mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-28 06:50:23 +00:00
297 lines
18 KiB
C#
297 lines
18 KiB
C#
using System;
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using System.Linq;
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namespace PKHeX
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{
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public class PK3 // 3rd Generation PKM File
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{
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internal const int SIZE_PARTY = 100;
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internal const int SIZE_STORED = 80;
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internal const int SIZE_BLOCK = 12;
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public PK3(byte[] decryptedData = null, string ident = null)
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{
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Data = (byte[])(decryptedData ?? new byte[SIZE_PARTY]).Clone();
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Identifier = ident;
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if (Data.Length != SIZE_PARTY)
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Array.Resize(ref Data, SIZE_PARTY);
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}
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// Internal Attributes set on creation
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public byte[] Data; // Raw Storage
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public string Identifier; // User or Form Custom Attribute
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// 0x20 Intro
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public uint PID { get { return BitConverter.ToUInt32(Data, 0x00); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x00); } }
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public uint EID { get { return BitConverter.ToUInt32(Data, 0x04); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } }
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public ushort TID { get { return BitConverter.ToUInt16(Data, 0x04); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x04); } }
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public ushort SID { get { return BitConverter.ToUInt16(Data, 0x06); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x06); } }
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public string Nickname {
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get { return PKM.getG3Str(Data.Skip(0x08).Take(10).ToArray(), Japanese); }
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set { byte[] strdata = PKM.setG3Str(value, Japanese);
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if (strdata.Length > 10)
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Array.Resize(ref strdata, 10);
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strdata.CopyTo(Data, 0x08); } }
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public int Language { get { return BitConverter.ToUInt16(Data, 0x12); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); } }
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public string OT_Name {
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get { return PKM.getG3Str(Data.Skip(0x14).Take(7).ToArray(), Japanese); }
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set { byte[] strdata = PKM.setG3Str(value, Japanese);
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if (strdata.Length > 7)
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Array.Resize(ref strdata, 7);
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strdata.CopyTo(Data, 0x14); } }
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private byte Markings { get { return Data[0x1B]; } set { Data[0x1B] = value; } }
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public bool Circle { get { return (Markings & (1 << 0)) == 1 << 0; } set { Markings = (byte)(Markings & ~(1 << 0) | (value ? 1 << 0 : 0)); } }
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public bool Square { get { return (Markings & (1 << 1)) == 1 << 1; } set { Markings = (byte)(Markings & ~(1 << 1) | (value ? 1 << 1 : 0)); } }
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public bool Triangle { get { return (Markings & (1 << 2)) == 1 << 2; } set { Markings = (byte)(Markings & ~(1 << 2) | (value ? 1 << 2 : 0)); } }
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public bool Heart { get { return (Markings & (1 << 3)) == 1 << 3; } set { Markings = (byte)(Markings & ~(1 << 3) | (value ? 1 << 3 : 0)); } }
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public ushort Checksum { get { return BitConverter.ToUInt16(Data, 0x1C); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1C); } }
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public ushort Sanity { get { return BitConverter.ToUInt16(Data, 0x1E); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x1E); } }
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#region Block A
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public int Species { get { return PKM.getG4Species(BitConverter.ToUInt16(Data, 0x20)); } set { BitConverter.GetBytes((ushort)PKM.getG3Species(value)).CopyTo(Data, 0x20); } }
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public ushort HeldItem { get { return BitConverter.ToUInt16(Data, 0x22); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x22); } }
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public uint EXP { get { return BitConverter.ToUInt32(Data, 0x24); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x24); } }
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private byte PPUps { get { return Data[0x28]; } set { Data[0x28] = value; } }
