PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot
2022-05-03 20:17:28 -07:00
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GO Flag non-pokeball GO shedinja (evo'd from nincada) 2022-05-03 20:17:28 -07:00
EncounterSlot.cs Refactor EvoCriteria to be a struct, reduce allocation (#3483) 2022-04-23 21:33:17 -07:00
EncounterSlot1.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot2.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot3.cs Performance: Slightly reduce allocations in moveset validation (#3460) 2022-03-12 17:39:00 -08:00
EncounterSlot3PokeSpot.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot3Swarm.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot4.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot5.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot6AO.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot6XY.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot7.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot7b.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
EncounterSlot8.cs Minor clean 2022-05-02 23:48:25 -07:00
EncounterSlot8a.cs Fix MMO roll count 2022-04-23 00:44:55 -05:00
EncounterSlot8b.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
IGroundTypeTile.cs Change interface for method call to less restricted 2021-07-13 18:22:04 -07:00
IMagnetStatic.cs SlotNumber/MagnetStatic int->byte 2022-03-06 22:47:03 -08:00
INumberedSlot.cs SlotNumber/MagnetStatic int->byte 2022-03-06 22:47:03 -08:00