mirror of
https://github.com/kwsch/PKHeX
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d3a30ebf35
Add some documentation for the high-level encounter finding Fix encounterstatics not being filtered for the associated game version (closes #1372) was a side effect of refactoring this week
120 lines
5 KiB
C#
120 lines
5 KiB
C#
using System.Linq;
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using static PKHeX.Core.LegalityCheckStrings;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Finds matching <see cref="IEncounterable"/> data and relevant <see cref="LegalInfo"/> for a <see cref="PKM"/>.
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/// </summary>
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public static class EncounterFinder
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{
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/// <summary>
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/// Iterates through all possible encounters until a sufficient match is found
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/// </summary>
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/// <remarks>
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/// The iterator lazily finds matching encounters, then verifies secondary checks to weed out any nonexact matches.
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/// </remarks>
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/// <param name="pkm">Source data to find a match for</param>
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/// <returns>
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/// Information containing the matched encounter and any parsed checks.
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/// If no clean match is found, the last checked match is returned.
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/// If no match is found, an invalid encounter object is returned.
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/// </returns>
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public static LegalInfo FindVerifiedEncounter(PKM pkm)
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{
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LegalInfo info = new LegalInfo(pkm);
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var encounters = EncounterGenerator.GetEncounters(pkm, info);
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using (var encounter = new PeekEnumerator<IEncounterable>(encounters.GetEnumerator()))
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{
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if (!encounter.PeekIsNext())
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return VerifyWithoutEncounter(pkm, info);
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var EncounterValidator = EncounterVerifier.GetEncounterVerifierMethod(pkm);
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while (encounter.MoveNext())
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{
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info.EncounterMatch = encounter.Current;
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var e = EncounterValidator(pkm, info);
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if (!e.Valid && encounter.PeekIsNext())
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{
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info.Reject(e);
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continue;
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}
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info.Parse.Add(e);
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if (VerifySecondaryChecks(pkm, info, encounter))
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break; // passes
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}
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return info;
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}
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}
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/// <summary>
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/// Checks supplementary info to see if the encounter is still valid.
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/// </summary>
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/// <remarks>
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/// When an encounter is initially validated, only encounter-related checks are performed.
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/// By checking Moves, Evolution, and <see cref="PIDIV"/> data, a best match encounter can be found.
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/// If the encounter is not valid, the method will not reject it unless another encounter is available to check.
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/// </remarks>
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/// <param name="pkm">Source data to check the match for</param>
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/// <param name="info">Information containing the matched encounter</param>
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/// <param name="iterator">Peekable iterator </param>
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/// <returns>Indication whether or not the encounter passes secondary checks</returns>
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private static bool VerifySecondaryChecks(PKM pkm, LegalInfo info, PeekEnumerator<IEncounterable> iterator)
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{
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if (pkm.Format >= 6)
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{
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info.Relearn = VerifyRelearnMoves.VerifyRelearn(pkm, info);
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if (info.Relearn.Any(z => !z.Valid) && iterator.PeekIsNext())
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return false;
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}
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else
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for (int i = 0; i < 4; i++)
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info.Relearn[i] = new CheckResult(CheckIdentifier.RelearnMove);
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info.Moves = VerifyCurrentMoves.VerifyMoves(pkm, info);
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if (info.Moves.Any(z => !z.Valid) && iterator.PeekIsNext())
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return false;
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var evo = EvolutionVerifier.VerifyEvolution(pkm, info);
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if (!evo.Valid && iterator.PeekIsNext())
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return false;
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info.Parse.Add(evo);
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if (!info.PIDIVMatches)
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{
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if (iterator.PeekIsNext())
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return false; // continue to next
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info.Parse.Add(new CheckResult(Severity.Invalid, V411, CheckIdentifier.PID));
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}
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return true;
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}
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/// <summary>
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/// Returns legality info for an unmatched encounter scenario, including a hint as to what the actual match could be.
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/// </summary>
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/// <param name="pkm">Source data to check the match for</param>
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/// <param name="info">Information containing the unmatched encounter</param>
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/// <returns>Updated information pertaining to the unmatched encounter</returns>
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private static LegalInfo VerifyWithoutEncounter(PKM pkm, LegalInfo info)
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{
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info.EncounterMatch = new EncounterInvalid(pkm);
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string hint; // hint why an encounter was not found
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if (pkm.WasGiftEgg)
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hint = V359;
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else if (pkm.WasEventEgg)
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hint = V360;
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else if (pkm.WasEvent)
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hint = V78;
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else
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hint = V80;
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info.Parse.Add(new CheckResult(Severity.Invalid, hint, CheckIdentifier.Encounter));
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info.Relearn = VerifyRelearnMoves.VerifyRelearn(pkm, info);
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info.Moves = VerifyCurrentMoves.VerifyMoves(pkm, info);
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return info;
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}
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}
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}
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