PKHeX/PKHeX.Core/MysteryGifts/WC6.cs
Kurt 397de97f3c Remove excessive references to Util.Rand32()
all usages besides fetching a 32bit random value should use rand.next
remove unnecessary do-while loop for calculating random EVs (always
returns 510 in total)
2018-07-04 11:30:43 -07:00

443 lines
21 KiB
C#

using System;
using System.Linq;
using System.Text;
namespace PKHeX.Core
{
/// <summary>
/// Generation 6 Mystery Gift Template File
/// </summary>
public sealed class WC6 : MysteryGift, IRibbonSetEvent3, IRibbonSetEvent4, IContestStats
{
public const int Size = 0x108;
public const int SizeFull = 0x310;
public const uint EonTicketConst = 0x225D73C2;
public override int Format => 6;
public WC6(byte[] data = null)
{
Data = data ?? new byte[Size];
if (Data.Length == SizeFull)
{
byte[] wc6 = new byte[Size];
if (Data[0x205] != 0) // Valid data
Array.Copy(Data, SizeFull - Size, wc6, 0, wc6.Length);
Data = wc6;
DateTime now = DateTime.Now;
Year = (uint)now.Year;
Month = (uint)now.Month;
Day = (uint)now.Day;
}
if (Year < 2000)
Data = new byte[Data.Length]; // Invalidate
}
// General Card Properties
public override int CardID {
get => BitConverter.ToUInt16(Data, 0);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0); }
public override string CardTitle { // Max len 36 char, followed by null terminator
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 2, 72));
set => Encoding.Unicode.GetBytes(value.PadRight(36, '\0')).CopyTo(Data, 2); }
private uint RawDate {
get => BitConverter.ToUInt32(Data, 0x4C);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x4C); }
private uint Year {
get => RawDate / 10000;
set => RawDate = value * 10000 + RawDate % 10000; }
private uint Month {
get => RawDate % 10000 / 100;
set => RawDate = Year * 10000 + value * 100 + RawDate % 100; }
private uint Day {
get => RawDate % 100;
set => RawDate = Year * 10000 + Month * 100 + value; }
/// <summary>
/// Gets or sets the date of the card.
/// </summary>
public DateTime? Date
{
get
{
// Check to see if date is valid
if (!Util.IsDateValid(Year, Month, Day))
return null;
return new DateTime((int)Year, (int)Month, (int)Day);
}
set
{
if (value.HasValue)
{
// Only update the properties if a value is provided.
Year = (ushort)value.Value.Year;
Month = (byte)value.Value.Month;
Day = (byte)value.Value.Day;
}
else
{
// Clear the Met Date.
// If code tries to access MetDate again, null will be returned.
Year = 0;
Month = 0;
Day = 0;
}
}
}
public int CardLocation { get => Data[0x50]; set => Data[0x50] = (byte)value; }
public int CardType { get => Data[0x51]; set => Data[0x51] = (byte)value; }
public override bool GiftUsed { get => Data[0x52] >> 1 > 0; set => Data[0x52] = (byte)(Data[0x52] & ~2 | (value ? 2 : 0)); }
public bool MultiObtain { get => Data[0x53] == 1; set => Data[0x53] = (byte)(value ? 1 : 0); }
// Item Properties
public override bool IsItem { get => CardType == 1; set { if (value) CardType = 1; } }
public override int ItemID {
get => BitConverter.ToUInt16(Data, 0x68);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
public override int Quantity {
get => BitConverter.ToUInt16(Data, 0x70);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); }
// Pokémon Properties
public override bool IsPokémon { get => CardType == 0; set { if (value) CardType = 0; } }
public override bool IsShiny => PIDType == Shiny.Always;
public override int TID {
get => BitConverter.ToUInt16(Data, 0x68);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
public override int SID {
get => BitConverter.ToUInt16(Data, 0x6A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); }
public int OriginGame {
get => Data[0x6C];
set => Data[0x6C] = (byte)value; }
public uint EncryptionConstant {
get => BitConverter.ToUInt32(Data, 0x70);
set => BitConverter.GetBytes(value).CopyTo(Data, 0x70); }