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public int Move1_PPUps { get { return (PPUps >> 0) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 0)) | value); } }
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public int Move2_PPUps { get { return (PPUps >> 2) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 2)) | value); } }
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public int Move3_PPUps { get { return (PPUps >> 4) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 4)) | value); } }
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public int Move4_PPUps { get { return (PPUps >> 6) & 3; } set { PPUps = (byte)((PPUps & ~(3 << 6)) | value); } }
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public int Friendship { get { return Data[0x29]; } set { Data[0x29] = (byte)value; } }
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// Unused 0x2A 0x2B
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#endregion
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#region Block B
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public int Move1 { get { return BitConverter.ToUInt16(Data, 0x2C); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2C); } }
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public int Move2 { get { return BitConverter.ToUInt16(Data, 0x2E); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E); } }
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public int Move3 { get { return BitConverter.ToUInt16(Data, 0x30); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x30); } }
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public int Move4 { get { return BitConverter.ToUInt16(Data, 0x32); } set { BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x32); } }
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public int Move1_PP { get { return Data[0x34]; } set { Data[0x34] = (byte)value; } }
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public int Move2_PP { get { return Data[0x35]; } set { Data[0x35] = (byte)value; } }
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public int Move3_PP { get { return Data[0x36]; } set { Data[0x36] = (byte)value; } }
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public int Move4_PP { get { return Data[0x37]; } set { Data[0x37] = (byte)value; } }
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#endregion
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#region Block C
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public int EV_HP { get { return Data[0x38]; } set { Data[0x38] = (byte)value; } }
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public int EV_ATK { get { return Data[0x39]; } set { Data[0x39] = (byte)value; } }
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public int EV_DEF { get { return Data[0x3A]; } set { Data[0x3A] = (byte)value; } }
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public int EV_SPE { get { return Data[0x3B]; } set { Data[0x3B] = (byte)value; } }
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public int EV_SPA { get { return Data[0x3C]; } set { Data[0x3C] = (byte)value; } }
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public int EV_SPD { get { return Data[0x3D]; } set { Data[0x3D] = (byte)value; } }
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public int CNT_Cool { get { return Data[0x3E]; } set { Data[0x3E] = (byte)value; } }
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public int CNT_Beauty { get { return Data[0x3F]; } set { Data[0x3F] = (byte)value; } }
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public int CNT_Cute { get { return Data[0x40]; } set { Data[0x40] = (byte)value; } }
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public int CNT_Smart { get { return Data[0x41]; } set { Data[0x41] = (byte)value; } }
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public int CNT_Tough { get { return Data[0x42]; } set { Data[0x42] = (byte)value; } }
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public int CNT_Sheen { get { return Data[0x43]; } set { Data[0x43] = (byte)value; } }
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#endregion
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#region Block D
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private byte PKRS { get { return Data[0x44]; } set { Data[0x44] = value; } }
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public int PKRS_Days { get { return PKRS & 0xF; } set { PKRS = (byte)(PKRS & ~0xF | value); } }
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public int PKRS_Strain { get { return PKRS >> 4; } set { PKRS = (byte)(PKRS & 0xF | value << 4); } }
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public int Met_Location { get { return Data[0x45]; } set { Data[0x45] = (byte)value; } }
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// Origins
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private ushort Origins { get { return BitConverter.ToUInt16(Data, 0x46); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x46); } }
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public int Version { get { return (Origins >> 7) & 0xF; } set { Origins = (ushort)((Origins & ~0x780) | ((value & 0xF) << 7));} }
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public int Pokéball { get { return (Origins >> 11) & 0xF; } set { Origins = (ushort)((Origins & ~0x7800) | ((value & 0xF) << 11)); } }
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public int OT_Gender { get { return (Origins >> 15) & 1; } set { Origins = (ushort)(Origins & ~(1 << 15) | ((value & 1) << 15)); } }
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public uint IV32 { get { return BitConverter.ToUInt32(Data, 0x48); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x48); } }
