mirror of
https://github.com/kwsch/PKHeX
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f462017670
Closes #3205 -- padding char Closes #3206 -- sav3rs doesn't use SecurityKey, it's always 0 Co-Authored-By: Michi97 <24464847+Michi97@users.noreply.github.com>
279 lines
11 KiB
C#
279 lines
11 KiB
C#
using System;
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using System.Linq;
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using System.Windows.Forms;
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using PKHeX.Core;
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namespace PKHeX.WinForms
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{
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public partial class SAV_SimpleTrainer : Form
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{
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private readonly SaveFile Origin;
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private readonly SaveFile SAV;
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public SAV_SimpleTrainer(SaveFile sav)
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{
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InitializeComponent();
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WinFormsUtil.TranslateInterface(this, Main.CurrentLanguage);
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SAV = (Origin = sav).Clone();
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Loading = true;
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cba = new[] {CHK_1, CHK_2, CHK_3, CHK_4, CHK_5, CHK_6, CHK_7, CHK_8};
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TB_OTName.MaxLength = SAV.OTLength;
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B_MaxCash.Click += (sender, e) => MT_Money.Text = SAV.MaxMoney.ToString();
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B_MaxCoins.Click += (sender, e) => MT_Coins.Text = SAV.MaxCoins.ToString();
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MT_Money.Mask = "".PadRight((int)Math.Floor(Math.Log10(SAV.MaxMoney) + 1), '0');
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MT_Coins.Mask = "".PadRight((int)Math.Floor(Math.Log10(SAV.MaxCoins) + 1), '0');
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CB_Gender.Items.Clear();
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CB_Gender.Items.AddRange(Main.GenderSymbols.Take(2).ToArray()); // m/f depending on unicode selection
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L_SID.Visible = MT_SID.Visible = SAV.Generation > 2;
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L_Coins.Visible = B_MaxCoins.Visible = MT_Coins.Visible = SAV.Generation < 3;
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CB_Gender.Visible = SAV.Generation > 1;
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L_PikaFriend.Visible = MT_PikaFriend.Visible = L_PikaBeach.Visible = MT_PikaBeach.Visible = SAV.Generation == 1;
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TB_OTName.Text = SAV.OT;
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CB_Gender.SelectedIndex = SAV.Gender;
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MT_TID.Text = SAV.TID.ToString("00000");
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MT_SID.Text = SAV.SID.ToString("00000");
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MT_Money.Text = SAV.Money.ToString();
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MT_Hours.Text = SAV.PlayedHours.ToString();
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MT_Minutes.Text = SAV.PlayedMinutes.ToString();
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MT_Seconds.Text = SAV.PlayedSeconds.ToString();
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int badgeval = 0;
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if (SAV is SAV1 sav1)
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{
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MT_Coins.Text = sav1.Coin.ToString();
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badgeval = sav1.Badges;
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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GB_Map.Visible = false;
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GB_Options.Visible = true;
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CB_BattleStyle.Items.AddRange(new[] { "Switch", "Set" });
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CB_SoundType.Items.AddRange(new[] { "Mono", "Stereo", "Left", "Right" });
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CB_TextSpeed.Items.AddRange(new[] { "0 (Instant)", "1 (Fast)", "2", "3 (Normal)", "4", "5 (Slow)", "6", "7" });
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CHK_BattleEffects.Checked = sav1.BattleEffects;
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CB_BattleStyle.SelectedIndex = sav1.BattleStyleSwitch ? 0 : 1;
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CB_SoundType.SelectedIndex = sav1.Sound;
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CB_TextSpeed.SelectedIndex = sav1.TextSpeed;
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MT_PikaFriend.Text = sav1.PikaFriendship.ToString();
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MT_PikaBeach.Text = sav1.PikaBeachScore.ToString();
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if (!sav1.Version.Contains(GameVersion.YW))
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{
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L_PikaFriend.Visible = MT_PikaFriend.Visible = false;
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L_PikaBeach.Visible = MT_PikaBeach.Visible = false;
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CB_SoundType.Visible = LBL_SoundType.Visible = false;
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}
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}
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if (SAV is SAV2 sav2)
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{
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MT_Coins.Text = sav2.Coin.ToString();
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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GB_Map.Visible = false;
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GB_Options.Visible = true;
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CB_BattleStyle.Items.AddRange(new[] { "Switch", "Set" });
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CB_SoundType.Items.AddRange(new[] { "Mono", "Stereo" });
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CB_TextSpeed.Items.AddRange(new[] { "0 (Instant)", "1 (Fast)", "2", "3 (Normal)", "4", "5 (Slow)", "6", "7" });
