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https://github.com/kwsch/PKHeX
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5476b86a11
Switch encounter slot generator to yield style to not require the entire method to finish iterating Although the pressure slot may be best-matching, it isn't the typical match. Defer pressure slot clone to the end (defers the orderby calculation) There's probably a better way to do the pre-work (gen 5+ only operate off one encounterarea... usually. Past Gens end up repeating the same work for each area tested slot matching runs slightly faster now due to the deferred execution |
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.. | ||
Encounters | ||
Enums | ||
RNG | ||
Structures | ||
Analysis.cs | ||
Checks.cs | ||
Core.cs | ||
Data.cs | ||
LegalityCheckStrings.cs | ||
RibbonStrings.cs | ||
Tables.cs | ||
Tables1.cs | ||
Tables2.cs | ||
Tables3.cs | ||
Tables4.cs | ||
Tables5.cs | ||
Tables6.cs | ||
Tables7.cs | ||
VivillonTables.cs |