PKHeX/PKHeX.Core/Legality/Encounters/Data/Encounters8a.cs
Kurt ff2e890e69 Revise Overworld8a application of PIDIV
Instantiating from template now follows group seed -> spawn 1 correlation, including alpha move.
Differentiates static encounters that don't follow the ow8a correlation, scrambles EC to disassociate.
Adds rand64 to get initial seeds
Set correct level range to match slotSeed; not respecting the slot roll being valid, but whatever.
2022-04-22 21:11:11 -07:00

116 lines
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using static PKHeX.Core.EncounterUtil;
using static PKHeX.Core.Shiny;
using static PKHeX.Core.GameVersion;
using static PKHeX.Core.EncounterStatic8aCorrelation;
namespace PKHeX.Core;
internal static class Encounters8a
{
internal static readonly EncounterArea8a[] SlotsLA = EncounterArea8a.GetAreas(Get("la", "la"), PLA);
private const byte M = 127; // Middle Height/Weight
private const byte A = 255; // Max Height/Weight for Alphas
private const byte U = 128; // Middle Height - Unown
internal static readonly EncounterStatic8a[] StaticLA =
{
// Gifts
new(722,000,05,M,M) { Location = 006, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Rowlet
new(155,000,05,M,M) { Location = 006, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Cyndaquil
new(501,000,05,M,M) { Location = 006, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Oshawott
new(037,001,40,M,M) { Location = 088, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke }, // Vulpix-1
new(483,000,65,M,M) { Location = 109, FlawlessIVCount = 3, Gift = true, Method = Fixed, Ball = (int)Ball.LAOrigin }, // Dialga
new(484,000,65,M,M) { Location = 109, FlawlessIVCount = 3, Gift = true, Method = Fixed, Ball = (int)Ball.LAOrigin }, // Palkia
new(493,000,75,M,M) { Location = 109, FlawlessIVCount = 3, Gift = true, Method = Fixed, Ball = (int)Ball.LAPoke, Fateful = true }, // Arceus
// Static Encounters - Scripted Table Slots
new(480,000,70,M,M) { Location = 111, FlawlessIVCount = 3 }, // Uxie
new(481,000,70,M,M) { Location = 104, FlawlessIVCount = 3 }, // Mesprit
new(482,000,70,M,M) { Location = 105, FlawlessIVCount = 3 }, // Azelf
new(485,000,70,M,M) { Location = 068, FlawlessIVCount = 3 }, // Heatran
new(488,000,70,M,M) { Location = 082, FlawlessIVCount = 3 }, // Cresselia
new(641,000,70,M,M) { Location = 090, FlawlessIVCount = 3 }, // Tornadus
new(642,000,70,M,M) { Location = 009, FlawlessIVCount = 3 }, // Thundurus
new(645,000,70,M,M) { Location = 027, FlawlessIVCount = 3 }, // Landorus
new(905,000,70,M,M) { Location = 038, FlawlessIVCount = 3 }, // Enamorus
new(077,000,15 ) { Location = 014, Shiny = Always}, // Ponyta*
new(442,000,60,M,M) { Location = 043, FlawlessIVCount = 3 }, // Spiritomb
new(570,001,27 ) { Location = 027 }, // Zorua
new(570,001,28 ) { Location = 027 }, // Zorua
new(570,001,29 ) { Location = 027 }, // Zorua
new(489,000,33 ) { Location = 064, Fateful = true }, // Phione
new(489,000,34 ) { Location = 064, Fateful = true }, // Phione
new(489,000,35 ) { Location = 064, Fateful = true }, // Phione
new(489,000,36 ) { Location = 064, Fateful = true }, // Phione
new(490,000,50,M,M) { Location = 064, FlawlessIVCount = 3, Fateful = true }, // Manaphy
new(491,000,70,M,M) { Location = 010, FlawlessIVCount = 3, Fateful = true }, // Darkrai
new(492,000,70,M,M) { Location = 026, FlawlessIVCount = 3, Fateful = true }, // Shaymin
// Unown Notes
new(201,000,25,U) { Location = 040, Method = Fixed }, // Unown A
new(201,001,25,U) { Location = 056, Method = Fixed }, // Unown B
new(201,002,25,U) { Location = 081, Method = Fixed }, // Unown C
new(201,003,25,U) { Location = 008, Method = Fixed }, // Unown D
new(201,004,25,U) { Location = 022, Method = Fixed }, // Unown E
new(201,005,25,U) { Location = 010, Method = Fixed }, // Unown F
new(201,006,25,U) { Location = 017, Method = Fixed }, // Unown G
new(201,007,25,U) { Location = 006, Method = Fixed }, // Unown H
new(201,008,25,U) { Location = 023, Method = Fixed }, // Unown I
new(201,009,25,U) { Location = 072, Method = Fixed }, // Unown J
new(201,010,25,U) { Location = 043, Method = Fixed }, // Unown K
new(201,011,25,U) { Location = 086, Method = Fixed }, // Unown L
new(201,012,25,U) { Location = 037, Method = Fixed }, // Unown M
new(201,013,25,U) { Location = 009, Method = Fixed }, // Unown N
new(201,014,25,U) { Location = 102, Method = Fixed }, // Unown O
new(201,015,25,U) { Location = 075, Method = Fixed }, // Unown P
new(201,016,25,U) { Location = 058, Method = Fixed }, // Unown Q
new(201,017,25,U) { Location = 059, Method = Fixed }, // Unown R
new(201,018,25,U) { Location = 025, Method = Fixed }, // Unown S
new(201,019,25,U) { Location = 092, Method = Fixed }, // Unown T
new(201,020,25,U) { Location = 011, Method = Fixed }, // Unown U
new(201,021,25,U) { Location = 038, Method = Fixed }, // Unown V
new(201,022,25,U) { Location = 006, Method = Fixed }, // Unown W
new(201,023,25,U) { Location = 021, Method = Fixed }, // Unown X
new(201,024,25,U) { Location = 097, Method = Fixed }, // Unown Y
new(201,025,25,U) { Location = 051, Method = Fixed }, // Unown Z
new(201,026,25,U) { Location = 142, Method = Fixed }, // Unown ! at Snowfall Hot Spring
new(201,027,25,U) { Location = 006, Method = Fixed }, // Unown ?
