mirror of
https://github.com/kwsch/PKHeX
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Nintendo + ILCA = no nicknames allowed ;) While we're here, streamline Gen4/5 evo pickles too -- trim out unused bytes, no longer need to scan for array length (perf). Adjust method IDs for gen4 so we can use the same code for gen4 & gen5. |
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.. | ||
Areas | ||
Bulk | ||
Encounters | ||
Enums | ||
Evolutions | ||
Formatting | ||
Learnset | ||
LearnSource | ||
Moves | ||
Restrictions | ||
RNG | ||
Structures | ||
Tables | ||
Verifiers | ||
BinLinkerAccessor.cs | ||
Breeding.cs | ||
BulkGenerator.cs | ||
Core.cs | ||
LegalityAnalysis.cs | ||
LegalityAnalyzers.cs | ||
MoveListSuggest.cs | ||
MoveSourceType.cs |