mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-12 05:32:40 +00:00
988385e450
Closes #3421 Needed to force the locks, since they themselves are nature/gender locked.
121 lines
4.4 KiB
C#
121 lines
4.4 KiB
C#
using System.Collections.Generic;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
/// <summary>
|
|
/// Shadow Pokémon Encounter found in <see cref="GameVersion.CXD"/>
|
|
/// </summary>
|
|
/// <inheritdoc cref="EncounterStatic"/>
|
|
/// <param name="ID">Initial Shadow Gauge value.</param>
|
|
/// <param name="Gauge">Initial Shadow Gauge value.</param>
|
|
/// <param name="Locks">Team Specification with required <see cref="Species"/>, <see cref="Nature"/> and Gender.</param>
|
|
// ReSharper disable NotAccessedPositionalProperty.Global
|
|
public sealed record EncounterStaticShadow(GameVersion Version, byte ID, short Gauge, TeamLock[] Locks) : EncounterStatic(Version)
|
|
{
|
|
// ReSharper restore NotAccessedPositionalProperty.Global
|
|
public override int Generation => 3;
|
|
|
|
/// <summary>
|
|
/// Originates from the EReader scans (Japanese Only)
|
|
/// </summary>
|
|
public bool EReader => ReferenceEquals(IVs, EReaderEmpty);
|
|
|
|
public static readonly IReadOnlyList<int> EReaderEmpty = new[] {0,0,0,0,0,0};
|
|
|
|
protected override bool IsMatchLocation(PKM pkm)
|
|
{
|
|
if (pkm.Format != 3)
|
|
return true; // transfer location verified later
|
|
|
|
var met = pkm.Met_Location;
|
|
if (met == Location)
|
|
return true;
|
|
|
|
// XD can re-battle with Miror B
|
|
// Realgam Tower, Rock, Oasis, Cave, Pyrite Town
|
|
return Version == GameVersion.XD && met is (59 or 90 or 91 or 92 or 113);
|
|
}
|
|
|
|
protected override bool IsMatchLevel(PKM pkm, DexLevel evo)
|
|
{
|
|
if (pkm.Format != 3) // Met Level lost on PK3=>PK4
|
|
return Level <= evo.Level;
|
|
|
|
return pkm.Met_Level == Level;
|
|
}
|
|
|
|
protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
|
|
{
|
|
base.ApplyDetails(sav, criteria, pk);
|
|
((IRibbonSetEvent3)pk).RibbonNational = true;
|
|
}
|
|
|
|
protected override void SetPINGA(PKM pk, EncounterCriteria criteria)
|
|
{
|
|
if (!EReader)
|
|
SetPINGA_Regular(pk, criteria);
|
|
else
|
|
SetPINGA_EReader(pk);
|
|
}
|
|
|
|
private void SetPINGA_Regular(PKM pk, EncounterCriteria criteria)
|
|
{
|
|
var pi = pk.PersonalInfo;
|
|
int gender = criteria.GetGender(-1, pi);
|
|
int nature = (int)criteria.GetNature(Nature.Random);
|
|
int ability = criteria.GetAbilityFromNumber(0);
|
|
|
|
// Ensure that any generated specimen has valid Shadow Locks
|
|
// This can be kinda slow, depending on how many locks / how strict they are.
|
|
// Cancel this operation if too many attempts are made to prevent infinite loops.
|
|
int ctr = 0;
|
|
const int max = 100_000;
|
|
do
|
|
{
|
|
PIDGenerator.SetRandomWildPID(pk, 3, nature, ability, gender, PIDType.CXD);
|
|
var pidiv = MethodFinder.Analyze(pk);
|
|
var result = LockFinder.IsAllShadowLockValid(this, pidiv, pk);
|
|
if (result)
|
|
break;
|
|
}
|
|
while (++ctr <= max);
|
|
|
|
#if DEBUG
|
|
System.Diagnostics.Debug.Assert(ctr < 100_000);
|
|
#endif
|
|
}
|
|
|
|
private void SetPINGA_EReader(PKM pk)
|
|
{
|
|
// E-Reader have all IVs == 0
|
|
for (int i = 0; i < IVs.Count; i++)
|
|
pk.SetIV(i, 0);
|
|
|
|
// All E-Reader shadows are actually nature/gender locked.
|
|
var locked = Locks[0].Locks[^1];
|
|
var (nature, gender) = locked.GetLock;
|
|
|
|
// Ensure that any generated specimen has valid Shadow Locks
|
|
// This can be kinda slow, depending on how many locks / how strict they are.
|
|
// Cancel this operation if too many attempts are made to prevent infinite loops.
|
|
int ctr = 0;
|
|
const int max = 100_000;
|
|
do
|
|
{
|
|
var seed = Util.Rand32();
|
|
PIDGenerator.SetValuesFromSeedXDRNG_EReader(pk, seed);
|
|
if (pk.Nature != nature || pk.Gender != gender)
|
|
continue;
|
|
var pidiv = new PIDIV(PIDType.CXD, seed);
|
|
var result = LockFinder.IsAllShadowLockValid(this, pidiv, pk);
|
|
if (result)
|
|
break;
|
|
}
|
|
while (++ctr <= max);
|
|
|
|
#if DEBUG
|
|
System.Diagnostics.Debug.Assert(ctr < 100_000);
|
|
#endif
|
|
}
|
|
}
|
|
}
|