract int CNT_Tough { get; set; }
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public abstract int CNT_Sheen { get; set; }
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public abstract uint EncryptionConstant { get; set; }
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public abstract uint PID { get; set; }
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public abstract ushort Sanity { get; set; }
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public abstract ushort Checksum { get; set; }
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// Misc Properties
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public abstract int Language { get; set; }
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public abstract bool FatefulEncounter { get; set; }
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public abstract int TSV { get; }
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public abstract int PSV { get; }
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public abstract int Characteristic { get; }
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public abstract int MarkValue { get; protected set; }
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public abstract int Met_Location { get; set; }
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public abstract int Egg_Location { get; set; }
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public abstract int OT_Friendship { get; set; }
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public virtual bool Japanese => Language == (int)LanguageID.Japanese;
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public virtual bool Korean => Language == (int)LanguageID.Korean;
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public virtual bool Chinese => Language == (int)LanguageID.ChineseS || Language == (int)LanguageID.ChineseT;
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// Future Properties
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public virtual int Met_Year { get => 0; set { } }
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public virtual int Met_Month { get => 0; set { } }
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public virtual int Met_Day { get => 0; set { } }
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public virtual string HT_Name { get; set; }
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public virtual int HT_Gender { get; set; }
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public virtual int HT_Affection { get; set; }
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public virtual int HT_Friendship { get; set; }
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public virtual int HT_Memory { get; set; }
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public virtual int HT_TextVar { get; set; }
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public virtual int HT_Feeling { get; set; }
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public virtual int HT_Intensity { get; set; }
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public virtual int OT_Memory { get; set; }
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public virtual int OT_TextVar { get; set; }
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public virtual int OT_Feeling { get; set; }
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public virtual int OT_Intensity { get; set; }
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public virtual int Geo1_Region { get; set; }
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public virtual int Geo2_Region { get; set; }
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public virtual int Geo3_Region { get; set; }
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public virtual int Geo4_Region { get; set; }
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public virtual int Geo5_Region { get; set; }
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public virtual int Geo1_Country { get; set; }
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public virtual int Geo2_Country { get; set; }
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public virtual int Geo3_Country { get; set; }
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public virtual int Geo4_Country { get; set; }
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public virtual int Geo5_Country { get; set; }
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public virtual byte Enjoyment { get; set; }
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public virtual byte Fullness { get; set; }
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public virtual int AbilityNumber { get; set; }
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public virtual int Country { get; set; }
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public virtual int Region { get; set; }
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public virtual int ConsoleRegion { get; set; }
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/// <summary>
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/// The date the Pokémon was met.
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/// </summary>
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/// <returns>A DateTime representing the date the Pokémon was met, or null if either the <see cref="PKM"/> format does not support dates or the stored date is invalid.</returns>
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/// <remarks>Not all <see cref="PKM"/> types support the <see cref="MetDate"/> property. In these cases, this property will return null.
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///
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/// If null is assigned to this property, it will be cleared.</remarks>
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public virtual DateTime? MetDate
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{
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get
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{
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// Check to see if date is valid
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if (!Util.IsDateValid(2000 + Met_Year, Met_Month, Met_Day))
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return null;
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return new DateTime(2000 + Met_Year, Met_Month, Met_Day);
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}
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set
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{
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if (value.HasValue)
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{
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// Only update the properties if a value is provided.
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Met_Year = value.Value.Year - 2000;
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Met_Month = value.Value.Month;
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Met_Day = value.Value.Day;
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}
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else
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{
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// Clear the Met Date.
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// If code tries to access MetDate again, null will be returned.
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Met_Year = 0;
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Met_Month = 0;
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Met_Day = 0;
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}
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}
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}
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public virtual int Egg_Year { get => 0; set { } }
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public virtual int Egg_Month { get => 0; set { } }
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public virtual int Egg_Day { get => 0; set { } }
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/// <summary>
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/// The date a Pokémon was met as an egg.
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/// </summary>
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/// <returns>A DateTime representing the date the Pokémon was met as an egg, or null if the <see cref="PKM"/> format does not support dates.</returns>
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/// <remarks>Not all <see cref="PKM"/> types support the <see cref="EggMetDate"/> property. In these cases, this property will return null.
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///
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/// If null is assigned to this property, it will be cleared.</remarks>
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public virtual DateTime? EggMetDate
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{
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get
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{
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// Check to see if date is valid
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if (!Util.IsDateValid(2000 + Egg_Year, Egg_Month, Egg_Day))
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return null;
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return new DateTime(2000 + Egg_Year, Egg_Month, Egg_Day);
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}
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set
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{
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if (value.HasValue)
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{
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// Only update the properties if a value is provided.
