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https://github.com/kwsch/PKHeX
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82309cf99d
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span. |
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Ranch | ||
Dendou4.cs | ||
Hall4.cs | ||
HoneyTreeValue.cs | ||
Poffin4.cs | ||
PoffinCase4.cs | ||
PoffinFlavor4.cs | ||
PokegearNumber.cs | ||
Roamer4.cs | ||
SAV4BlockDetection.cs | ||
Seal4.cs |