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CHK_BattleEffects.Checked = sav2.BattleEffects;
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CB_BattleStyle.SelectedIndex = sav2.BattleStyleSwitch ? 0 : 1;
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CB_SoundType.SelectedIndex = sav2.Sound > 0 ? 1 : 0;
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CB_TextSpeed.SelectedIndex = sav2.TextSpeed;
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badgeval = sav2.Badges;
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cba = new[] { CHK_1, CHK_2, CHK_3, CHK_4, CHK_6, CHK_5, CHK_7, CHK_8, CHK_H1, CHK_H2, CHK_H3, CHK_H4, CHK_H5, CHK_H6, CHK_H7, CHK_H8 };
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}
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if (SAV is SAV3 sav3)
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{
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GB_Map.Visible = false;
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badgeval = sav3.Badges;
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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}
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if (SAV is SAV3Colosseum or SAV3XD)
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{
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GB_Map.Visible = false;
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GB_Badges.Visible = false;
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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GB_Adventure.Visible = false;
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return;
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}
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if (SAV is SAV4 sav4)
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{
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NUD_M.Value = sav4.M;
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NUD_X.Value = sav4.X;
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NUD_Z.Value = sav4.Z;
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NUD_Y.Value = sav4.Y;
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badgeval = sav4.Badges;
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if (sav4 is SAV4HGSS hgss)
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{
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badgeval |= hgss.Badges16 << 8;
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cba = cba.Concat(new[] { CHK_H1, CHK_H2, CHK_H3, CHK_H4, CHK_H5, CHK_H6, CHK_H7, CHK_H8 }).ToArray();
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}
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}
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else if (SAV is SAV5 s)
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{
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foreach (var control in new Control[] {L_Coins, B_MaxCoins, MT_Coins})
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{
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var pos = control.Location;
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GB_Badges.Controls.Add(control);
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control.Location = pos;
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control.Visible = true;
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}
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L_Coins.Text = "BP"; // no translation boo
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MT_Coins.Text = s.BattleSubway.BP.ToString();
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var pd = s.PlayerData;
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NUD_M.Value = pd.M;
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NUD_X.Value = pd.X;
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NUD_Z.Value = pd.Z;
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NUD_Y.Value = pd.Y;
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badgeval = s.Misc.Badges;
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}
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for (int i = 0; i < cba.Length; i++)
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{
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cba[i].Visible = true;
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cba[i].Checked = (badgeval & 1 << i) != 0;
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}
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DateUtil.GetDateTime2000(SAV.SecondsToStart, out var date, out var time);
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CAL_AdventureStartDate.Value = date;
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CAL_AdventureStartTime.Value = time;
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DateUtil.GetDateTime2000(SAV.SecondsToFame, out date, out time);
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CAL_HoFDate.Value = date;
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CAL_HoFTime.Value = time;
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Loading = false;
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}
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private readonly CheckBox[] cba;
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private readonly bool Loading;
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private bool MapUpdated;
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private void ChangeFFFF(object sender, EventArgs e)
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{
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MaskedTextBox box = (MaskedTextBox)sender;
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if (box.Text.Length == 0) box.Text = "0";
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if (Util.ToInt32(box.Text) > 65535) box.Text = "65535";
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}
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private void Change255(object sender, EventArgs e)
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{
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MaskedTextBox box = (MaskedTextBox)sender;
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if (box.Text.Length == 0) box.Text = "0";
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if (Util.ToInt32(box.Text) > byte.MaxValue) box.Text = "255";
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}
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private void B_Save_Click(object sender, EventArgs e)
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{
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if (SAV.OT != TB_OTName.Text) // only modify if changed (preserve trash bytes?)