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Egg_Year = value.Value.Year - 2000;
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Egg_Month = value.Value.Month;
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Egg_Day = value.Value.Day;
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}
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else
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{
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// Clear the Met Date.
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// If code tries to access MetDate again, null will be returned.
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Egg_Year = 0;
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Egg_Month = 0;
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Egg_Day = 0;
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}
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}
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}
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public virtual int OT_Affection { get => 0; set { } }
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public virtual int RelearnMove1 { get => 0; set { } }
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public virtual int RelearnMove2 { get => 0; set { } }
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public virtual int RelearnMove3 { get => 0; set { } }
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public virtual int RelearnMove4 { get => 0; set { } }
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public virtual int EncounterType { get => 0; set { } }
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// Exposed but not Present in all
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public abstract int CurrentHandler { get; set; }
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// Maximums
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public abstract int MaxMoveID { get; }
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public abstract int MaxSpeciesID { get; }
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public abstract int MaxItemID { get; }
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public abstract int MaxAbilityID { get; }
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public abstract int MaxBallID { get; }
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public abstract int MaxGameID { get; }
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public abstract int MaxIV { get; }
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public abstract int MaxEV { get; }
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public abstract int OTLength { get; }
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public abstract int NickLength { get; }
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// Derived
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public int SpecForm { get => Species + (AltForm << 11); set { Species = value & 0x7FF; AltForm = value >> 11; } }
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public virtual int SpriteItem => HeldItem;
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public virtual bool IsShiny => TSV == PSV;
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public virtual bool Locked { get => false; set { } }
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public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000);
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public int TrainerSID7 => (int)((uint)(TID | (SID << 16)) / 1000000);
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public bool VC2 => Version >= 39 && Version <= 41;
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public bool VC1 => Version >= 35 && Version <= 38;
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public bool Horohoro => Version == 34;
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public bool E => Version == (int)GameVersion.E;
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public bool FRLG => Version == (int)GameVersion.FR || Version == (int)GameVersion.LG;
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public bool Pt => (int)GameVersion.Pt == Version;
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public bool HGSS => Version == (int)GameVersion.HG || Version == (int)GameVersion.SS;
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public bool BW => Version == (int)GameVersion.B || Version == (int)GameVersion.W;
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public bool B2W2 => Version == (int)GameVersion.B2 || Version == (int)GameVersion.W2;
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public bool XY => Version == (int)GameVersion.X || Version == (int)GameVersion.Y;
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public bool AO => Version == (int)GameVersion.AS || Version == (int)GameVersion.OR;
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public bool SM => Version == (int)GameVersion.SN || Version == (int)GameVersion.MN;
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public bool USUM => Version == (int)GameVersion.US || Version == (int)GameVersion.UM;
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protected bool PtHGSS => Pt || HGSS;
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public bool VC => VC1 || VC2;
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public bool Gen7 => Version >= 30 && Version <= 33;
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public bool Gen6 => Version >= 24 && Version <= 29;
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public bool Gen5 => Version >= 20 && Version <= 23;
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public bool Gen4 => Version >= 7 && Version <= 12 && Version != 9;
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public bool Gen3 => Version >= 1 && Version <= 5 || Version == 15;
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public bool Gen2 => Version == (int)GameVersion.GSC;
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public bool Gen1 => Version == (int)GameVersion.RBY;
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public bool GenU => !(Gen7 || Gen6 || Gen5 || Gen4 || Gen3 || Gen2 || Gen1 || VC);
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public int GenNumber
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{
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get
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{
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if (Gen7) return 7;
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if (Gen6) return 6;
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if (Gen5) return 5;
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if (Gen4) return 4;
