PKHeX/PKHeX.Core/Saves/SAV4DP.cs
Kurt b81a1e1e29 Refactoring
Increase abstraction for arbitrary slot get/set operations, and fracture
SAV4 behavior for each game type.

Adds: Undo/Redo of party slot changes
Fixes: Fixed Gen5 daycare slot 2 reading, and EXP reading
Fixes: Some slot color glitchiness
Fixed: Box layout editor now hides the flag label if no flags are
present
Fixed: Gen7 box flags are now shown (unknown purpose lol)
Changed: savefile objects are generally smaller (removed a few shared
offset fields)
2019-09-02 19:30:58 -07:00

127 lines
No EOL
3.8 KiB
C#

using System;
namespace PKHeX.Core
{
/// <summary>
/// <see cref="SaveFile"/> format for <see cref="GameVersion.DP"/>
/// </summary>
public sealed class SAV4DP : SAV4Sinnoh
{
public SAV4DP() => Initialize();
public SAV4DP(byte[] data) : base(data) => Initialize();
protected override SAV4 CloneInternal() => Exportable ? new SAV4DP(Data) : new SAV4DP();
protected override int GeneralSize => 0xC100;
protected override int StorageSize => 0x121E0; // Start 0xC100, +4 starts box data
private void Initialize()
{
Version = GameVersion.DP;
Personal = PersonalTable.DP;
GetSAVOffsets();
}
private void GetSAVOffsets()
{
AdventureInfo = 0;
Trainer1 = 0x64;
Party = 0x98;
PokeDex = 0x12DC;
WondercardFlags = 0xA6D0;
WondercardData = 0xA7fC;
OFS_PouchHeldItem = 0x624;
OFS_PouchKeyItem = 0x8B8;
OFS_PouchTMHM = 0x980;
OFS_MailItems = 0xB10;
OFS_PouchMedicine = 0xB40;
OFS_PouchBerry = 0xBE0;
OFS_PouchBalls = 0xCE0;
OFS_BattleItems = 0xD1C;
LegalItems = Legal.Pouch_Items_DP;
LegalKeyItems = Legal.Pouch_Key_DP;
LegalTMHMs = Legal.Pouch_TMHM_DP;
LegalMedicine = Legal.Pouch_Medicine_DP;
LegalBerries = Legal.Pouch_Berries_DP;
LegalBalls = Legal.Pouch_Ball_DP;
LegalBattleItems = Legal.Pouch_Battle_DP;
LegalMailItems = Legal.Pouch_Mail_DP;
HeldItems = Legal.HeldItems_DP;
EventConst = 0xD9C;
EventFlag = 0xFDC;
Daycare = 0x141C;
OFS_HONEY = 0x72E4;
OFS_UG_Stats = 0x3A2C;
_currentPoketchApp = 0x114E;
Seal = 0x6178;
OFS_PoffinCase = 0x5050;
Box = 4;
}
#region Storage
public override int GetBoxWallpaper(int box)
{
if ((uint)box >= 18)
return 0;
return Storage[GetBoxWallpaperOffset(box)];
}
public override void SetBoxWallpaper(int box, int value)
{
if ((uint)box >= 18)
return;
Storage[GetBoxWallpaperOffset(box)] = (byte)value;
}
#endregion
private const uint MysteryGiftDPSlotActive = 0xEDB88320;
private bool[] MysteryGiftDPSlotActiveFlags
{
get
{
int ofs = WondercardFlags + 0x100; // skip over flags
bool[] active = new bool[GiftCountMax]; // 8 PGT, 3 PCD
for (int i = 0; i < active.Length; i++)
active[i] = BitConverter.ToUInt32(General, ofs + (4 * i)) == MysteryGiftDPSlotActive;
return active;
}
set
{
if (value?.Length != GiftCountMax)
return;
int ofs = WondercardFlags + 0x100; // skip over flags
for (int i = 0; i < value.Length; i++)
{
byte[] magic = BitConverter.GetBytes(value[i] ? MysteryGiftDPSlotActive : 0); // 4 bytes
SetData(General, magic, ofs + (4 * i));
}
}
}
public override MysteryGiftAlbum GiftAlbum
{
get => base.GiftAlbum;
set
{
base.GiftAlbum = value;
SetActiveGiftFlags(value.Gifts);
}
}
private void SetActiveGiftFlags(MysteryGift[] gifts)
{
var arr = new bool[gifts.Length];
for (int i = 0; i < arr.Length; i++)
arr[i] = !gifts[i].Empty;
MysteryGiftDPSlotActiveFlags = arr;
}
}
}