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public int IV_HP { get { return (int)(IV32 >> 00) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 00)) | (uint)((value > 31 ? 31 : value) << 00)); } }
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public int IV_ATK { get { return (int)(IV32 >> 05) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 05)) | (uint)((value > 31 ? 31 : value) << 05)); } }
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public int IV_DEF { get { return (int)(IV32 >> 10) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 10)) | (uint)((value > 31 ? 31 : value) << 10)); } }
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public int IV_SPE { get { return (int)(IV32 >> 15) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 15)) | (uint)((value > 31 ? 31 : value) << 15)); } }
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public int IV_SPA { get { return (int)(IV32 >> 20) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 20)) | (uint)((value > 31 ? 31 : value) << 20)); } }
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public int IV_SPD { get { return (int)(IV32 >> 25) & 0x1F; } set { IV32 = (uint)((IV32 & ~(0x1F << 25)) | (uint)((value > 31 ? 31 : value) << 25)); } }
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public bool IsEgg { get { return ((IV32 >> 30) & 1) == 1; } set { IV32 = (uint)((IV32 & ~0x40000000) | (uint)(value ? 0x40000000 : 0)); } }
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public int Ability { get { return (int)((IV32 >> 31) & 1); } set { IV32 = (IV32 & 0x7FFFFFFF) | (value == 1 ? 0x80000000 : 0); } }
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private uint RIB0 { get { return BitConverter.ToUInt32(Data, 0x4C); } set { BitConverter.GetBytes(value).CopyTo(Data, 0x4C); } }
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public int Cool_Ribbons { get { return (int)(RIB0 >> 00) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 00)) | (uint)(value & 7)); } }
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public int Beauty_Ribbons{ get { return (int)(RIB0 >> 03) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 03)) | (uint)(value & 7)); } }
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public int Cute_Ribbons { get { return (int)(RIB0 >> 06) & 7; } set { RIB0 = (uint)((RIB0 & ~(7 << 06)) | (uint)(value & 7)); } }
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public int Smart_Ribbons { get { return (int)(RIB0 >> 09) & 3; } set { RIB0 = (uint)((RIB0 & ~(7 << 09)) | (uint)(value & 7)); } }
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public int Tough_Ribbons { get { return (int)(RIB0 >> 12) & 3; } set { RIB0 = (uint)((RIB0 & ~(7 << 12)) | (uint)(value & 7)); } }
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public bool Champion { get { return (RIB0 & (1 << 15)) == 1 << 15; } set { RIB0 = (uint)(RIB0 & ~(1 << 15) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Winning { get { return (RIB0 & (1 << 16)) == 1 << 16; } set { RIB0 = (uint)(RIB0 & ~(1 << 16) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Victory { get { return (RIB0 & (1 << 17)) == 1 << 17; } set { RIB0 = (uint)(RIB0 & ~(1 << 17) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Artist { get { return (RIB0 & (1 << 18)) == 1 << 18; } set { RIB0 = (uint)(RIB0 & ~(1 << 18) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Effort { get { return (RIB0 & (1 << 19)) == 1 << 19; } set { RIB0 = (uint)(RIB0 & ~(1 << 19) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Special1 { get { return (RIB0 & (1 << 20)) == 1 << 20; } set { RIB0 = (uint)(RIB0 & ~(1 << 20) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Special2 { get { return (RIB0 & (1 << 21)) == 1 << 21; } set { RIB0 = (uint)(RIB0 & ~(1 << 21) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Special3 { get { return (RIB0 & (1 << 22)) == 1 << 22; } set { RIB0 = (uint)(RIB0 & ~(1 << 22) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Special4 { get { return (RIB0 & (1 << 23)) == 1 << 23; } set { RIB0 = (uint)(RIB0 & ~(1 << 23) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Special5 { get { return (RIB0 & (1 << 24)) == 1 << 24; } set { RIB0 = (uint)(RIB0 & ~(1 << 24) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Special6 { get { return (RIB0 & (1 << 25)) == 1 << 25; } set { RIB0 = (uint)(RIB0 & ~(1 << 25) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Special7 { get { return (RIB0 & (1 << 26)) == 1 << 26; } set { RIB0 = (uint)(RIB0 & ~(1 << 26) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Unused1 { get { return (RIB0 & (1 << 27)) == 1 << 27; } set { RIB0 = (uint)(RIB0 & ~(1 << 27) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Unused2 { get { return (RIB0 & (1 << 28)) == 1 << 28; } set { RIB0 = (uint)(RIB0 & ~(1 << 28) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Unused3 { get { return (RIB0 & (1 << 29)) == 1 << 29; } set { RIB0 = (uint)(RIB0 & ~(1 << 29) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Unused4 { get { return (RIB0 & (1 << 30)) == 1 << 30; } set { RIB0 = (uint)(RIB0 & ~(1 << 30) | (uint)(value ? 1 << 0 : 0)); } }
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public bool Obedience { get { return (RIB0 & (1 << 31)) == 1 << 31; } set { RIB0 = (RIB0 & ~(1 << 31)) | (uint)(value ? 1 << 0 : 0); } }
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#endregion
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// Simple Generated Attributes
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public bool Japanese => Language == 1;
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public bool Gen3 => Version >= 1 && Version <= 5 || Version == 15;