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if (Gen3) return 3;
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if (Gen2) return Format; // 2
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if (Gen1) return Format; // 1
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if (VC1) return 1;
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if (VC2) return 2;
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return -1;
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}
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}
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public bool PKRS_Infected => PKRS_Strain > 0;
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public bool PKRS_Cured => PKRS_Days == 0 && PKRS_Strain > 0;
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public virtual bool ChecksumValid => Checksum == CalculateChecksum();
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public int CurrentLevel { get => PKX.GetLevel(Species, EXP); set => EXP = PKX.GetEXP(value, Species); }
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public int MarkCircle { get => Markings[0]; set { var marks = Markings; marks[0] = value; Markings = marks; } }
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public int MarkTriangle { get => Markings[1]; set { var marks = Markings; marks[1] = value; Markings = marks; } }
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public int MarkSquare { get => Markings[2]; set { var marks = Markings; marks[2] = value; Markings = marks; } }
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public int MarkHeart { get => Markings[3]; set { var marks = Markings; marks[3] = value; Markings = marks; } }
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public int MarkStar { get => Markings[4]; set { var marks = Markings; marks[4] = value; Markings = marks; } }
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public int MarkDiamond { get => Markings[5]; set { var marks = Markings; marks[5] = value; Markings = marks; } }
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/// <summary>
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/// Swaps bits at a given position
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/// </summary>
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/// <param name="value">Value to swap bits for</param>
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/// <param name="p1">Position of first bit to be swapped</param>
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/// <param name="p2">Position of second bit to be swapped</param>
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/// <remarks>Generation 3 marking values are swapped (Square-Triangle, instead of Triangle-Square).</remarks>
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/// <returns>Swapped bits value</returns>
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protected static int SwapBits(int value, int p1, int p2)
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{
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int bit1 = (value >> p1) & 1;
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int bit2 = (value >> p2) & 1;
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int x = bit1 ^ bit2;
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x = (x << p1) | (x << p2);
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return value ^ x;
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}
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public string ShowdownText => ShowdownSet.GetShowdownText(this);
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public string[] QRText => this.GetQRLines();
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public virtual string FileName
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{
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get
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{
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string form = AltForm > 0 ? $"-{AltForm:00}" : "";
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string star = IsShiny ? " ★" : "";
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return $"{Species:000}{form}{star} - {Nickname} - {Checksum:X4}{EncryptionConstant:X8}.{Extension}";
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}
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}
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public int[] IVs
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{
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get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
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set
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{
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if (value?.Length != 6) return;
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IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2];
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IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5];
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}
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}
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public int[] EVs
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{
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get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
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set
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{
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if (value?.Length != 6) return;
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EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
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EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
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}
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}
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public int[] Moves
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{
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get => new[] { Move1, Move2, Move3, Move4 };
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set { if (value?.Length != 4) return; Move1 = value[0]; Move2 = value[1]; Move3 = value[2]; Move4 = value[3]; }
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}
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public int[] RelearnMoves
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{
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get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
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set
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{
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if (value.Length > 0) RelearnMove1 = value[0];
