mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-29 23:40:27 +00:00
acdb9f12b3
resource fetch grabs the big byte[], just reference off that instead of creating another copy object.
147 lines
4.8 KiB
C#
147 lines
4.8 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// <see cref="PersonalInfo"/> table (array).
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/// </summary>
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/// <remarks>
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/// Serves as the main object that is accessed for stat data in a particular generation/game format.
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/// </remarks>
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public static class PersonalTable
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{
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.SV"/>.
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/// </summary>
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public static readonly PersonalTable9SV SV = new(GetTable("sv"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.PLA"/>.
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/// </summary>
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public static readonly PersonalTable8LA LA = new(GetTable("la"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.BDSP"/>.
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/// </summary>
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public static readonly PersonalTable8BDSP BDSP = new(GetTable("bdsp"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.SWSH"/>.
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/// </summary>
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public static readonly PersonalTable8SWSH SWSH = new(GetTable("swsh"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.GG"/>.
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/// </summary>
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public static readonly PersonalTable7GG GG = new(GetTable("gg"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.USUM"/>.
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/// </summary>
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public static readonly PersonalTable7 USUM = new(GetTable("uu"), Legal.MaxSpeciesID_7_USUM);
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.SM"/>.
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/// </summary>
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public static readonly PersonalTable7 SM = new(GetTable("sm"), Legal.MaxSpeciesID_7);
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.ORAS"/>.
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/// </summary>
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public static readonly PersonalTable6AO AO = new(GetTable("ao"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.XY"/>.
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/// </summary>
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public static readonly PersonalTable6XY XY = new(GetTable("xy"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.B2W2"/>.
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/// </summary>
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public static readonly PersonalTable5B2W2 B2W2 = new(GetTable("b2w2"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.BW"/>.
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/// </summary>
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public static readonly PersonalTable5BW BW = new(GetTable("bw"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.HGSS"/>.
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/// </summary>
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public static readonly PersonalTable4 HGSS = new(GetTable("hgss"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.Pt"/>.
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/// </summary>
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public static readonly PersonalTable4 Pt = new(GetTable("pt"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.DP"/>.
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/// </summary>
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public static readonly PersonalTable4 DP = new(GetTable("dp"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.LG"/>.
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/// </summary>
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public static readonly PersonalTable3 LG = new(GetTable("lg"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.FR"/>.
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/// </summary>
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public static readonly PersonalTable3 FR = new(GetTable("fr"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.E"/>.
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/// </summary>
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public static readonly PersonalTable3 E = new(GetTable("e"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.RS"/>.
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/// </summary>
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public static readonly PersonalTable3 RS = new(GetTable("rs"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.C"/>.
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/// </summary>
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public static readonly PersonalTable2 C = new(GetTable("c"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.GS"/>.
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/// </summary>
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public static readonly PersonalTable2 GS = new(GetTable("gs"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.RB"/>.
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/// </summary>
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public static readonly PersonalTable1 RB = new(GetTable("rb"));
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/// <summary>
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/// Personal Table used in <see cref="GameVersion.YW"/>.
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/// </summary>
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public static readonly PersonalTable1 Y = new(GetTable("y"));
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private static Memory<byte> GetTable(string game) => Util.GetBinaryResource($"personal_{game}");
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static PersonalTable() // Finish Setup
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{
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PopulateGen3Tutors();
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PopulateGen4Tutors();
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}
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private static void PopulateGen3Tutors()
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{
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// Update Gen3 data with Emerald's data, FR/LG is a subset of Emerald's compatibility.
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var machine = BinLinkerAccessor.Get(Util.GetBinaryResource("hmtm_g3.pkl"), "g3"u8);
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var tutors = BinLinkerAccessor.Get(Util.GetBinaryResource("tutors_g3.pkl"), "g3"u8);
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E.LoadTables(machine, tutors);
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FR.CopyTables(E);
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LG.CopyTables(E);
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RS.CopyTables(E);
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}
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private static void PopulateGen4Tutors()
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{
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var tutors = BinLinkerAccessor.Get(Util.GetBinaryResource("tutors_g4.pkl"), "g4"u8);
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HGSS.LoadTables(tutors);
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}
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}
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