mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using static PKHeX.Core.LegalityCheckStrings;
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namespace PKHeX.Core;
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/// <summary>
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/// Verifies the <see cref="IRegionOrigin.ConsoleRegion"/> and <see cref="IRegionOrigin.Country"/> of origin values.
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/// </summary>
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public sealed class ConsoleRegionVerifier : Verifier
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{
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protected override CheckIdentifier Identifier => CheckIdentifier.Geography;
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public override void Verify(LegalityAnalysis data)
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{
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if (data.Entity is not IRegionOrigin tr)
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return;
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var result = VerifyConsoleRegion(tr);
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data.AddLine(result);
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}
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private CheckResult VerifyConsoleRegion(IRegionOrigin pk)
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{
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var consoleRegion = pk.ConsoleRegion;
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if (consoleRegion >= 7)
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return GetInvalid(LGeoHardwareRange);
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return Verify3DSDataPresent(pk, consoleRegion);
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}
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private CheckResult Verify3DSDataPresent(IRegionOrigin pk, byte consoleRegion)
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{
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if (!Locale3DS.IsConsoleRegionCountryValid(consoleRegion, pk.Country))
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return GetInvalid(LGeoHardwareInvalid);
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return GetValid(LGeoHardwareValid);
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}
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}
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