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if (value.Length > 1) RelearnMove2 = value[1];
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if (value.Length > 2) RelearnMove3 = value[2];
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if (value.Length > 3) RelearnMove4 = value[3];
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}
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}
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public int PIDAbility
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{
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get
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{
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if (GenNumber > 5 || Format > 5)
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return -1;
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if (Version == (int) GameVersion.CXD)
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return Array.IndexOf(PersonalInfo.Abilities, Ability);
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return (int)((Gen5 ? PID >> 16 : PID) & 1);
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}
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}
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public virtual int[] Markings
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{
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get
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{
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int[] mark = new int[8];
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for (int i = 0; i < 8; i++)
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mark[i] = (MarkValue >> i) & 1;
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return mark;
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}
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set
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{
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if (value.Length > 8)
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return;
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byte b = 0;
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for (int i = 0; i < value.Length; i++)
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b |= (byte)(Math.Min(value[i], 1) << i);
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MarkValue = b;
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}
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}
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public int[] CNTs
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{
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get => new[] { CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Smart, CNT_Tough, CNT_Sheen };
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set { if (value?.Length != 6) return; CNT_Cool = value[0]; CNT_Beauty = value[1]; CNT_Cute = value[2]; CNT_Smart = value[3]; CNT_Tough = value[4]; CNT_Sheen = value[5]; }
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}
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protected static int GetHiddenPowerBitVal(int[] ivs)
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{
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int sum = 0;
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for (int i = 0; i < ivs.Length; i++)
|
|
sum |= (ivs[i] & 1) << i;
|
|
return sum;
|
|
}
|
|
private int HPVal => GetHiddenPowerBitVal(new[] {IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD});
|
|
public virtual int HPPower => Format < 6 ? 40*HPVal/63 + 30 : 60;
|
|
public virtual int HPType
|
|
{
|
|
get => 15 * HPVal / 63;
|
|
set
|
|
{
|
|
IV_HP = (IV_HP & ~1) + PKX.hpivs[value, 0];
|
|
IV_ATK = (IV_ATK & ~1) + PKX.hpivs[value, 1];
|
|
IV_DEF = (IV_DEF & ~1) + PKX.hpivs[value, 2];
|
|
IV_SPE = (IV_SPE & ~1) + PKX.hpivs[value, 3];
|
|
IV_SPA = (IV_SPA & ~1) + PKX.hpivs[value, 4];
|
|
IV_SPD = (IV_SPD & ~1) + PKX.hpivs[value, 5];
|
|
}
|
|
}
|
|
|
|
// Legality Extensions
|
|
public TradebackType TradebackStatus { get; set; } = TradebackType.Any;
|
|
public bool Gen1_NotTradeback => TradebackStatus == TradebackType.Gen1_NotTradeback;
|
|
public bool Gen2_NotTradeback => TradebackStatus == TradebackType.Gen2_NotTradeback;
|
|
public virtual bool WasLink => false;
|
|
private bool _WasEgg;
|
|
public bool WasEgg
|
|
{
|
|
get
|
|
{
|
|
switch (GenNumber)
|
|
{
|
|
case 4: return Legal.EggLocations4.Contains(Egg_Location) || (Species == 490 && Egg_Location == 3001) || (Egg_Location == 3002 && PtHGSS); // faraway
|
|
case 5: return Legal.EggLocations5.Contains(Egg_Location);
|
|
case 6: return Legal.EggLocations6.Contains(Egg_Location);
|
|
case 7: return Legal.EggLocations7.Contains(Egg_Location);
|
|
}
|
|
// Gen 1/2 and pal park Gen 3
|
|
return _WasEgg;
|
|
}
|
|
set => _WasEgg = value;
|
|
}
|
|
public virtual bool WasGiftEgg
|
|
{
|
|
get
|
|
{
|
|
if (!WasEgg) return false;
|
|
switch (GenNumber)
|
|
{
|
|
case 4: return Legal.GiftEggLocation4.Contains(Egg_Location) || (Egg_Location == 3002 && HGSS); // faraway
|
|
case 5: return Egg_Location == 60003;
|
|
case 6:
|
|
case 7: return Egg_Location == 60004;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
public virtual bool WasEvent => Met_Location > 40000 && Met_Location < 50000 || FatefulEncounter;
|
|
public virtual bool WasEventEgg => Gen4 ? WasEgg && Species == 490 : ((Egg_Location > 40000 && Egg_Location < 50000) || (FatefulEncounter && Egg_Location > 0)) && Met_Level == 1;
|
|
public bool WasTradedEgg
|
|
{
|
|
get
|
|
{
|
|
switch (GenNumber)
|
|
{
|
|
case 4:
|
|
return Egg_Location == 2002;
|
|
case 5:
|
|
return Egg_Location == 30003;
|
|
default:
|
|
return Egg_Location == 30002;
|
|
}
|
|
}
|
|
}
|
|
public virtual bool WasIngameTrade => Met_Location == 30001 || Gen4 && Egg_Location == 2001;
|
|
public virtual bool IsUntraded => Format >= 6 && string.IsNullOrWhiteSpace(HT_Name) && GenNumber == Format;
|
|
public virtual bool IsNative => GenNumber == Format;
|
|
public virtual bool IsOriginValid => Species <= Legal.GetMaxSpeciesOrigin(Format);
|
|
|
|
public virtual bool SecretSuperTrainingUnlocked { get => false; set { } }
|
|
public virtual bool SecretSuperTrainingComplete { get => false; set { } }
|
|
public virtual int SuperTrainingMedalCount(int maxCount = 30) => 0;
|
|
|
|
public virtual int HyperTrainFlags { get => 0; set { } }
|
|
public virtual bool HT_HP { get => false; set { } }
|
|
public virtual bool HT_ATK { get => false; set { } }
|
|
public virtual bool HT_DEF { get => false; set { } }
|
|
public virtual bool HT_SPA { get => false; set { } }
|
|
public virtual bool HT_SPD { get => false; set { } }
|
|
public virtual bool HT_SPE { get => false; set { } }
|
|
|
|
/// <summary>
|
|
/// Toggles the Hyper Training flag for a given stat.