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public int[] Moves
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{
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get { return new[] { Move1, Move2, Move3, Move4 }; }
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set
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{
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if (value.Length > 0) Move1 = value[0];
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if (value.Length > 1) Move2 = value[1];
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if (value.Length > 2) Move3 = value[2];
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if (value.Length > 3) Move4 = value[3];
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}
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}
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// Methods
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public void FixMoves()
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{
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if (Move4 != 0 && Move3 == 0)
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{
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Move3 = Move4;
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Move3_PP = Move4_PP;
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Move3_PPUps = Move4_PPUps;
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Move4 = Move4_PP = Move4_PPUps = 0;
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}
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if (Move3 != 0 && Move2 == 0)
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{
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Move2 = Move3;
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Move2_PP = Move3_PP;
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Move2_PPUps = Move3_PPUps;
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Move3 = Move3_PP = Move3_PPUps = 0;
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}
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if (Move2 != 0 && Move1 == 0)
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{
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Move1 = Move2;
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Move1_PP = Move2_PP;
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Move1_PPUps = Move2_PPUps;
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Move2 = Move2_PP = Move2_PPUps = 0;
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}
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}
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public PK4 convertToPK4()
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{
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DateTime moment = DateTime.Now;
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PK4 pk4 = new PK4 // Convert away!
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{
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PID = PID,
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Species = Species,
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TID = TID,
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SID = SID,
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EXP = IsEgg ? PKX.getEXP(5, Species) : EXP,
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IsEgg = false,
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Friendship = 40,
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Circle = Circle,
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Square = Square,
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Triangle = Triangle,
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Heart = Heart,
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Language = Language,
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EV_HP = EV_HP,
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EV_ATK = EV_ATK,
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EV_DEF = EV_DEF,
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EV_SPA = EV_SPA,
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EV_SPD = EV_SPD,
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EV_SPE = EV_SPE,
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CNT_Cool = CNT_Cool,
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CNT_Beauty = CNT_Beauty,
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CNT_Cute = CNT_Cute,
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CNT_Smart = CNT_Smart,
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CNT_Tough = CNT_Tough,
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CNT_Sheen = CNT_Sheen,
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FatefulEncounter = Obedience,
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Move1 = Move1,
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Move2 = Move2,
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Move3 = Move3,
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Move4 = Move4,
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Move1_PPUps = Move1_PPUps,
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Move2_PPUps = Move2_PPUps,
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Move3_PPUps = Move3_PPUps,
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Move4_PPUps = Move4_PPUps,
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Move1_PP = PKX.getMovePP(Move1, Move1_PPUps),
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Move2_PP = PKX.getMovePP(Move2, Move2_PPUps),
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Move3_PP = PKX.getMovePP(Move3, Move3_PPUps),
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Move4_PP = PKX.getMovePP(Move4, Move4_PPUps),
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IV_HP = IV_HP,
