mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
75ec6ca38d
Slightly less efficient as we need an intermediary object, but this mimics the official implementation and will catch any future modifications HOME does (like the current Height/Weight rerolling from 0). |
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.. | ||
Conversion | ||
EffortValues.cs | ||
EntityBlank.cs | ||
EntityCharacteristic.cs | ||
EntityDetection.cs | ||
EntityFileExtension.cs | ||
EntityFileNamer.cs | ||
EntityFormat.cs | ||
EntityGender.cs | ||
EntityPID.cs | ||
EntitySorting.cs | ||
Experience.cs | ||
Language.cs | ||
PKX.cs | ||
PokeCrypto.cs | ||
RecentTrainerCache.cs | ||
SpeciesName.cs |