PKHeX/PKHeX.Core/Legality
Kurt 0de76b57b1 Handle incorrect bred stunfisk local form value
The game uses 0x5E if 0x5A+everstone, otherwise it uses 0x58
For determining the seed species-form, we want to use everstone breeds as that resolves to the correct species-form values.

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Marty-D <1645989+Marty-D@users.noreply.github.com>
2020-10-08 13:12:25 -07:00
..
Areas Add Stadium2 Support 2020-10-02 18:08:40 -07:00
Encounters Handle incorrect bred stunfisk local form value 2020-10-08 13:12:25 -07:00
Enums Minor refactoring 2020-09-06 10:53:13 -07:00
Evolutions Add Stadium2 Support 2020-10-02 18:08:40 -07:00
Learnset PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
Moves Handle incorrect bred stunfisk local form value 2020-10-08 13:12:25 -07:00
Restrictions Split VivillonTables into two classes 2020-10-04 14:15:13 -07:00
RNG Fix cxd antishiny method detection 2020-10-03 09:29:26 -07:00
Structures Split VivillonTables into two classes 2020-10-04 14:15:13 -07:00
Tables Minor clean 2020-09-25 23:55:31 -07:00
Verifiers Relocate N OT logic 2020-10-06 20:09:14 -07:00
Analysis.cs Refactoring 2020-09-05 12:11:43 -07:00
BinLinker.cs Strip out some unnecessary logic 2020-04-16 12:58:48 -07:00
BulkAnalysis.cs Remove some reliance on GenNumber 2020-05-31 12:12:48 -07:00
BulkGenerator.cs Minor clean 2020-03-20 13:33:15 -07:00
Checks.cs Minor refactoring 2020-09-06 10:53:13 -07:00
Core.cs Relocate N OT logic 2020-10-06 20:09:14 -07:00
EvoBase.cs Minor clean 2020-06-21 19:46:06 -05:00
LegalityCheckStrings.cs Add affixed ribbon legality check 2020-09-25 19:37:38 -07:00
MoveList.cs Minor tweaks 2020-07-19 18:30:46 -05:00
MoveListSuggest.cs Extract move suggest logic, add battleversion clamp 2020-06-27 13:06:28 -05:00