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SAV.OT = TB_OTName.Text;
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SAV.Gender = (byte)CB_Gender.SelectedIndex;
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SAV.TID = (ushort)Util.ToUInt32(MT_TID.Text);
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SAV.SID = (ushort)Util.ToUInt32(MT_SID.Text);
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SAV.Money = Util.ToUInt32(MT_Money.Text);
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SAV.PlayedHours = ushort.Parse(MT_Hours.Text);
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SAV.PlayedMinutes = ushort.Parse(MT_Minutes.Text) % 60;
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SAV.PlayedSeconds = ushort.Parse(MT_Seconds.Text) % 60;
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// Copy Badges
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int badgeval = 0;
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for (int i = 0; i < cba.Length; i++)
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badgeval |= (cba[i].Checked ? 1 : 0) << i;
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if (SAV is SAV1 sav1)
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{
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sav1.Coin = (ushort)Math.Min(Util.ToUInt32(MT_Coins.Text), SAV.MaxCoins);
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sav1.Badges = badgeval & 0xFF;
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sav1.PikaFriendship = (byte)Math.Min(255, Util.ToUInt32(MT_PikaFriend.Text));
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sav1.PikaBeachScore = (ushort)Math.Min(9999, Util.ToUInt32(MT_PikaBeach.Text));
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sav1.BattleEffects = CHK_BattleEffects.Checked;
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sav1.BattleStyleSwitch = CB_BattleStyle.SelectedIndex == 0;
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sav1.Sound = CB_SoundType.SelectedIndex;
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sav1.TextSpeed = CB_TextSpeed.SelectedIndex;
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}
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if (SAV is SAV2 sav2)
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{
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sav2.Coin = (ushort)Math.Min(Util.ToUInt32(MT_Coins.Text), SAV.MaxCoins);
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sav2.Badges = badgeval & 0xFFFF;
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sav2.BattleEffects = CHK_BattleEffects.Checked;
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sav2.BattleStyleSwitch = CB_BattleStyle.SelectedIndex == 0;
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sav2.Sound = CB_SoundType.SelectedIndex > 0 ? 2 : 0;
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sav2.TextSpeed = CB_TextSpeed.SelectedIndex;
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}
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if (SAV is SAV3 sav3)
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{
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sav3.Badges = badgeval & 0xFF;
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}
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if (SAV is SAV4 sav4)
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{
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if (MapUpdated)
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{
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sav4.M = (int)NUD_M.Value;
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sav4.X = (int)NUD_X.Value;
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sav4.Z = (int)NUD_Z.Value;
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sav4.Y = (int)NUD_Y.Value;
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}
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sav4.Badges = badgeval & 0xFF;
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if (sav4 is SAV4HGSS hgss)
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{
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hgss.Badges16 = badgeval >> 8;
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}
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}
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else if (SAV is SAV5 s)
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{
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if (MapUpdated)
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{
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var pd = s.PlayerData;
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pd.M = (int)NUD_M.Value;
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pd.X = (int)NUD_X.Value;
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pd.Z = (int)NUD_Z.Value;
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pd.Y = (int)NUD_Y.Value;
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}
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s.Misc.Badges = badgeval & 0xFF;
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s.BattleSubway.BP = (ushort)Math.Min(Util.ToUInt32(MT_Coins.Text), SAV.MaxCoins);
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}
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SAV.SecondsToStart = (uint)DateUtil.GetSecondsFrom2000(CAL_AdventureStartDate.Value, CAL_AdventureStartTime.Value);
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SAV.SecondsToFame = (uint)DateUtil.GetSecondsFrom2000(CAL_HoFDate.Value, CAL_HoFTime.Value);
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Origin.CopyChangesFrom(SAV);
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Close();
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}
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private void B_Cancel_Click(object sender, EventArgs e)
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{
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Close();
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}
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private void ChangeMapValue(object sender, EventArgs e)
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{
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if (!Loading)
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MapUpdated = true;
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}
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}
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}
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