public override int Ball {
get => Data[0x76];
set => Data[0x76] = (byte)value; }
public override int HeldItem {
get => BitConverter.ToUInt16(Data, 0x78);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x78); }
public int Move1 {
get => BitConverter.ToUInt16(Data, 0x7A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); }
public int Move2 {
get => BitConverter.ToUInt16(Data, 0x7C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7C); }
public int Move3 {
get => BitConverter.ToUInt16(Data, 0x7E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); }
public int Move4 {
get => BitConverter.ToUInt16(Data, 0x80);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); }
public override int Species {
get => BitConverter.ToUInt16(Data, 0x82);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x82); }
public override int Form {
get => Data[0x84];
set => Data[0x84] = (byte)value; }
public int Language {
get => Data[0x85];
set => Data[0x85] = (byte)value; }
public string Nickname {
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x86, 0x1A));
set => Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x86); }
public int Nature {
get => Data[0xA0];
set => Data[0xA0] = (byte)value; }
public override int Gender {
get => Data[0xA1];
set => Data[0xA1] = (byte)value; }
public override int AbilityType {
get => Data[0xA2];
set => Data[0xA2] = (byte)value; }
public Shiny PIDType {
get => (Shiny)Data[0xA3];
set => Data[0xA3] = (byte)value; }
public override int EggLocation {
get => BitConverter.ToUInt16(Data, 0xA4);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA4); }
public int MetLocation {
get => BitConverter.ToUInt16(Data, 0xA6);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA6); }
public int CNT_Cool { get => Data[0xA9]; set => Data[0xA9] = (byte)value; }
public int CNT_Beauty { get => Data[0xAA]; set => Data[0xAA] = (byte)value; }
public int CNT_Cute { get => Data[0xAB]; set => Data[0xAB] = (byte)value; }
public int CNT_Smart { get => Data[0xAC]; set => Data[0xAC] = (byte)value; }
public int CNT_Tough { get => Data[0xAD]; set => Data[0xAD] = (byte)value; }
public int CNT_Sheen { get => Data[0xAE]; set => Data[0xAE] = (byte)value; }
public int IV_HP { get => Data[0xAF]; set => Data[0xAF] = (byte)value; }
public int IV_ATK { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
public int IV_DEF { get => Data[0xB1]; set => Data[0xB1] = (byte)value; }
public int IV_SPE { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public int IV_SPA { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public int IV_SPD { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
public int OTGender { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
public override string OT_Name {
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xB6, 0x1A)); set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0xB6);
}
public override int Level { get => Data[0xD0]; set => Data[0xD0] = (byte)value; }
public override bool IsEgg { get => Data[0xD1] == 1; set => Data[0xD1] = (byte)(value ? 1 : 0); }
public uint PID {
get => BitConverter.ToUInt32(Data, 0xD4); set => BitConverter.GetBytes(value).CopyTo(Data, 0xD4);
}
public int RelearnMove1 {
get => BitConverter.ToUInt16(Data, 0xD8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8);
}
public int RelearnMove2 {
get => BitConverter.ToUInt16(Data, 0xDA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA);
}
public int RelearnMove3 {
get => BitConverter.ToUInt16(Data, 0xDC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDC);
}
public int RelearnMove4 {
get => BitConverter.ToUInt16(Data, 0xDE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDE);
}
public int OT_Intensity { get => Data[0xE0]; set => Data[0xE0] = (byte)value; }
public int OT_Memory { get => Data[0xE1]; set => Data[0xE1] = (byte)value; }