|
|
/// </summary>
|
|
/// <param name="stat">Battle Stat (H/A/B/S/C/D)</param>
|
|
public void HyperTrainInvert(int stat)
|
|
{
|
|
switch (stat)
|
|
{
|
|
case 0: HT_HP ^= true; break;
|
|
case 1: HT_ATK ^= true; break;
|
|
case 2: HT_DEF ^= true; break;
|
|
case 3: HT_SPA ^= true; break;
|
|
case 4: HT_SPD ^= true; break;
|
|
case 5: HT_SPE ^= true; break;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> could inhabit a set of games.
|
|
/// </summary>
|
|
/// <param name="Generation">Set of games.</param>
|
|
/// <param name="species"></param>
|
|
/// <returns>True if could inhabit, False if not.</returns>
|
|
public bool InhabitedGeneration(int Generation, int species = -1)
|
|
{
|
|
if (species < 0)
|
|
species = Species;
|
|
|
|
if (Format == Generation)
|
|
return true;
|
|
|
|
if (!IsOriginValid)
|
|
return false;
|
|
|
|
// Sanity Check Species ID
|
|
if (Legal.GetMaxSpeciesOrigin(Generation) < species && !Legal.GetFutureGenEvolutions(Generation).Contains(species))
|
|
return false;
|
|
|
|
// Trade generation 1 -> 2
|
|
if (Format == 2 && Generation == 1 && !Gen2_NotTradeback)
|
|
return true;
|
|
|
|
// Trade generation 2 -> 1
|
|
if (Format == 1 && Generation == 2 && !Gen1_NotTradeback)
|
|
return true;
|
|
|
|
if (Format < Generation)
|
|
return false; // Future
|
|
|
|
int gen = GenNumber;
|
|
switch (Generation)
|
|
{
|
|
case 1: return Format == 1 || VC1;
|
|
case 2: return Format == 2 || VC2;
|
|
case 3: return Gen3;
|
|
case 4: return 3 <= gen && gen <= 4;
|
|
case 5: return 3 <= gen && gen <= 5;
|
|
case 6: return 3 <= gen && gen <= 6;
|
|
case 7: return VC || 3 <= gen && gen <= 7;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the PKM has its original met location.
|
|
/// </summary>
|
|
/// <returns>Returns false if the Met Location has been overwritten via generational transfer.</returns>
|
|
public virtual bool HasOriginalMetLocation => !(Format < 3 || VC || GenNumber <= 4 && Format != GenNumber);
|
|
|
|
/// <summary>
|
|
/// Checks if the current <see cref="Gender"/> is valid.
|
|
/// </summary>
|
|
/// <returns>True if valid, False if invalid.</returns>
|
|
public virtual bool IsGenderValid()
|
|
{
|
|
int gender = Gender;
|
|
int gv = PersonalInfo.Gender;
|
|
if (gv == 255)
|
|
return gender == 2;
|
|
if (gv == 254)
|
|
return gender == 1;
|
|
if (gv == 0)
|
|
return gender == 0;
|
|
|
|
if (GenNumber >= 6)
|
|
return true;
|
|
|
|
return gender == PKX.GetGenderFromPIDAndRatio(PID, gv);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the checksum of the <see cref="PKM"/>.
|
|
/// </summary>
|
|
public void RefreshChecksum() => Checksum = CalculateChecksum();
|
|
|
|
/// <summary>
|
|
/// Reorders moves and fixes PP if necessary.
|
|
/// </summary>
|
|
public void FixMoves()
|
|
{
|
|
ReorderMoves();
|
|
|
|
if (Move1 == 0) Move1_PP = Move1_PPUps = 0;
|
|
if (Move2 == 0) Move2_PP = Move2_PPUps = 0;
|
|
if (Move3 == 0) Move3_PP = Move3_PPUps = 0;
|
|
if (Move4 == 0) Move4_PP = Move4_PPUps = 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reorders moves to put Empty entries last.
|
|
/// </summary>
|
|
private void ReorderMoves()
|
|
{
|
|
if (Move4 != 0 && Move3 == 0)
|
|
{
|
|
Move3 = Move4;
|
|
Move3_PP = Move4_PP;
|
|
Move3_PPUps = Move4_PPUps;
|
|
Move4 = 0;
|
|
}
|
|
if (Move3 != 0 && Move2 == 0)
|
|
{
|
|
Move2 = Move3;
|
|
Move2_PP = Move3_PP;
|
|
Move2_PPUps = Move3_PPUps;
|
|
Move3 = 0;
|
|
ReorderMoves();
|
|
}
|
|
if (Move2 != 0 && Move1 == 0)
|
|
{
|
|
Move1 = Move2;
|
|
Move1_PP = Move2_PP;
|
|
Move1_PPUps = Move2_PPUps;
|
|
Move2 = 0;
|
|
ReorderMoves();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies the desired Ability option.
