mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-02 16:59:15 +00:00
7f6f7a7bad
reduce nesting (evo.RequiresLevelUp is checked twice, only check once and handle path) compact some methods seal some classes add a little xmldoc to exposed members
69 lines
No EOL
2.8 KiB
C#
69 lines
No EOL
2.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 3 Evolution Branch Entries
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/// </summary>
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public sealed class EvolutionSet3 : EvolutionSet
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{
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private static EvolutionMethod GetMethod(byte[] data, int offset)
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{
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int method = BitConverter.ToUInt16(data, offset + 0);
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int arg = BitConverter.ToUInt16(data, offset + 2);
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int species = SpeciesConverter.GetG4Species(BitConverter.ToUInt16(data, offset + 4));
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//2 bytes padding
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switch (method)
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{
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case 1: /* Friendship*/
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case 2: /* Friendship day*/
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case 3: /* Friendship night*/
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case 5: /* Trade */
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case 6: /* Trade while holding */
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return new EvolutionMethod { Method = method, Species = species, Argument = arg };
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case 4: /* Level Up */
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return new EvolutionMethod { Method = 4, Species = species, Level = arg, Argument = arg };
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case 7: /* Use item */
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case 15: /* Beauty evolution*/
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return new EvolutionMethod { Method = method + 1, Species = species, Argument = arg };
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case 8: /* Tyrogue -> Hitmonchan */
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case 9: /* Tyrogue -> Hitmonlee */
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case 10: /* Tyrogue -> Hitmontop*/
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case 11: /* Wurmple -> Silcoon evolution */
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case 12: /* Wurmple -> Cascoon evolution */
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case 13: /* Nincada -> Ninjask evolution */
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case 14: /* Shedinja spawn in Nincada -> Ninjask evolution */
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return new EvolutionMethod { Method = method + 1, Species = species, Level = arg, Argument = arg };
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}
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return null;
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}
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public static List<EvolutionSet> GetArray(byte[] data)
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{
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EvolutionSet[] evos = new EvolutionSet[Legal.MaxSpeciesID_3 + 1];
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evos[0] = new EvolutionSet3 { PossibleEvolutions = new EvolutionMethod[0] };
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for (int i = 0; i <= Legal.MaxSpeciesIndex_3; i++)
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{
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int g4species = SpeciesConverter.GetG4Species(i);
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if (g4species == 0)
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continue;
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int offset = i * 40;
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var m_list = new List<EvolutionMethod>();
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for (int j = 0; j < 5; j++)
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{
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EvolutionMethod m = GetMethod(data, offset);
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if (m != null)
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m_list.Add(m);
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else
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break;
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offset += 8;
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}
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evos[g4species] = new EvolutionSet3 { PossibleEvolutions = m_list.ToArray() };
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}
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return evos.ToList();
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}
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}
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} |