PKHeX/PKHeX.Core/Editing
Kurt 768047cd80
Legality: Rewrite Ribbon Verifier (#3570)
* Rewrite ribbon verification
* Explicitly verifies all ribbons instead of chained iterators.
* Verifies using only the stack, using `struct` and `Span<T>`. No allocation on heap, or `IEnumerable` iterators.
* Verifies all egg ribbons using a separate method, explicitly implemented. No reflection overhead.
* Separates each ribbon interface to separate `static` classes. Easier to identify code needing change on new game update.
* Extracted logic for specific ribbons. Can easily revise complicated ribbon's acquisition rules.
* Simplifies GiveAll/RemoveAll legal ribbon mutations. No reflection overhead, and no allocation.
* Can be expanded in the future if we need to track conditions for ribbon acquisition (was Sinnoh Champ received in BDSP or Gen4?)

End result is a more performant implementation and easier to maintain & reuse logic.
2022-08-15 21:04:30 -07:00
..
Applicators Legality: Rewrite Ribbon Verifier (#3570) 2022-08-15 21:04:30 -07:00
Bulk Legality: Rewrite Ribbon Verifier (#3570) 2022-08-15 21:04:30 -07:00
Database File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
PKM Refactoring: Move Source (Legality) (#3560) 2022-08-03 16:15:27 -07:00
Program File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
Saves Fix clearing of clones (off by 1 last box) 2022-08-05 11:24:54 -07:00
Showdown Hide DynamaxLevel outside of Gen8 format 2022-08-14 18:54:08 -07:00
CommonEdits.cs Add DynamaxLevel parsing for ShowdownSet 2022-08-03 17:10:00 -07:00
HiddenPower.cs Refactoring: Move Source (Legality) (#3560) 2022-08-03 16:15:27 -07:00
IBattleTemplate.cs Add DynamaxLevel parsing for ShowdownSet 2022-08-03 17:10:00 -07:00
IPKMView.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
IPlugin.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISaveFileProvider.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISpriteBuilder.cs Add more xmldoc 2022-08-11 00:46:41 -07:00
LocationEdits.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
NatureAmp.cs Break up PKX into separate classes 2022-05-06 20:38:55 -07:00
Pokerus.cs Allow pkrs on PK1->PA8 Kleavor 2022-07-11 18:55:32 -07:00
SpriteBuilderTweak.cs Refactoring: Move Source (Legality) (#3560) 2022-08-03 16:15:27 -07:00
WurmpleUtil.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00