|
|
/// </summary>
|
|
/// <param name="n">Ability Number (0/1/2)</param>
|
|
public void RefreshAbility(int n)
|
|
{
|
|
AbilityNumber = 1 << n;
|
|
int[] abilities = PersonalInfo.Abilities;
|
|
if (n < abilities.Length)
|
|
Ability = abilities[n];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the IV Judge Rating value.
|
|
/// </summary>
|
|
/// <remarks>IV Judge scales his response 0 (worst) to 3 (best).</remarks>
|
|
public int PotentialRating
|
|
{
|
|
get
|
|
{
|
|
int ivTotal = IVs.Sum();
|
|
if (ivTotal <= 90)
|
|
return 0;
|
|
if (ivTotal <= 120)
|
|
return 1;
|
|
return ivTotal <= 150 ? 2 : 3;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the current Battle Stats.
|
|
/// </summary>
|
|
/// <param name="p"><see cref="PersonalInfo"/> entry containing Base Stat Info</param>
|
|
/// <returns>Battle Stats (H/A/B/S/C/D)</returns>
|
|
public virtual ushort[] GetStats(PersonalInfo p)
|
|
{
|
|
int level = CurrentLevel;
|
|
ushort[] Stats = new ushort[6];
|
|
Stats[0] = (ushort)(p.HP == 1 ? 1 : ((HT_HP ? 31 : IV_HP) + 2 * p.HP + EV_HP / 4 + 100) * level / 100 + 10);
|
|
Stats[1] = (ushort)(((HT_ATK ? 31 : IV_ATK) + 2 * p.ATK + EV_ATK / 4) * level / 100 + 5);
|
|
Stats[2] = (ushort)(((HT_DEF ? 31 : IV_DEF) + 2 * p.DEF + EV_DEF / 4) * level / 100 + 5);
|
|
Stats[4] = (ushort)(((HT_SPA ? 31 : IV_SPA) + 2 * p.SPA + EV_SPA / 4) * level / 100 + 5);
|
|
Stats[5] = (ushort)(((HT_SPD ? 31 : IV_SPD) + 2 * p.SPD + EV_SPD / 4) * level / 100 + 5);
|
|
Stats[3] = (ushort)(((HT_SPE ? 31 : IV_SPE) + 2 * p.SPE + EV_SPE / 4) * level / 100 + 5);
|
|
|
|
// Account for nature
|
|
int incr = Nature / 5 + 1;
|
|
int decr = Nature % 5 + 1;
|
|
if (incr == decr || incr >= Stats.Length) return Stats;
|
|
Stats[incr] *= 11; Stats[incr] /= 10;
|
|
Stats[decr] *= 9; Stats[decr] /= 10;
|
|
return Stats;
|
|
}
|
|
/// <summary>
|
|
/// Applies the specified stats to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <param name="Stats">Battle Stats (H/A/B/S/C/D)</param>
|
|
public void SetStats(ushort[] Stats)
|
|
{
|
|
Stat_HPMax = Stat_HPCurrent = Stats[0];
|
|
Stat_ATK = Stats[1];
|
|
Stat_DEF = Stats[2];
|
|
Stat_SPE = Stats[3];
|
|
Stat_SPA = Stats[4];
|
|
Stat_SPD = Stats[5];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.
|
|
/// </summary>
|
|
/// <param name="ValidArray">Items that the <see cref="PKM"/> can hold.</param>
|
|
/// <returns>True/False if the <see cref="PKM"/> can hold its <see cref="HeldItem"/>.</returns>
|
|
public virtual bool CanHoldItem(ushort[] ValidArray)
|
|
{
|
|
return ValidArray.Contains((ushort)HeldItem);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Deep clones the <see cref="PKM"/> object. The clone will not have any shared resources with the source.
|
|
/// </summary>
|
|
/// <returns>Cloned <see cref="PKM"/> object</returns>
|
|
public abstract PKM Clone();
|
|
|
|
/// <summary>
|
|
/// Gets the PP of a Move ID with consideration of the amount of PP Ups applied.
|
|
/// </summary>
|
|
/// <param name="move">Move ID</param>
|
|
/// <param name="ppup">PP Ups count</param>
|
|
/// <returns>Current PP for the move.</returns>
|
|
public virtual int GetMovePP(int move, int ppup)
|
|
{
|
|
return GetBasePP(move) * (5 + ppup) / 5;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the base PP of a move ID depending on the <see cref="PKM"/>'s format.