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IV_ATK = IV_ATK,
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IV_DEF = IV_DEF,
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IV_SPA = IV_SPA,
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IV_SPD = IV_SPD,
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IV_SPE = IV_SPE,
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Ability = PKM.Gen3Abilities[Species][Ability],
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Version = Version,
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Ball = Pokéball,
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PKRS_Strain = PKRS_Strain,
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PKRS_Days = PKRS_Days,
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OT_Gender = OT_Gender,
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Met_Year = moment.Year - 2000,
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Met_Month = moment.Month,
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Met_Day = moment.Day,
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Met_Location = 0x37, // Pal Park
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RIB6_4 = Champion,
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RIB6_5 = Winning,
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RIB6_6 = Victory,
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RIB6_7 = Artist,
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RIB7_0 = Effort,
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RIB7_1 = Special1, // Battle Champion Ribbon
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RIB7_2 = Special2, // Regional Champion Ribbon
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RIB7_3 = Special3, // National Champion Ribbon
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RIB7_4 = Special4, // Country Ribbon
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RIB7_5 = Special5, // National Ribbon
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RIB7_6 = Special6, // Earth Ribbon
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RIB7_7 = Special7, // World Ribbon
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};
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// Remaining Ribbons
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pk4.RIB4_0 |= Cool_Ribbons > 0;
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pk4.RIB4_1 |= Cool_Ribbons > 1;
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pk4.RIB4_2 |= Cool_Ribbons > 2;
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pk4.RIB4_3 |= Cool_Ribbons > 3;
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pk4.RIB4_4 |= Beauty_Ribbons > 0;
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pk4.RIB4_5 |= Beauty_Ribbons > 1;
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pk4.RIB4_6 |= Beauty_Ribbons > 2;
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pk4.RIB4_7 |= Beauty_Ribbons > 3;
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pk4.RIB5_0 |= Cute_Ribbons > 0;
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pk4.RIB5_1 |= Cute_Ribbons > 1;
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pk4.RIB5_2 |= Cute_Ribbons > 2;
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pk4.RIB5_3 |= Cute_Ribbons > 3;
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pk4.RIB5_4 |= Smart_Ribbons > 0;
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pk4.RIB5_5 |= Smart_Ribbons > 1;
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pk4.RIB5_6 |= Smart_Ribbons > 2;
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pk4.RIB5_7 |= Smart_Ribbons > 3;
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pk4.RIB6_0 |= Tough_Ribbons > 0;
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pk4.RIB6_1 |= Tough_Ribbons > 1;
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pk4.RIB6_2 |= Tough_Ribbons > 2;
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pk4.RIB6_3 |= Tough_Ribbons > 3;
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// Yay for reusing string buffers!
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PKM.G4TransferTrashBytes[pk4.Language].CopyTo(pk4.Data, 0x48 + 4);
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pk4.Nickname = IsEgg ? PKM.getSpeciesName(pk4.Species, pk4.Language) : Nickname;
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Array.Copy(pk4.Data, 0x48, pk4.Data, 0x68, 0x10);
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pk4.OT_Name = OT_Name;
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// Ribbons
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// Set Final Data
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pk4.Met_Level = PKX.getLevel(pk4.Species, pk4.EXP);
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pk4.Gender = PKM.getGender(pk4.Species, pk4.PID);
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pk4.IsNicknamed |= pk4.Nickname != PKM.getSpeciesName(pk4.Species, pk4.Language);
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// Remove HM moves
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int[] banned = { 15, 19, 57, 70, 148, 249, 127, 291 };
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int[] newMoves = pk4.Moves;
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for (int i = 0; i < 4; i++)
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if (banned.Contains(newMoves[i]))
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newMoves[i] = 0;
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pk4.Moves = newMoves;
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pk4.FixMoves();
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|
|
pk4.RefreshChecksum();
|
|
return pk4;
|
|
}
|
|
}
|
|
}
|