// Future updates will handle crossovers better.
new(201,017,25,U) { Location = 009, Method = Fixed }, // Unown R (Cobalt Coastlands)
new(201,026,25,U) { Location = 099, Method = Fixed }, // Unown ! (Arenas Approach)
new(201,026,25,U) { Location = 141, Method = Fixed }, // Unown ! (Icepeak Arena)
new(201,023,25,U) { Location = 007, Method = Fixed }, // Unown X
new(201,024,25,U) { Location = 097, Method = Fixed }, // Unown Y
new(201,006,25,U) { Location = 007, Method = Fixed }, // Unown G
new(642,000,70,M,M) { Location = 059, FlawlessIVCount = 3 }, // Thundurus (Lunkers Lair)
new(642,000,70,M,M) { Location = 129, FlawlessIVCount = 3 }, // Thundurus (Sands Reach)
new(488,000,70,M,M) { Location = 010, FlawlessIVCount = 3 }, // Cresselia (Coronet Highlands)
new(491,000,70,M,M) { Location = 074, FlawlessIVCount = 3, Fateful = true }, // Darkrai (Lonely Spring)
// Static Encounters
new(046,000,50,M,M) { Location = 019, Method = Fixed }, // paras01: Paras
new(390,000,12,M,M) { Location = 007, Method = Fixed }, // hikozaru_01: Chimchar
new(434,000,20,M,M) { Location = 008, Method = Fixed }, // skunpuu01: Stunky
new(441,000,34,M,M) { Location = 129, Method = Fixed }, // perap01: Chatot
new(450,000,34,M,M) { Location = 036, Method = Fixed, Gender = 0 }, // kabaldon01: Hippowdon
new(459,000,50,M,M) { Location = 101, Method = Fixed, Gender = 1 }, // yukikaburi01: Snover
new(483,000,65,M,M) { Location = 109, Method = Fixed, FlawlessIVCount = 3 }, // dialga01: Dialga
new(484,000,65,M,M) { Location = 109, Method = Fixed, FlawlessIVCount = 3 }, // palkia01: Palkia
new(486,000,70,M,M) { Location = 095, Method = Fixed, FlawlessIVCount = 3 }, // regigigas01: Regigigas
new(487,001,70,M,M) { Location = 067, Method = Fixed, FlawlessIVCount = 3 }, // giratina02: Giratina-1
new(362,000,64,A,A) { Location = 011, Method = Fixed, IsAlpha = true, Moves = new[] {442,059,556,242}, Mastery = new[] {true,true,true, true } }, // onigohri01: Glalie
new(402,000,12,A,A) { Location = 007, Method = Fixed, IsAlpha = true, Gender = 0, Moves = new[] {206,071,033,332}, Mastery = new[] {true,true,false,false} }, // mev002: Kricketune
new(416,000,60,A,A) { Location = 022, Method = Fixed, IsAlpha = true, Gender = 1, FlawlessIVCount = 3, Moves = new[] {188,403,408,405}, Mastery = new[] {true,true,true ,true } }, // beequen01: Vespiquen
new(571,001,58,M,M) { Location = 111, Method = Fixed, IsAlpha = true, Moves = new[] {555,421,841,417}, Mastery = new[] {true,true,true ,true } }, // zoroark01: Zoroark-1
new(706,001,58,M,M) { Location = 104, Method = Fixed, IsAlpha = true, Moves = new[] {231,406,842,056}, Mastery = new[] {true,true,true ,true } }, // numelgon01: Goodra-1
new(904,000,58,M,M) { Location = 105, Method = Fixed, IsAlpha = true, Moves = new[] {301,398,401,038}, Mastery = new[] {true,true,true ,false} }, // harysen01: Overqwil
};
}