PKHeX/PKHeX.Core/Legality/Areas/EncounterArea1.cs
Kurt 103aa9aa4b
Revise EncounterArea and EncounterType for clarity (#3228)
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced.

EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users.

Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
2021-06-29 20:58:06 -07:00

72 lines
2.4 KiB
C#

using System.Collections.Generic;
namespace PKHeX.Core
{
/// <inheritdoc cref="EncounterArea" />
/// <summary>
/// <see cref="GameVersion.RBY"/> encounter area
/// </summary>
public sealed record EncounterArea1 : EncounterArea
{
public readonly int Rate;
public readonly EncounterSlot1[] Slots;
protected override IReadOnlyList<EncounterSlot> Raw => Slots;
public static EncounterArea1[] GetAreas(byte[][] input, GameVersion game)
{
var result = new EncounterArea1[input.Length];
for (int i = 0; i < input.Length; i++)
result[i] = new EncounterArea1(input[i], game);
return result;
}
private EncounterArea1(byte[] data, GameVersion game) : base(game)
{
Location = data[0];
// 1 byte unused
Type = (SlotType)data[2];
Rate = data[3];
int count = (data.Length - 4) / 4;
var slots = new EncounterSlot1[count];
for (int i = 0; i < slots.Length; i++)
{
int offset = 4 + (4 * i);
int species = data[offset + 0];
int slotNum = data[offset + 1];
int min = data[offset + 2];
int max = data[offset + 3];
slots[i] = new EncounterSlot1(this, species, min, max, slotNum);
}
Slots = slots;
}
public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<EvoCriteria> chain)
{
int rate = pkm is PK1 {Gen1_NotTradeback: true} pk1 ? pk1.Catch_Rate : -1;
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (slot.LevelMin > evo.Level)
break;
if (slot.Form != evo.Form)
break;
if (rate != -1)
{
var expect = (slot.Version == GameVersion.YW ? PersonalTable.Y : PersonalTable.RB)[slot.Species].CatchRate;
if (expect != rate)
break;
}
yield return slot;
break;
}
}
}
}
}