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https://github.com/kwsch/PKHeX
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7298910f04
The save editor buttons were originally checked for visibility in order to determine if we should hide the groupbox completely. This didn't work if the groupbox wasn't being displayed (get visibility checks if it is currently rendered, in addition to can be shown). So the "enabled" state was used to determine if it should be shown. Now that we have the "Blocks" raw editing always being shown, the GroupBox will always be shown. Can just set the visibility directly, rather than doing the workaround. Make the hall of fame editors slightly less SaveFile_type-specific. |
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SAV_BerryFieldXY.cs | ||
SAV_BerryFieldXY.Designer.cs | ||
SAV_BoxLayout.cs | ||
SAV_BoxLayout.Designer.cs | ||
SAV_HallOfFame.cs | ||
SAV_HallOfFame.Designer.cs | ||
SAV_Link6.cs | ||
SAV_Link6.Designer.cs | ||
SAV_OPower.cs | ||
SAV_OPower.Designer.cs | ||
SAV_PokeBlockORAS.cs | ||
SAV_PokeBlockORAS.Designer.cs | ||
SAV_PokedexORAS.cs | ||
SAV_PokedexORAS.Designer.cs | ||
SAV_PokedexXY.cs | ||
SAV_PokedexXY.Designer.cs | ||
SAV_Pokepuff.cs | ||
SAV_Pokepuff.Designer.cs | ||
SAV_SecretBase.cs | ||
SAV_SecretBase.Designer.cs | ||
SAV_SuperTrain.cs | ||
SAV_SuperTrain.Designer.cs | ||
SAV_Trainer.cs | ||
SAV_Trainer.Designer.cs |