mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-16 00:58:01 +00:00
7f186048fb
c345688f6d
base(x) -> base(x - y) resulted in incorrect offsets for LGPE. Great.
Just make PokeDexLanguageFlags a shift offset instead of absolute;
update all usages.
Closes #2348
37 lines
No EOL
1.4 KiB
C#
37 lines
No EOL
1.4 KiB
C#
namespace PKHeX.Core
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{
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public class SAV5BW : SAV5
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{
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public SAV5BW() : base(SaveUtil.SIZE_G5RAW) => Initialize();
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public SAV5BW(byte[] data) : base(data) => Initialize();
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public override SaveFile Clone() => new SAV5BW((byte[])Data.Clone()) { Footer = (byte[])Footer.Clone() };
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protected override int EventConstMax => 0x13E;
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protected override int EventFlagMax => 0xB60;
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public override int MaxItemID => Legal.MaxItemID_5_BW;
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private void Initialize()
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{
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Blocks = BlockInfoNDS.BlocksBW;
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Personal = PersonalTable.BW;
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Items = new MyItem5BW(this, 0x18400);
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BattleBox = 0x20A00;
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Trainer2 = 0x21200;
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EventConst = 0x20100;
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EventFlag = EventConst + 0x27C;
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Daycare = 0x20E00;
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PokeDex = 0x21600;
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PokeDexLanguageFlags = 0x320;
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BattleSubway = 0x21D00;
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CGearInfoOffset = 0x1C000;
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CGearDataOffset = 0x52000;
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EntreeForestOffset = 0x22C00;
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MiscBlock = new Misc5(this, Trainer2);
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Zukan = new Zukan5(this, PokeDex, PokeDexLanguageFlags);
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DaycareBlock = new Daycare5(this, Daycare);
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BattleSubwayBlock = new BattleSubway5(this, BattleSubway);
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// Inventory offsets are the same for each game.
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}
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}
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} |