public int OT_TextVar { get => BitConverter.ToUInt16(Data, 0xE2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xE2); }
public int OT_Feeling { get => Data[0xE4]; set => Data[0xE4] = (byte)value; }
public int EV_HP { get => Data[0xE5]; set => Data[0xE5] = (byte)value; }
public int EV_ATK { get => Data[0xE6]; set => Data[0xE6] = (byte)value; }
public int EV_DEF { get => Data[0xE7]; set => Data[0xE7] = (byte)value; }
public int EV_SPE { get => Data[0xE8]; set => Data[0xE8] = (byte)value; }
public int EV_SPA { get => Data[0xE9]; set => Data[0xE9] = (byte)value; }
public int EV_SPD { get => Data[0xEA]; set => Data[0xEA] = (byte)value; }
private byte RIB0 { get => Data[0x74]; set => Data[0x74] = value; }
public bool RibbonChampionBattle { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Battle Champ Ribbon
public bool RibbonChampionRegional { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Regional Champ Ribbon
public bool RibbonChampionNational { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // National Champ Ribbon
public bool RibbonCountry { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Country Ribbon
public bool RibbonNational { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // National Ribbon
public bool RibbonEarth { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Earth Ribbon
public bool RibbonWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Ribbon
public bool RibbonEvent { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Event Ribbon
private byte RIB1 { get => Data[0x75]; set => Data[0x75] = value; }
public bool RibbonChampionWorld { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // World Champ Ribbon
public bool RibbonBirthday { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Birthday Ribbon
public bool RibbonSpecial { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Special Ribbon
public bool RibbonSouvenir { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Souvenir Ribbon
public bool RibbonWishing { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Wishing Ribbon
public bool RibbonClassic { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Classic Ribbon
public bool RibbonPremier { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Premier Ribbon
public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty
// Meta Accessible Properties
public override int[] IVs
{
get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
set
{
if (value?.Length != 6) return;
IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2];
IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5];
}
}
public int[] EVs
{
get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
set
{
if (value?.Length != 6) return;
EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
}
}
public bool IsNicknamed => Nickname.Length > 0;
public override int Location { get => MetLocation; set => MetLocation = (ushort)value; }
public override int[] Moves
{
get => new[] { Move1, Move2, Move3, Move4 };
set
{
if (value.Length > 0) Move1 = value[0];
if (value.Length > 1) Move2 = value[1];
if (value.Length > 2) Move3 = value[2];
if (value.Length > 3) Move4 = value[3];
}
}
public override int[] RelearnMoves
{
get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
set
{
if (value.Length > 0) RelearnMove1 = value[0];
if (value.Length > 1) RelearnMove2 = value[1];
if (value.Length > 2) RelearnMove3 = value[2];
if (value.Length > 3) RelearnMove4 = value[3];
}
}
public override PKM ConvertToPKM(ITrainerInfo SAV)
{
if (!IsPokémon)
return null;
int currentLevel = Level > 0 ? Level : Util.Rand.Next(100) + 1;
var pi = PersonalTable.AO.GetFormeEntry(Species, Form);
PK6 pk = new PK6
{
Species = Species,
HeldItem = HeldItem,
TID = TID,
SID = SID,
Met_Level = currentLevel,