|
|
/// </summary>
|
|
/// <param name="move">Move ID</param>
|
|
/// <returns>Amount of PP the move has by default (no PP Ups).</returns>
|
|
protected int GetBasePP(int move)
|
|
{
|
|
int[] pptable;
|
|
switch (Format)
|
|
{
|
|
case 1: pptable = Legal.MovePP_RBY; break;
|
|
case 2: pptable = Legal.MovePP_GSC; break;
|
|
case 3: pptable = Legal.MovePP_RS; break;
|
|
case 4: pptable = Legal.MovePP_DP; break;
|
|
case 5: pptable = Legal.MovePP_BW; break;
|
|
case 6: pptable = Legal.MovePP_XY; break;
|
|
case 7: pptable = Legal.MovePP_SM; break;
|
|
default: pptable = new int[1]; break;
|
|
}
|
|
if (move >= pptable.Length)
|
|
move = 0;
|
|
return pptable[move];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies <see cref="IVs"/> to the <see cref="PKM"/> to make it shiny.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Should only be used on <see cref="PK1"/> or <see cref="PK2"/> <see cref="PKM"/>s.
|
|
/// </remarks>
|
|
public void SetShinyIVs()
|
|
{
|
|
if (Format > 2)
|
|
return;
|
|
|
|
int[] and2 = {2, 3, 6, 7, 10, 11, 14, 15};
|
|
IV_ATK = and2[Util.Rand32() & 7];
|
|
IV_DEF = 10;
|
|
IV_SPE = 10;
|
|
IV_SPA = 10;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies a shiny <see cref="PID"/> to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetShinyPID()
|
|
{
|
|
if (Format <= 2)
|
|
SetShinyIVs();
|
|
|
|
do PID = PKX.GetRandomPID(Species, Gender, Version, Nature, AltForm, PID); while (!IsShiny);
|
|
if (GenNumber < 6)
|
|
EncryptionConstant = PID;
|
|
}
|
|
/// <summary>
|
|
/// Applies a shiny <see cref="SID"/> to the <see cref="PKM"/>.
|
|
/// </summary>
|
|
public void SetShinySID()
|
|
{
|
|
if (IsShiny) return;
|
|
var xor = TID ^ (PID >> 16) ^ (PID & 0xFFFF);
|
|
SID = (int)((xor & 0xFFF8) | (Util.Rand32() & 7));
|
|
}
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDGender(int gender)
|
|
{
|
|
do PID = PKX.GetRandomPID(Species, gender, Version, Nature, AltForm, PID); while (IsShiny);
|
|
if (GenNumber < 6)
|
|
EncryptionConstant = PID;
|
|
}
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="Gender"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDNature(int nature)
|
|
{
|
|
do PID = PKX.GetRandomPID(Species, Gender, Version, nature, AltForm, PID); while (IsShiny);
|
|
if (GenNumber < 6)
|
|
EncryptionConstant = PID;
|
|
}
|
|
/// <summary>
|
|
/// Applies a <see cref="PID"/> to the <see cref="PKM"/> according to the specified <see cref="AltForm"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This method should only be used for Unown originating in Generation 3 games.
|
|
/// If a <see cref="PKM"/> originated in a generation prior to Generation 6, the <see cref="EncryptionConstant"/> is updated.
|
|
/// </remarks>
|
|
public void SetPIDUnown3(int form)
|
|
{
|
|
do PID = Util.Rand32(); while (PKX.GetUnownForm(PID) != form);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Randomizes the IVs within game constraints.
|
|
/// </summary>
|
|
/// <returns>Randomized IVs if desired.</returns>
|
|
public int[] SetRandomIVs()
|
|
{
|
|
int[] ivs = new int[6];
|
|
for (int i = 0; i < 6; i++)
|
|
ivs[i] = (int)(Util.Rand32() & MaxIV);
|
|
|
|
int count = GetFlawlessIVCount();
|
|
if (count != 0)
|
|
{
|
|
for (int i = 0; i < count; i++)
|
|
ivs[i] = MaxIV;
|
|
Util.Shuffle(ivs); // Randomize IV order
|
|
}
|
|
|
|
IVs = ivs;
|
|
return ivs;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the amount of flawless IVs that the <see cref="PKM"/> should have.
