mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 14:44:24 +00:00
75ec6ca38d
Slightly less efficient as we need an intermediary object, but this mimics the official implementation and will catch any future modifications HOME does (like the current Height/Weight rerolling from 0). |
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.. | ||
GameDataCore.cs | ||
GameDataPA8.cs | ||
GameDataPB7.cs | ||
GameDataPB8.cs | ||
GameDataPK8.cs | ||
GameDataPK9.cs | ||
HomeCrypto.cs | ||
HomeGameDataFormat.cs | ||
HomeOptional1.cs | ||
IGameDataSide.cs | ||
IGameDataSplitAbility.cs | ||
IHomeStorage.cs | ||
IPokerusStatus.cs | ||
PKH.cs |