mirror of
https://github.com/kwsch/PKHeX
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75202c7a89
reducing allocations, increasing clarity by removing some magic numbers probably can rewrite some of the evo loading/checking for even less, but good for now. |
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EvolutionSet1.cs | ||
EvolutionSet2.cs | ||
EvolutionSet3.cs | ||
EvolutionSet4.cs | ||
EvolutionSet5.cs | ||
EvolutionSet6.cs | ||
EvolutionSet7.cs |