Nature = Nature != 0xFF ? Nature : Util.Rand.Next(25),
Gender = Gender != 3 ? Gender : pi.RandomGender,
AltForm = Form,
EncryptionConstant = EncryptionConstant != 0 ? EncryptionConstant : Util.Rand32(),
Version = OriginGame != 0 ? OriginGame : SAV.Game,
Language = Language != 0 ? Language : SAV.Language,
Ball = Ball,
Country = SAV.Country,
Region = SAV.SubRegion,
ConsoleRegion = SAV.ConsoleRegion,
Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4,
RelearnMove1 = RelearnMove1, RelearnMove2 = RelearnMove2,
RelearnMove3 = RelearnMove3, RelearnMove4 = RelearnMove4,
Met_Location = MetLocation,
Egg_Location = EggLocation,
CNT_Cool = CNT_Cool,
CNT_Beauty = CNT_Beauty,
CNT_Cute = CNT_Cute,
CNT_Smart = CNT_Smart,
CNT_Tough = CNT_Tough,
CNT_Sheen = CNT_Sheen,
OT_Name = OT_Name.Length > 0 ? OT_Name : SAV.OT,
OT_Gender = OTGender != 3 ? OTGender % 2 : SAV.Gender,
HT_Name = OT_Name.Length > 0 ? SAV.OT : string.Empty,
HT_Gender = OT_Name.Length > 0 ? SAV.Gender : 0,
CurrentHandler = OT_Name.Length > 0 ? 1 : 0,
EXP = PKX.GetEXP(Level, Species),
// Ribbons
RibbonCountry = RibbonCountry,
RibbonNational = RibbonNational,
RibbonEarth = RibbonEarth,
RibbonWorld = RibbonWorld,
RibbonClassic = RibbonClassic,
RibbonPremier = RibbonPremier,
RibbonEvent = RibbonEvent,
RibbonBirthday = RibbonBirthday,
RibbonSpecial = RibbonSpecial,
RibbonSouvenir = RibbonSouvenir,
RibbonWishing = RibbonWishing,
RibbonChampionBattle = RibbonChampionBattle,
RibbonChampionRegional = RibbonChampionRegional,
RibbonChampionNational = RibbonChampionNational,
RibbonChampionWorld = RibbonChampionWorld,
OT_Friendship = pi.BaseFriendship,
OT_Intensity = OT_Intensity,
OT_Memory = OT_Memory,
OT_TextVar = OT_TextVar,
OT_Feeling = OT_Feeling,
FatefulEncounter = true,
EVs = EVs,
};
pk.SetMaximumPPCurrent();
pk.MetDate = Date ?? DateTime.Now;
if (SAV.Generation > 6 && OriginGame == 0) // Gen7+, give random gen6 game
pk.Version = (int)GameVersion.X + Util.Rand.Next(4);
if (!IsEgg)
if (pk.CurrentHandler == 0) // OT
{
pk.OT_Memory = 3;
pk.OT_TextVar = 9;
pk.OT_Intensity = 1;
pk.OT_Feeling = Memories.GetRandomFeeling(pk.OT_Memory, 10); // 0-9
}
else
{
pk.HT_Memory = 3;
pk.HT_TextVar = 9;
pk.HT_Intensity = 1;
pk.HT_Feeling = Memories.GetRandomFeeling(pk.HT_Memory, 10); // 0-9
pk.HT_Friendship = pk.OT_Friendship;
}
pk.IsNicknamed = IsNicknamed;
pk.Nickname = IsNicknamed ? Nickname : PKX.GetSpeciesNameGeneration(Species, pk.Language, Format);
int[] finalIVs = new int[6];
var ivflag = Array.Find(IVs, iv => (byte)(iv - 0xFC) < 3);
if (ivflag == 0) // Random IVs
{
for (int i = 0; i < 6; i++)
finalIVs[i] = IVs[i] > pk.MaxIV ? Util.Rand.Next(pk.MaxIV + 1) : IVs[i];
}
else // 1/2/3 perfect IVs
{
int IVCount = ivflag - 0xFB;
do { finalIVs[Util.Rand.Next(6)] = 31; }
while (finalIVs.Count(r => r == 31) < IVCount);
for (int i = 0; i < 6; i++)
finalIVs[i] = finalIVs[i] == 31 ? pk.MaxIV : Util.Rand.Next(pk.MaxIV + 1);
}
pk.IVs = finalIVs;
int av = 0;
switch (AbilityType)
{
case 00: // 0 - 0
case 01: // 1 - 1
case 02: // 2 - H
av = AbilityType;
break;
case 03: // 0/1
case 04: // 0/1/H
av = Util.Rand.Next(AbilityType - 1);
break;
}
pk.Ability = pi.Abilities[av];
pk.AbilityNumber = 1 << av;
switch (PIDType)
{
case Shiny.FixedValue: // Specified
pk.PID = PID;
break;
case Shiny.Random: // Random
pk.PID = Util.Rand32();
break;
case Shiny.Always: // Random Shiny
pk.PID = Util.Rand32();
pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF)) << 16) | (pk.PID & 0xFFFF));
break;
case Shiny.Never: // Random Nonshiny
pk.PID = Util.Rand32();
if (pk.IsShiny) pk.PID ^= 0x10000000;
break;
}
if (IsEgg)
{
pk.IsEgg = true;
pk.EggMetDate = Date;
pk.Nickname = PKX.GetSpeciesNameGeneration(0, pk.Language, Format);
pk.IsNicknamed = true;
}
pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship;
pk.RefreshChecksum();
return pk;
}
}
}