|
|
/// </summary>
|
|
/// <returns>Count of IVs that should be max.</returns>
|
|
public int GetFlawlessIVCount()
|
|
{
|
|
if (GenNumber >= 6 && (Legal.Legends.Contains(Species) || Legal.SubLegends.Contains(Species)))
|
|
return 3;
|
|
if (VC)
|
|
return Species == 151 || Species == 251 ? 5 : 3;
|
|
return 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a <see cref="XK3"/> or <see cref="PK3"/> to <see cref="CK3"/>.
|
|
/// </summary>
|
|
/// <returns><see cref="CK3"/> format <see cref="PKM"/></returns>
|
|
public PKM ConvertToCK3()
|
|
{
|
|
if (Format != 3)
|
|
return null;
|
|
if (GetType() == typeof(CK3))
|
|
return this;
|
|
var pk = new CK3();
|
|
TransferPropertiesWithReflection(this, pk);
|
|
pk.SetStats(GetStats(PersonalTable.RS[pk.Species]));
|
|
pk.Stat_Level = pk.CurrentLevel;
|
|
return pk;
|
|
}
|
|
/// <summary>
|
|
/// Converts a <see cref="PK3"/> or <see cref="CK3"/> to <see cref="XK3"/>.
|
|
/// </summary>
|
|
/// <returns><see cref="XK3"/> format <see cref="PKM"/></returns>
|
|
public PKM ConvertToXK3()
|
|
{
|
|
if (Format != 3)
|
|
return null;
|
|
if (GetType() == typeof(XK3))
|
|
return this;
|
|
var pk = new XK3();
|
|
TransferPropertiesWithReflection(this, pk);
|
|
pk.SetStats(GetStats(PersonalTable.RS[pk.Species]));
|
|
pk.Stat_Level = pk.CurrentLevel;
|
|
return pk;
|
|
}
|
|
/// <summary>
|
|
/// Converts a <see cref="CK3"/> or <see cref="XK3"/> to <see cref="PK3"/>.
|
|
/// </summary>
|
|
/// <returns><see cref="PK3"/> format <see cref="PKM"/></returns>
|
|
public PKM ConvertToPK3()
|
|
{
|
|
if (Format != 3)
|
|
return null;
|
|
if (GetType() == typeof(PK3))
|
|
return this;
|
|
var pk = new PK3();
|
|
TransferPropertiesWithReflection(this, pk);
|
|
pk.RefreshChecksum();
|
|
return pk;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Applies all shared properties from <see cref="Source"/> to <see cref="Destination"/>.
|
|
/// </summary>
|
|
/// <param name="Source"><see cref="PKM"/> that supplies property values.</param>
|
|
/// <param name="Destination"><see cref="PKM"/> that receives property values.</param>
|
|
public void TransferPropertiesWithReflection(PKM Source, PKM Destination)
|
|
{
|
|
// Only transfer declared properties not defined in PKM.cs but in the actual type
|
|
var SourceProperties = ReflectUtil.GetPropertiesCanWritePublicDeclared(Source.GetType());
|
|
var DestinationProperties = ReflectUtil.GetPropertiesCanWritePublicDeclared(Destination.GetType());
|
|
foreach (string property in SourceProperties.Intersect(DestinationProperties))
|
|
{
|
|
var prop = ReflectUtil.GetValue(this, property);
|
|
if (prop != null)
|
|
ReflectUtil.SetValue(Destination, property, prop);
|
|
}
|
|
|
|
// Transferring XK3 to PK3 when it originates from XD sets the fateful encounter (obedience) flag.
|
|
if (Source is XK3 xk3 && xk3.Version == 15 && new LegalityAnalysis(xk3).Info.WasXD)
|
|
Destination.FatefulEncounter = true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clears moves that a <see cref="PKM"/> may have, possibly from a future generation.
|
|
/// </summary>
|
|
public void ClearInvalidMoves()
|
|
{
|
|
uint invalid = 0;
|
|
var moves = Moves;
|
|
for (var i = 0; i < moves.Length; i++)
|
|
{
|
|
if (moves[i] <= MaxMoveID)
|
|
continue;
|
|
|
|
invalid++;
|
|
moves[i] = 0;
|
|
}
|
|
if (invalid == 0)
|
|
return;
|
|
if (invalid == 4) // no moves remain
|
|
{
|
|
moves[0] = 1; // Pound
|
|
Move1_PP = GetMovePP(1, Move1_PPUps);
|
|
}
|
|
|
|
Moves = moves;
|
|
FixMoves();
|
|
}
|
|
}
|
|
}
|