PKHeX/PKHeX.WinForms/Subforms/PKM Editors/SuperTrainingEditor.cs
Kurt d772a82953 Move batch editor logic to core
previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework

end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00

178 lines
6.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using PKHeX.Core;
namespace PKHeX.WinForms
{
public partial class SuperTrainingEditor : Form
{
public SuperTrainingEditor(PKM pk)
{
pkm = pk;
InitializeComponent();
WinFormsUtil.TranslateInterface(this, Main.CurrentLanguage);
int vertScrollWidth = SystemInformation.VerticalScrollBarWidth;
TLP_SuperTrain.Padding = TLP_DistSuperTrain.Padding = new Padding(0, 0, vertScrollWidth, 0);
// Updating a Control display with autosized elements on every row addition is cpu intensive. Disable layout updates while populating.
TLP_SuperTrain.SuspendLayout();
TLP_DistSuperTrain.SuspendLayout();
TLP_SuperTrain.Scroll += WinFormsUtil.PanelScroll;
TLP_DistSuperTrain.Scroll += WinFormsUtil.PanelScroll;
PopulateRegimens("SuperTrain", TLP_SuperTrain, reglist);
PopulateRegimens("DistSuperTrain", TLP_DistSuperTrain, distlist);
TLP_SuperTrain.ResumeLayout();
TLP_DistSuperTrain.ResumeLayout();
CHK_SecretUnlocked.Checked = pkm.SecretSuperTrainingUnlocked;
CHK_SecretComplete.Checked = pkm.SecretSuperTrainingComplete;
if (pkm is PK6 pk6)
{
CB_Bag.Items.Clear();
CB_Bag.Items.Add("---");
for (int i = 1; i < GameInfo.Strings.trainingbags.Length - 1; i++)
CB_Bag.Items.Add(GameInfo.Strings.trainingbags[i]);
CB_Bag.SelectedIndex = pk6.TrainingBag;
NUD_BagHits.Value = pk6.TrainingBagHits;
if (!CHK_SecretUnlocked.Checked) // force update to disable checkboxes
CHK_Secret_CheckedChanged(null, null);
}
else
{
L_Bag.Visible = CB_Bag.Visible = L_Hits.Visible = NUD_BagHits.Visible = false;
CHK_SecretUnlocked.Visible = CHK_SecretComplete.Visible = false;
}
}
private readonly List<RegimenInfo> reglist = new List<RegimenInfo>();
private readonly List<RegimenInfo> distlist = new List<RegimenInfo>();
private readonly PKM pkm;
private const string PrefixLabel = "L_";
private const string PrefixCHK = "CHK_";
private void B_Cancel_Click(object sender, EventArgs e)
{
Close();
}
private void B_Save_Click(object sender, EventArgs e)
{
Save();
Close();
}
private void PopulateRegimens(string Type, TableLayoutPanel TLP, List<RegimenInfo> list)
{
// Get a list of all Regimen Attregutes in the PKM
var RegimenNames = ReflectUtil.GetPropertiesStartWithPrefix(pkm.GetType(), Type);
list.AddRange(from RegimenName in RegimenNames
let RegimenValue = ReflectUtil.GetValue(pkm, RegimenName)
where RegimenValue is bool
select new RegimenInfo(RegimenName, (bool) RegimenValue));
TLP.ColumnCount = 1;
TLP.RowCount = 0;
// Add Regimens
foreach (var reg in list)
AddRegimenChoice(reg, TLP);
// Force auto-size
foreach (RowStyle style in TLP.RowStyles)
style.SizeType = SizeType.AutoSize;
foreach (ColumnStyle style in TLP.ColumnStyles)
style.SizeType = SizeType.AutoSize;
}
private static void AddRegimenChoice(RegimenInfo reg, TableLayoutPanel TLP)
{
// Get row we add to
int row = TLP.RowCount;
TLP.RowCount++;
var chk = new CheckBox
{
Anchor = AnchorStyles.Left,
Name = PrefixCHK + reg.Name,
Margin = new Padding(2),
Text = reg.Name,
AutoSize = true,
Padding = Padding.Empty,
};
chk.CheckedChanged += (sender, e) => reg.CompletedRegimen = chk.Checked;
chk.Checked = reg.CompletedRegimen;
TLP.Controls.Add(chk, 0, row);
}
private void Save()
{
foreach (var reg in reglist)
ReflectUtil.SetValue(pkm, reg.Name, reg.CompletedRegimen);
foreach (var reg in distlist)
ReflectUtil.SetValue(pkm, reg.Name, reg.CompletedRegimen);
if (pkm is PK6 pk6)
{
pk6.SecretSuperTrainingUnlocked = CHK_SecretUnlocked.Checked;
pk6.SecretSuperTrainingComplete = CHK_SecretComplete.Checked;
pk6.TrainingBag = CB_Bag.SelectedIndex;
pk6.TrainingBagHits = (int)NUD_BagHits.Value;
}
else // clear flags if manually cleared
{
pkm.SecretSuperTrainingUnlocked &= CHK_SecretUnlocked.Checked;
pkm.SecretSuperTrainingComplete &= CHK_SecretComplete.Checked;
}
}
private sealed class RegimenInfo
{
public readonly string Name;
public bool CompletedRegimen;
internal RegimenInfo(string name, bool completedRegimen)
{
Name = name;
CompletedRegimen = completedRegimen;
}
}
private void B_All_Click(object sender, EventArgs e)
{
if (CHK_SecretUnlocked.Checked) // only give dist if Secret is Unlocked (None -> All -> All*)
foreach (var c in TLP_DistSuperTrain.Controls.OfType<CheckBox>())
c.Checked = true;
if (pkm is PK6)
{
CHK_SecretUnlocked.Checked = true;
CHK_SecretComplete.Checked = true;
}
foreach (var c in TLP_SuperTrain.Controls.OfType<CheckBox>())
c.Checked = true;
}
private void B_None_Click(object sender, EventArgs e)
{
CHK_SecretUnlocked.Checked = false;
CHK_SecretComplete.Checked = false;
foreach (var c in TLP_SuperTrain.Controls.OfType<CheckBox>())
c.Checked = false;
foreach (var c in TLP_DistSuperTrain.Controls.OfType<CheckBox>())
c.Checked = false;
}
private void CHK_Secret_CheckedChanged(object sender, EventArgs e)
{
if (!(pkm is PK6))
return;
CHK_SecretComplete.Checked &= CHK_SecretUnlocked.Checked;
CHK_SecretComplete.Enabled = CHK_SecretUnlocked.Checked;
foreach (var c in TLP_SuperTrain.Controls.OfType<CheckBox>().Where(chk => Convert.ToInt16(chk.Name[14]+"") >= 4))
{
c.Enabled = CHK_SecretUnlocked.Checked;
if (!CHK_SecretUnlocked.Checked)
c.Checked = false;
}
}
}
}